AudioCreatures

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We create immersive audio worlds - It's all about the feeling! Music and Sound Production studio for games, films, trailer and multimedia based in Berlin, Germany. We offer the complete package of all audio needs for game and multimedia projects, from Audio Direction to Custom Music and Sound Design. A distinctive recognizable audio and sonic branding will make your game experience more immersive and will break through noise! We have over 10 years experience in music and sound production for games and have fortunately been involved in a lot of projects from small indie teams to bigger IPs: Ghost of Tsushima (Sucker Punch), Death Stranding (Kojima Productions), Pokémon Masters (Nintendo / DeNa), League of Legends: Wild Rift (Riot Games), Honor of Kings (Tencent), June's Journey (Wooga), Destroy all Humans (THQ), The Wagadu Chronicles (Twin Drums/Riot Games), Smite (Hi-Rez), TinTin Match (5th Planet Games), Insurmountable (Daedalic), Path of Titans (Alderon Games), Song of Silence (Chimera Entertainment) Infinity: Battlescape (INOVAE Studios), Nominated for best soundtrack 2018 (Audio Game Awards 2018). Do not hesitate to reach out to us, we offer an advisor call for free and also can work within different budgets.
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