Principal Software Engineer
CurrentTechnical leadership, multiplayer game mechanics, and engine systems design in Unreal Engine 5.
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Fatih Mar is listed as Principal Software Engineer at Lighthouse Games, based in London, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Fatih Mar.
Fatih Mar previously worked as Director, Software Engineer at Network Assembly and Principal Software Engineer at Network Assembly. Fatih Mar holds Game Design from Bahcesehir University.
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Specialized in multiplayer networking and online services, interested in distributed systems.
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Technical leadership, multiplayer game mechanics, and engine systems design in Unreal Engine 5.
Working for various AAA game studios, specializing in multiplayer networking and online services.
London, England, United Kingdom
Architecting the Netcode SDK, designing and implementing foundational building blocks.
London, England, United Kingdom
Responsible for Suicide Squad's core network framework, and server performance optimizations.
London, England, United Kingdom
Implementing Gears of War 5 online services features using Xbox Live SDK in Unreal Engine 4.
Istanbul, Turkey
Developing B2B commercial VR/AR projects, restructured and accelerated production pipeline.
Istanbul, Turkey
Primarily provided online services backend and integrations (PlayFab, GameSparks, Steamworks etc.).
Kyrenia (Keryneia), Cyprus
Developing and integrating NetEnt’s gaming backend services into B2B customer projects.
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Fatih Mar works for Lighthouse Games.
Fatih Mar is listed as Principal Software Engineer at Lighthouse Games.
Fatih Mar is based in London, England, United Kingdom while working with Lighthouse Games.
Fatih Mar has worked for Lighthouse Games, Network Assembly, Unity, Rocksteady Studios Ltd, and Splash Damage.
You can use AeroLeads to view verified contact signals for Fatih Mar at Lighthouse Games, including work email, phone, and LinkedIn data when available.
Fatih Mar holds Game Design from Bahcesehir University.
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