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Breeze Grigas Email & Phone Number

Director @ Zephyr Workshop. Hire us to do tabletop game design, development and playtesting. at Brieger Creative
Location: Renton, Washington, United States 12 work roles 3 schools
1 work email found @greendoorlabs.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Work email b****@greendoorlabs.com
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Current company
Role
Director @ Zephyr Workshop. Hire us to do tabletop game design, development and playtesting.
Location
Renton, Washington, United States

Who is Breeze Grigas? Overview

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Quick answer

Breeze Grigas is listed as Director @ Zephyr Workshop. Hire us to do tabletop game design, development and playtesting. at Brieger Creative, based in Renton, Washington, United States. AeroLeads shows a work email signal at greendoorlabs.com and a matched LinkedIn profile for Breeze Grigas.

Breeze Grigas previously worked as Game Developer at Brieger Creative and Director, Lead Design at Zephyr Workshop. Breeze Grigas holds Bachelor'S Of Arts, Game And Interactive Media Design from Becker College.

Company email context

Email format at Brieger Creative

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{first}@greendoorlabs.com
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Profile bio

About Breeze Grigas

Making games and bringing people together.Worked on these published games and apps:AEGIS Combining Robots - Principal game designer and art directorAEGIS Combining Robots Season 2 - Principal game designer and art directorStonespine Architects - Lead game/rules developerBatman: The Animated Series Adventures - Content developer, rulesKabuto Sumo: Sakura Slam - Game developerKabuto Sumo: Swarms - Content designer/developerPack O Games: SLY - Lead game developer, rulesPack O Games: MAD - Game developer, rulesPack O Games: WIN - Game developer, rulesPack O Games: BOG - Game developer, rules Pack O Games: FAR - Game developer, rulesPack O Games: IRK - Game developer, rulesPack O Games: NUT- Game developer, rulesLA-1 - Narrative design, rules development, copy editingPocket Paragons: AEGIS - Graphic designer and art directorSpace Lion - Assistant creative developerCLUE: Treachery at Tudor Manor - Post-production QACLUE: Robbery at the Museum - Pre-production Testing, QACLUE: Sabotage on the High Seas - Pre-production Testing, QACLUE: Midnight Hotel - Pre-production Testing, QADungeons & Dragons: Bedlam in Neverwinter - Pre-production Testing, QAHeroQuest: Rise of the Dread Moon - Pre-production QAHeroQuest: Prophecy of Telor - Pre-production QAHeroQuest: Spirit Queen's Torment - Pre-production QAPigment - Art manager, graphic designChiseled - Rules editorWartide: Heroes of Atlantis - Content Design, QAEllen's Game of Games - UX, Game DesignRobot Rising - QAGrooveball Crush - QA, Game DesignDisney Magic Timer (v5.0) - UX/Game DesignVisible Body Human Anatomy Atlas - UX DesignVisible Body Muscle Premium - UX DesignVisible Body Anatomy & Physiology - UX DesignMy Incredible Body - QACredited as a playtester on these tabletop games:Jurassic Park: Legacy of Isla NublarStar Wars RivalsIndiana Jones CrypticBetrayal LegacyThornwatchUnmatched: Battle of LegendsPower Rangers: Heroes of the GridFunkoverse Strategy GameThe Shining Back to the FutureTrekking the WorldWay Too Many CatsCATastrophe: The Game of Nine LivesHOOPLAAlso a 25+ time PAX panel organizer and speaker.

Listed skills include Game Design, Photoshop, Graphic Design, Drawing, and 22 others.

Current workplace

Breeze Grigas's current company

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Brieger Creative
Brieger Creative
Director @ Zephyr Workshop. Hire us to do tabletop game design, development and playtesting.
AeroLeads page
12 roles

Breeze Grigas work experience

A career timeline built from the work history available for this profile.

Game Developer

Current

Works with an all-star team of board game creators on various big-name projects, ranging from IP games like Batman: The Animated Series Adventures to more casual card games. Refines game content, balances victory conditions, rebuilds rule books and leads playtests.

Mar 2020 - Present

Director, Lead Design

Current

Worcester, MA, US

Founded a tabletop game development studio where we build and publish tactics and adventure games, in addition to developing games for other publishers. We launched our first game, AEGIS Combining Robots in 2019 to critical and financial success. My responsibilities include:- Project management - Game systems design and content design- Art direction.

Jan 2013 - Present

Tabletop Games Quality Control

Pawtucket, RI, US

Reviewed content, rules, print files, and final products from the Family Games and Avalon Hill teams. Worked on several products for the CLUE, Hero Quest, and Dungeons & Dragons IPs.

Jul 2022 - Nov 2023

Game Developer, Sales

Albuquerque, New Mexico, US

Worked at numerous conventions across the country, selling games, pitching to potential customers, leading demo teams and setting up booths at large trade shows.Led design and development on an unreleased game based on a major video game IP, which was shown to and green-lit by the license-holder.

Aug 2018 - Dec 2019

Associate Game Designer

Hitpoint Studios

Designed UI flow for first time user experiences, reworked UI/UX and reorganized content for new versions, wrote documentation, created wireframes, mockups and pitches for new features. Projects include mobile games for Disney and Ellen Degeneres.

Aug 2018 - Oct 2019

Content Designer + Qa

- Shipped Wartide: Heroes of Atlantis on Android/iOS. Live game.- Solo'd QA for all aspects of game for most of development cycle, from grayboxes to ship, and subsequent live updates. Used Sifter to report bugs across iOS, Android and Unity Editor. - Performed content writing, localization and other text/stat-related implementation in Unity Editor..

Oct 2015 - Oct 2016

Lead Game Builder (Contract)

Green Door Labs

Utilized the proprietary platform to design and produce interactive fiction games for museums, institutions, and events. Produced graphics for clients. Performed client out-reach.

Oct 2013 - Sep 2015

User Experience Designer And Quality Assurance

Newton, MA, US

Visible Body is a joint company with Argosy Publishing, Zybright and Game Guts. My responsibilities were to assist various teams with the design and development of numerous, world-renown Unity-built apps and games for mobile, desktop and web. - Worked across the project management, art, engineering and marketing departments to resolve problems related to.

May 2014 - May 2015

Concept And Production Artist

Worcester, Massachusetts, US

Produced a variety of artwork and graphics for several student-led projects, such as "NanoSwarm", "On-Call" and "TicTacToe Squared" with assistance on several other MassDiGi internship projects.

May 2012 - Aug 2013

Game Design Intern

Worcester, Massachusetts, US

Worked with my peers to pitch and develop features for minigames in Roadhouse Interactive's MMO "Family Guy Online".

Mar 2012 - Jun 2012

Quality Assurance

Concord, Massachusetts, US

Worked on a lean QA team on the live Facebook / Mobile dungeon crawling RPG "Robot Rising".- Tested menus, shops and automated item crafting and customization functions.- Tested dozens levels for set and enemy placement balance and error.- Test PvP system while it was being developed- Debug various social systems such as chat and,matchmaking.

May 2013 - Jul 2013

Peer Tutor And Teacher'S Aid

Worcester, Massachusetts, US

Teaching fellow students techniques and concepts regarding their career-relevant skills in art and design. Worked on and off through most of my college career, mentoring dozens of students and classes.

Aug 2010 - May 2013
3 education records

Breeze Grigas education

Bachelor'S Of Arts, Game And Interactive Media Design

Becker College

Character Design

Robotpencil Mentorship

High School Diploma, Computer Aided Drafting

Bay Path Regional Vocational Technical High School
FAQ

Frequently asked questions about Breeze Grigas

Quick answers generated from the profile data available on this page.

What company does Breeze Grigas work for?

Breeze Grigas works for Brieger Creative.

What is Breeze Grigas's role at Brieger Creative?

Breeze Grigas is listed as Director @ Zephyr Workshop. Hire us to do tabletop game design, development and playtesting. at Brieger Creative.

What is Breeze Grigas's email address?

AeroLeads has found 1 work email signal at @greendoorlabs.com for Breeze Grigas at Brieger Creative.

Where is Breeze Grigas based?

Breeze Grigas is based in Renton, Washington, United States while working with Brieger Creative.

What companies has Breeze Grigas worked for?

Breeze Grigas has worked for Brieger Creative, Zephyr Workshop, Hasbro, Level 99 Games, Llc, and Hitpoint Studios.

How can I contact Breeze Grigas?

You can use AeroLeads to view verified contact signals for Breeze Grigas at Brieger Creative, including work email, phone, and LinkedIn data when available.

What schools did Breeze Grigas attend?

Breeze Grigas holds Bachelor'S Of Arts, Game And Interactive Media Design from Becker College.

What skills is Breeze Grigas known for?

Breeze Grigas is listed with skills including Game Design, Photoshop, Graphic Design, Drawing, Conceptual Art, Storyboarding, Character Design, and Board Games.

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