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I am an innovative storyteller and visionary creative who thrives at the nexus of groundbreaking technologies, cinematic storytelling, and creative design. With 20+ years of experience spanning XR, film, television, music videos, commercials, marketing, and startups, I expertly lead cross-functional teams to bring trailblazing ideas to life across physical and digital platforms. My creative background and hands-on technical and design expertise enable me to shape story-driven revenue growth, engage audiences by the millions, and transform the possibilities of tomorrow into the reality of today.Over the course of my career, I’ve played a key role in a wide range of creative and technical “firsts”, which enabled me to unlock new experiences that encouraged innovation, drove market penetration, and fueled audience growth. Some notable firsts include:• First Episodic Series in Stereoscopic VR (NFL, Google 2016),• First Synchronized Film Viewing in VR (Collisions, 2016)• First Live-action, Multi-user VR Experience (NFL/Samsung, 2014/2015) • First Online Distance Learning Course (Insidesessions, 2001) • First Transcoding Bureau (bitMAX.net, 1998) • First New Media Division (Atlantic Records, 1993) • First Longform Music Video Edited on AVID (MC Lyte’s “Lyte Years”, 1991)
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Creative ConsultantWevrLos Angeles, Ca, Us -
Experiential Creative ProducerSuperplastic® Jan 2024 - PresentLos Angeles, California, UsSuperplastic Announces Strategic Partnership with AREA15 That Will Bring Its Character Universe to Life through an Immersive Experience in Fall 2024 -
Fellow (Cohort 8)Edmund Hillary Fellowship (Ehf) Oct 2020 - PresentAuckland, Auckland, NzThe EHF mission is to incubate solutions to global problems from Aotearoa New Zealand, and make a lasting positive impact on the world. The 532 Fellows have come together from 58 countries to use their unique entrepreneurial experiences, access to resources, and far reaching global networks to contribute to New Zealand’s innovative economic ecosystem. -
Founder + Creative AdvisorTwo Bit Circus 2019 - Jun 2024Los Angeles, Ca, UsI provide ongoing creative guidance and oversight for Two Bit Circus, a groundbreaking entertainment company that uses innovative technologies to blur the lines between physical and digital playgrounds, inspire collaboration, and bring engagement and spectacle to life. -
Founder + Chief Creative OfficerTwo Bit Circus 2011 - 2019Los Angeles, Ca, UsAs one of five founding members, I defined the creative vision across the company’s media and VR projects, partnerships, and brand activations. I hired, trained, and led talented, interdisciplinary teams of engineers, coders, production crews, and more to deliver high-fidelity creative prototypes and experiences that connect users via revolutionary approaches to storytelling.I established a $MM VR-focused division, guided the design of original IP in hardware, software, and content, and secured profitable business partnerships with Google, NBA, NFL, YouTube, Samsung, IndyCar, Verizon, and more.I also acted as a chief evangelist for the company, advancing the Two Bit Circus brand in the global marketplace and playing a pivotal role in the company achieving its Series A, B, and C funding.NOTABLE PROJECT HIGHLIGHTS:ONE AT A TIME (2018): I directed this music video for Alex Aiono and T-Pain that garnered 850K+ views and won the 2018 Lumiere Award for Best Music VR Experience.TWO BIT CIRCUS PARK (2018): I chaired the design of the physical space and UX flow for the first-ever, 40K+ square foot micro-amusement park in Downtown Los Angeles.NFL IMMERSED VR SERIES / GOOGLE (2016 / 2017): I created the first episodic series in stereoscopic VR for the NFL's 2016 season and the launch of Google's Daydream in 2017.COLLISIONS SCREENING (2016): I developed the first synchronized multi-viewing VR application and experience for the screening of Lynette Walworth’s film Collisions at Sundance and Davos which earned a 2017 Emmy Award for Outstanding New Approaches to Documentary Filmmaking.NBA / SAMSUNG / RIO OLYMPICS (2016): I directed a first-person POV, live-action basketball experience that was activated across ten motion platforms in Brazil for 2016 Rio Olympic Games.NFL SUPER BOWL XLIX (2015): I directed and oversaw development of a first-person POV, live-action NFL punt return activation for 20K+ fans as part of Super Bowl XLIX. -
New Frontier Lab Programs GranteeSundance Institute 2019 - Jun 2024Park City, Utah, Us -
FounderSquarepushers, Inc 2010 - 2011I developed the business concept, defined the core product, crafted branding and marketing strategies, and raised seed funding for this startup dedicated to expanding and enhancing distance learning via touch-and-gesture technology prior to the launch of Apple’s iPad. Squarepushers was dedicated to building immersive creative arts games that allowed users to learn creative pursuits such as music, photography, cooking, and animation.
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Senior Vice President, Creative & Content DevelopmentMtv Networks 2008 - 2010New York, Ny, UsI defined the creative strategy and direction for a wide range of enterprise initiatives on behalf of MTV, VH1, CMT, and LOGO networks, developing innovative methods to optimize program launches and grow existing brands across categories including movies, DVDs, video games, merchandise, virtual worlds, publishing, radio, and more. NOTABLE HIGHLIGHTS:• I led the creative design for the launch and international marketing efforts of Rock Band 2, the #1 video game title for 2008, which generated $1B+ in sales and 40M+ downloads• I supervised the creative packaging of all titles released by MTVN, including multiple series releases: Laguna Beach Seasons 1 & 2, The Hills Seasons 1-4, and Jackass: The Lost Tapes• I provided creative insights throughout script development, production, and marketing of the feature film Crazy Heart, which earned $44M+ in global box office revenue and garnered a 2010 Best Actor Oscar for Lead Actor Jeff Bridges• I launched new concepts that allowed audiences to engage with their favorite series and characters, developing the network’s first mobile program for MTV LOGO in 2006 and overseeing the creative design of virtual worlds for vMTV -
Consulting ProducerThe Cw Network 2007 - 2008Seattle, Washington, UsI served as a consulting producer for 16 episodes of the CW's Pussycat Dolls Present: The Search for the Next Doll -
Vice President, Creative & Multi-Platform Original ContentLogo/Mtv Networks 2005 - 2008UsI quarterbacked the creative planning, design, and launch of MTV LOGO, the first advertiser-supported commercial channel geared towards the LGBTQ community. I mentored and led a production team of 22 to create three multi-platform series that still air today, and produced the first two-minute integrated advertising models, which were ultimately adopted companywide at Viacom and garnered top creative awards. -
Founder, PresidentBitmax 1998 - 2004Los Angeles, California, UsI founded a groundbreaking, first-to-market digital asset management and transcoding company that has remained profitable for 20+ years and grown into the preferred, authorized encoding facility for Apple, Amazon, and Universal Music Group Worldwide. While in this role, I scaled company operations, capabilities, and headcount to open company offices in New York, Los Angeles, and London, and raised $2M to produce and direct first distance learning course in music and publishing for Universal Music Group, Penguin Putnam Publishing, and NYU. -
DirectorUniversal Music Group & Penguin Putnam Publishing 1999 - 2001I oversaw the creation and direction of InsideSessions, a joint venture between two of the world’s largest media conglomerates—Vivendi/Universal and Penguin Putnam, Inc. InsideSessions’ concept was to unlock a wealth of creative talent and make it available online via the world’s most sophisticated distance learning and mentoring program. Program content included streamed video interviews with featured artists such as Sting, Elton John, Fred Durst, Tom Clancy and Kurt Vonnegut, in which they discuss their trades and what it takes to succeed.
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Producer/Director + Head Of ProductionAtlantic Records Music Video May 1992 - Jun 1994Us
Nancy Bennett Skills
Nancy Bennett Education Details
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Boston UniversityFilm -
Boston UniversityMusic -
Northwestern UniversityMusic
Frequently Asked Questions about Nancy Bennett
What company does Nancy Bennett work for?
Nancy Bennett works for Wevr
What is Nancy Bennett's role at the current company?
Nancy Bennett's current role is Creative Consultant.
What is Nancy Bennett's email address?
Nancy Bennett's email address is nb****@****ers.com
What is Nancy Bennett's direct phone number?
Nancy Bennett's direct phone number is +131066*****
What schools did Nancy Bennett attend?
Nancy Bennett attended Boston University, Boston University, Northwestern University.
What are some of Nancy Bennett's interests?
Nancy Bennett has interest in Computer Programming, Social Games, Lady Gaga, Mobile Ui Design, Computer Networking, Technology, Fruits, Science, Network Security, Social Gaming Metrics.
What skills is Nancy Bennett known for?
Nancy Bennett has skills like New Media, Digital Strategy, Creative Direction, Video, Content Strategy, Entertainment, Digital Media, User Experience, Film, Television, Video Production, Start Ups.
Who are Nancy Bennett's colleagues?
Nancy Bennett's colleagues are Jason Smith, Monica Veiga Chaer Nascimento, Zixuan Huang, Mary Bog, Hank Whale, Veronica Moonhill, Bob Zucker.
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