Dave Johnson

Dave Johnson Email and Phone Number

Head of Studio | Chief Product Officer at SHRAPNEL @ SHRAPNEL
Dave Johnson's Location
Greater Seattle Area, United States, United States
Dave Johnson's Contact Details

Dave Johnson personal email

Dave Johnson phone numbers

About Dave Johnson

Executive Producer on the upcoming AAA First-Person Shooter, Shrapnel. shrapnel.com Team Leader with nearly 25 years of industry experience and a focus on culture, inclusion, and trust. My motto: “Happy people make good things and good things makes money.” Experience with Leadership, Team Building, Production, Art Direction, Animation, Narrative Design, Game Design, Live Action Directing and Quality Assurance and have managed teams ranging from 5 to over 150.I have worked on a wide range of genres and titles including Crackdown 3, Alan Wake, Ryse: Son of Rome, Age of Empires Online, Gears of War, Halo, State of Decay, Fable, and a large collection of soon-to-be-games, prototypes, almost-was-a-games, and a few should-have-never-beens.I was also an Animator for a few years, and a Software Test Engineer for several years before that! I've been in games a LONG time and love this industry!

Dave Johnson's Current Company Details
SHRAPNEL

Shrapnel

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Head of Studio | Chief Product Officer at SHRAPNEL
Dave Johnson Work Experience Details
  • Shrapnel
    Head Of Studio | Chief Product Officer
    Shrapnel Sep 2024 - Present
    Seattle, Wa, Us
  • Shrapnel
    Chief Product Officer
    Shrapnel Apr 2024 - Dec 2024
    Seattle, Wa, Us
  • Shrapnel
    Executive Producer
    Shrapnel Jul 2022 - Mar 2024
    Seattle, Wa, Us
  • Xbox Game Studios Publishing
    Senior Producer
    Xbox Game Studios Publishing Sep 2019 - Jul 2022
    Redmond, Wa, Us
    Working as Sr. Producer on "Contraband."
  • Xbox Game Studios Publishing
    Senior Art Director
    Xbox Game Studios Publishing Sep 2015 - Sep 2019
    Redmond, Wa, Us
    • Sr Art Director on upcoming Crackdown 3 title.
  • Xbox Game Studios Publishing
    Art Director/Animator/Artist
    Xbox Game Studios Publishing 2008 - Sep 2015
    Redmond, Wa, Us
    • Publishing AD on State of Decay, Age of Empires Online, and Ascend: New Gods.• Animation Supervisor on Ryse: Son of Rome.• Art Director on several XBLA, Full Retail, and Prototype titles.• Responsible for overall look and feel of titles.• Work with several internal and 3rd party Developers.• Create concepts and storyboards to drive the direction and foster creative growth.• Consultant on at least one non-game related project within Microsoft.• Responsible for creating character design docs, as well as style guides for several titles.
  • Xbox Game Studios Publishing
    Sdet
    Xbox Game Studios Publishing 2004 - 2008
    Redmond, Wa, Us
  • The Art Institutes
    Adjunct Animation Instuctor
    The Art Institutes Mar 2013 - 2014
    Atlanta, Georgia, Us
    • Responsible for teaching the Advanced Animation course.• Built entire 11 week curriculum from scratch.• Instruct students on how to get emotionally stimulating, hand-keyed character performances.• Focus on body mechanics, as well as lip-sync and facial animation.
  • Sierra On-Line
    Cpc Engineer
    Sierra On-Line Apr 1999 - Jun 2001
    Us
    I was a CPC Engineer for Sierra, where I took titles through a set of final checks to verify them as being certified before heading out to the public.Prior to that I was a phone Tech Support Operator with the company.
  • Stairmaster Sports/Medical Products
    Sales And Technical Support
    Stairmaster Sports/Medical Products 1996 - 1999

Dave Johnson Skills

Maya Animation Photoshop Zbrush 3d Studio Max Sketchbook Pro Autodesk Motionbuilder The Setup Machine After Effects Xbox 360 Computer Animation Character Animation Illustrator Texturing Video Games Art Premiere Storyboarding Uv Mapping Unreal Engine 3 Rigging Creative Direction Drawing Game Development Art Direction Project Management Marketing Public Speaking Community Development Public Relations Directing Talent Live Action Direction Motion Capture Narrative Game Design Creative Concept Design

Dave Johnson Education Details

  • Animation Mentor
    Animation Mentor
    Animation
  • Ianimate.Net
    Ianimate.Net
    Advanced Character Animation
  • The Art Institutes
    The Art Institutes
    Computer Animation

Frequently Asked Questions about Dave Johnson

What company does Dave Johnson work for?

Dave Johnson works for Shrapnel

What is Dave Johnson's role at the current company?

Dave Johnson's current role is Head of Studio | Chief Product Officer at SHRAPNEL.

What is Dave Johnson's email address?

Dave Johnson's email address is da****@****oft.com

What is Dave Johnson's direct phone number?

Dave Johnson's direct phone number is 136054*****

What schools did Dave Johnson attend?

Dave Johnson attended Animation Mentor, Ianimate.net, The Art Institutes.

What are some of Dave Johnson's interests?

Dave Johnson has interest in Videogames, Guitar, Cartoons, Drawing, 3d Animated Films.

What skills is Dave Johnson known for?

Dave Johnson has skills like Maya, Animation, Photoshop, Zbrush, 3d Studio Max, Sketchbook Pro, Autodesk Motionbuilder, The Setup Machine, After Effects, Xbox 360, Computer Animation, Character Animation.

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