3D Artist
Current- Prototyping of 3D models, modeling, texturing 3D assets (High/Low poly, PBR texturing)- Sculpting 3D models in Zbrush, repotology, texturing in Substance Painter/Designer- Rigging- Setting up 3D Models in Unreal Engine 5
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Alexander Raudanen is listed as 3D Artist | Design engineer at Vaki Games, a with 11 employees, based in Joensuu, North Karelia, Finland. AeroLeads shows a matched LinkedIn profile for Alexander Raudanen.
Alexander Raudanen previously worked as 3D Artist at Vaki Games and 3D Artist at 3D Talo. Alexander Raudanen holds Master'S Degree, 3D Graphics And Design from Peter The Great St.Petersburg Polytechnic University.
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My name is Alexander Raudanen. I'm a 3d artist and engineer. I worked at Wargaming.I created 3D models of real vehicles using drawings and photo references for the world-famous World of Warships project.Now I'm creating high quality game-ready 3d models for game projects. SKILLS• High/Low-poly modeling and baking• UV/Light mapping• Traditional/Physically Based texturing• Engineering• Project management scrum, jiraTOOLS• Autodesk Maya• Substance Designer/Painter• Zbrush• Adobe Photoshop• Unreal Engine • Engineering/CAD SoftwarePORTFOLIOhttps://www.artstation.com/raudanen
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Finland
- Prototyping of 3D models, modeling, texturing 3D assets (High/Low poly, PBR texturing)- Sculpting 3D models in Zbrush, repotology, texturing in Substance Painter/Designer- Rigging- Setting up 3D Models in Unreal Engine 5
Saint Petersburg Metropolitan Area
• Designing 3D models of vehicles in Autodesk Maya, using blueprints and photo references, working with historical consultants.• Accurate 3D modeling High-Poly and Low- Poly, Game-ready 3D models• Texturing using PBR technology, Substance painter/designer,Adobe Photoshop, Quixel.• Creating LOD's manually.• Rigging and animation of 3D models in Autodesk Maya.• Importing 3D models into the game engine.• Using JIRA and scrum in working with a team.
Saint Petersburg Metropolitan Area
• Development of machine parts (3D modeling Hard-Surface, drawings)• Creation 3D models of Hard Surface mechanisms in programs: Fusion 360, Inventor, AutoCAD.
Other employees you can reach at vakigames.com. View company contacts for 11 employees →
Completed Autodesk certified courses. Learning Autodesk Maya. Studying PBR texturing for commercial projects. Learning animation in Maya
Learning UNREAL ENGINE 5. Learning Blueprint,C++ programming, creating game mechanics
Study of design using CAD programs. Calculations of metal structures using ANSYS. 3D Modeling of mechanical engineering parts and assemblies
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Alexander Raudanen works for Vaki Games.
Alexander Raudanen is listed as 3D Artist | Design engineer at Vaki Games.
Alexander Raudanen is based in Joensuu, North Karelia, Finland while working with Vaki Games.
Alexander Raudanen has worked for Vaki Games, 3D Talo, Wargaming, and Design Department.
Alexander Raudanen's colleagues at Vaki Games include Roope Määttä, Niko Parviainen, Valentina Scepovic, and Lauri Tolppa.
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Alexander Raudanen holds Master'S Degree, 3D Graphics And Design from Peter The Great St.Petersburg Polytechnic University.
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