Lead Unity 3D Developer | C#, Unity 3D, Shaders
Current● Led development and launched 30+ prototypes and games on Google Play and the App Store in the span of 2 years.● Orchestrated the end-to-end development lifecycle of 5 polished games, ensuring on-time delivery and quality releases.● Achieved a 50% increase in data accuracy through seamless integration of 6+ SDKs, ads, and in-app purchases. This improvement directly facilitated to enhanced overall KPI results across all projects.● Developed customized templates and efficient editor tools, resulting in a 30% reduction in production time and overall improvement in code maintainability.● Led colleagues to improve code structuring, resulting in a 30% increase in overall proficiency and making code inheritance 2x smoother.● Led designers and artists to adopt more conventional and structured work practices, resulting in assets and environments optimized by 50%.● Analyzed player feedback and analytics to implement targeted game feature updates, leading to a 20% rise in specific projects and enhancing strategies for current and future projects.