I'm an experienced Unity developer with 3 years of experience making over 40 casual mobile games. I specialize in C# for coding and gameplay programming. I'm good at developing and integrating SDKs and APIs to improve data analysis and user experience. I also build tools to help boost my team's productivity and I have skills in Shaders and AR/VR development. I speak Arabic, French, and English.In my past roles, I've co-managed a team of 5 and served as CTO. I've helped hire, coach, and integrate new team members.I love working on personal side projects, especially those involving AR/VR and multiplayer networking (like a harry potter VR game with Voice detection that throws spells when you shout "EXPELLIARMUS").Currently, I work at Kiwert Game Studios as a Lead Developer. I focus on Unity 3D and C#, developing hybrid casual games, integrating SDKs, and creating development tools. I ensure smooth gameplay and optimize performance to enhance the gaming experience.I enjoy meeting new people over coffee or on Discord. Feel free to reach out to me at 74ammar.hamza@gmail.com or DM me on LinkedIn.Skills : C#, C, Shaders, Compute Shaders, NodeJs, React, RestClientTools and Softwares : Unity, DoTween, Sirenix, Mirror Networking, VR, Blender, Adobe Photoshop, Git, Slack, Trello, xCode, GameAnalytics, Firebase, Google Play, AppStore, SDKs and Tool Development.