A-Lye Hix M.F.A. Email & Phone Number
Who is A-Lye Hix M.F.A.? Overview
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A-Lye Hix M.F.A. is listed as Adjunct Professor at Southern New Hampshire University, based in Lexington, Kentucky, United States. AeroLeads shows a matched LinkedIn profile for A-Lye Hix M.F.A..
A-Lye Hix M.F.A. previously worked as Project Specialist at Digitechnolverse and Lead Environment Artist at Digitechnolverse. A-Lye Hix M.F.A. holds Master Of Fine Arts - Mfa, Digital Communication And Media/Multimedia, 3.6 from Full Sail University.
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About A-Lye Hix M.F.A.
I served in the Marine Corps for eight years and did one tour in Iraq. I graduated from Full Sail University with a Bachelor of Science in Game Art with an emphasis on Environments and props and a Master of Fine Arts in Media Design.
A-Lye Hix M.F.A.'s current company
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A-Lye Hix M.F.A. work experience
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Adjunct Professor
Current
Project Specialist
Current* Working closely with the founder, creating databases to establish pipelines for the companies different projects for the Video Gaming Industry.* Maintaining the tasks that are assigned and assign tasks to the contractors to make sure the time frame of the pipeline and staying on track. * Maintaining the server for the collaboration between the contractors.* While continue to preform my other role as the Art Director.
Lead Environment Artist
* Work with other disciplines to establish technical and aesthetic guidelines for art in the game.* Ensure that all assets created by the art team conform to the style and technical guidelines of the title.* Participate in and run meetings, reviews, and planning as part of effective communication with the team.* Inspire, motivate, and mentor other artists in best practices, processes, and procedures pertaining to production.* Work closely with the production team in creating schedules for the art department.* Collaborate effectively with Design and Developer teams to create and deliver high-quality art assets in support of the game. Modeling and texturing elements.* Liaising with the Art Director and Lead Artist regarding the layout and style of environments within the game.* Working from storyboards and concept art to development environments.* Researching references and resources for the creation of backdrops.* Creating prototypes and mock-ups in the early stages of production.* Collaborating with designers and programmers to implement the features of a game.* Mapping out scenery elements and props that help drive the story of the game.* Understanding and working within the limits of the game engine so that it doesn’t impede the game experience.* Advising on the design of landscapes in relation to game levels.
Freelance Artist
* Modeling and texturing elements.* Collaborating with designers and programmers to implement the features of a game.* Advising on the design of landscapes in relation to game levels.
Art Producer
* Work with the art leads to create task schedules for the artists.* Identify pipeline bottlenecks before they occur and proactively suggest solutions.* Foster communication between all departments.* Organize and stimulate the creative process.* Manage the flow of assets and information between teams and team members.
Lead Environmental Artist
* Work with other disciplines to establish technical and aesthetic guidelines for art in the game.* Ensure that all assets created by the art team conform to the style and technical guidelines of the title.* Participate in and run meetings, reviews, and planning as part of effective communication with the team.* Inspire, motivate, and mentor other artists in best practices, processes, and procedures pertaining to production.* Work closely with the production team in creating schedules for the art department.* Collaborate effectively with Design and Developer teams to create and deliver high-quality art assets in support of the game.
Environmental Artist
* Modeling and texturing elements.* Liaising with the Art Director and Lead Artist regarding the layout and style of environments within the game.* Working from storyboards and concept art to development environments.* Researching references and resources for the creation of backdrops.* Creating prototypes and mock-ups in the early stages of production.* Collaborating with designers and programmers to implement the features of a game.* Mapping out scenery elements and props that help drive the story of the game.* Understanding and working within the limits of the game engine so that it doesn’t impede the game experience.* Advising on the design of landscapes in relation to game levels.
Parts Manager
At this position, I would perform opening and closing procedures and work closely with commercial accounts to get the right price for them. I would also receive shipments for customers that order and communicate with the customers on their order arrivals. I would do daily sales at the counter by helping the customer get the right part they needed for the project that they were working on.
Head Softball Coach
At this position, I would communicate with other High School Softball Coaches to schedule games and put together a team schedule for our team. I would work with umpires to make sure they are scheduled for all of the games that my team was hosting. I would maintain the field to make sure it was game-ready and also safe for practices. I keep track of all the softball gear and order gear when it was necessary. I also put together practice plans for the team and supervise my assistant coaches conducting the practices.
Assistant Manager
I was the assistant store manager. I help to put up daily goals for the employees to make for that day. I received and send shipments every day. I also did marketing every month making sure all the product was up to date. Also, would help customers buy games or accessories like cell phones and trading too. I would perform the opening and closing of the store too. I would also help with the store scheduling for employees.
Armorer
I was the head armorer for the company. In this position, I wrote up the security procedures and the policy regulations for the armory. I maintained all the weapons and gear for the armory and issued out all the weapons and ammo for the company. I would conduct weapon inspections on the weapons used at the security checkpoints. The weapons I worked on were the Glock 17, Colt M4s, MK19, Browning 50 Cals, M240s. With this position, I also conduct security searches on other females as they were entering the base.
Armorer
In this position, I was the Gun Manager and I work closely with the Armorers at the company to make sure all the custom and gun repairs were in order and on schedule. I would also communicate with the customers on when their guns arrived at the company and give them updates on their repairs or custom orders. I maintain the ATF logbooks and make sure all serial numbers were correct and of the gun location.
Game Advisor
In this position, I would help the customer find the item that they came in the store for, if we did not have it I would order the item for them. I would organize the merchandise to make sure it was in order to make sure it was easy for a customer to find what they were looking for. I also performed daily checkouts for customers at the cash register.
Assistant Coach
I would conduct practices that the head coach prepared for that day and help with the lineups for game days.
Small Arms Tech (Armorer
In this position, I was the Armorer for my unit. I would maintain all the gear that was in the Armory and conduct scheduled maintenance for all the gear. I would issue and de-issue weapons for the unit. Very quickly I was put in a management position. With this position, I would work closely with other departments making sure all the regulations were in place and being followed. I would maintain documentation on all the gear and personal and conduct training when needed. I conduct sight counts of all the gear every opening and closing of the business days. With this position, I was awarded the Navy and Marine Corps Achievement medal for my professional manner and for upholding all the regulations. I also passed the Commanding General inspection of 47 points with no discrepancies.
A-Lye Hix M.F.A. education
Master Of Fine Arts - Mfa, Digital Communication And Media/Multimedia, 3.6
Bachelor Of Science - Bs, Game Art
Associate Of Arts And Sciences (Aas), Social An Behavioral Science
Frequently asked questions about A-Lye Hix M.F.A.
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What company does A-Lye Hix M.F.A. work for?
A-Lye Hix M.F.A. works for Southern New Hampshire University.
What is A-Lye Hix M.F.A.'s role at Southern New Hampshire University?
A-Lye Hix M.F.A. is listed as Adjunct Professor at Southern New Hampshire University.
Where is A-Lye Hix M.F.A. based?
A-Lye Hix M.F.A. is based in Lexington, Kentucky, United States while working with Southern New Hampshire University.
What companies has A-Lye Hix M.F.A. worked for?
A-Lye Hix M.F.A. has worked for Southern New Hampshire University, Digitechnolverse, Orbis Leadership & Management, Autozone, and Bryan Station High School.
How can I contact A-Lye Hix M.F.A.?
You can use AeroLeads to view verified contact signals for A-Lye Hix M.F.A. at Southern New Hampshire University, including work email, phone, and LinkedIn data when available.
What schools did A-Lye Hix M.F.A. attend?
A-Lye Hix M.F.A. holds Master Of Fine Arts - Mfa, Digital Communication And Media/Multimedia, 3.6 from Full Sail University.
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