Sw Director
CurrentAs the SW Director of XR BU, lead the teams of system SW and algorithm engineering for VR product. Responsible for 1.Design and implementation of OpenXR SDK, Unity/Unreal plugin and interaction toolkit2.Design and implementation of GSXR SDK, Unity/Unreal plugin3.Optimization and deploying for VR algorithm on all-in-one VR device, including but not limited to SLAM, handtracking, 3D reconstruction and etc4.Build up strategy collaberation with XR ecosystem partners like Qualcomm, Unity, Unreal and game CP (content provider)