AeroLeads people directory · profile

Aaron Mortensen Email & Phone Number

Lead VFX Artist at Bad Robot Games
Location: Bellevue, Washington, United States 13 work roles 2 schools
1 work email found @firewalkstudios.com 2 phones found area 425 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email a****@firewalkstudios.com
Direct phone (425) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead VFX Artist
Location
Bellevue, Washington, United States
Company size

Who is Aaron Mortensen? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Aaron Mortensen is listed as Lead VFX Artist at Bad Robot Games, a company with 112 employees, based in Bellevue, Washington, United States. AeroLeads shows a work email signal at firewalkstudios.com, phone signal with area code 425, and a matched LinkedIn profile for Aaron Mortensen.

Aaron Mortensen previously worked as Lead VFX Artist at Firewalk Studios and Senior VFX Artist | Firewalk Studios at Firewalk Studios. Aaron Mortensen holds Bachelor Of Arts (Ba), Game And Interactive Media Design from Art Institute Of Seattle.

Company email context

Email format at Bad Robot Games

This section adds company-level context without repeating Aaron Mortensen's masked contact details.

{first}.{last}@firewalkstudios.com
86% confidence

AeroLeads found 1 current-domain work email signal for Aaron Mortensen. Compare company email patterns before reaching out.

Profile bio

About Aaron Mortensen

I'm a realtime VFX artist with a passion for learning and cultivating company culture! Most recently I led a team of 10+ FX artists and outsourcers to launch Sony's competitive FPS Concord but I've had the privilege of working on a wide breadth of great games, including Riot's League of Legends, Mortal Kombat X, Destiny 2, Epic's Paragon and Fortnite, the card battler Gwent, and the VR horror game Lies Beneath.

Listed skills include Maya, 3D Modeling, Game Design, Uv Mapping, and 15 others.

Current workplace

Aaron Mortensen's current company

Company context helps verify the profile and gives searchers a useful next step.

Bad Robot Games
Bad Robot Games
Lead VFX Artist
Bellevue, WA, US
Employees
112
AeroLeads page
13 roles

Aaron Mortensen work experience

A career timeline built from the work history available for this profile.

Lead Vfx Artist

Current

Encino, California, US

Leading the VFX team in blowing stuff up in an upcoming project for Bad Robot Games

Dec 2024 - Present

Lead Vfx Artist

Bellevue, Washington, US

As Lead VFX Artist at Firewalk, I led a team of 10+ internal FX artists and outsourcers to bring top-quality VFX to every area of Sony's competitive FPS Concord under tight deadlines and constraints.

Sep 2022 - Nov 2024

Senior Vfx Artist | Firewalk Studios

Bellevue, Washington, US

As a Senior FX Artist at Firewalk, I worked with the directors, FX lead, and other departments to develop FX pipelines and create FX for characters, environments, and gameplay in Sony's competitive FPS Concord.

Nov 2020 - Sep 2022

Vfx Artist

Bellevue, WA, US

Alongside the Spec Ops FX team, I created real time VFX for environments and cinematics in Destiny 2.

May 2020 - Nov 2020

Senior Vfx Artist

Seattle, WA, US

I was responsible for leading VFX development and production at Drifter Entertainment, creating all realtime VFX for the survival-horror title Lies Beneath for the Oculus Quest.

Feb 2019 - May 2020

Realtime Vfx Freelance

Freelance

I've had the opportunity to work with a number of clients, including:Camouflaj- Realtime VFX for Ironman VRCD Projekt Red- Realtime VFX for Thronebreaker and GwentGhostly Bear Games- Prototype VFX and consulting for an unannounced title

Sep 2018 - Mar 2019

Fx Consultant

Los Angeles, CA, US

I specialized in creating VFX for new Champion skins including Program Nami, Infernal Amumu, Mafia Braum, Birdio, Dark Star Jarvan IV, Paragon and Rogue Lancer Blitzcrank, Lunar Guardian Warwick, Omega Squad Twitch, Star Guardian Miss Fortune, Cosmic Blade Master Yi, Warring Kingdoms Garen and more!

Jan 2017 - Sep 2018

Fx Artist

US

Responsible for creating visual effects for a number of exciting projects across multiple platforms from mobile to console, using different game engines and styles. Some of my work can be seen in the cinematics of NetherRealm Studios' Mortal Kombat X, and the gameplay of Phosphor Games' Heroes Reborn: Gemini and Epic's titles Fortnite and Paragon.

Dec 2014 - Sep 2018

Production Manager

Atlanta, Georgia, US

Managed a team of artists, programmers, and designers to create a fully functioning computer game in Unreal 4. Responsible for creating, organizing, and delegating tasks to the team, as well as providing artistic and technical support.

Jan 2015 - Jun 2015

Student

Atlanta, Georgia, US

Graduated with a BA in Game Art and Design with an emphasis on visual effects.

Jun 2012 - Jun 2015

Character Modeler Intern

Responsible for taking concepts of characters, monsters, and various props, and turning them into game ready, fully textured 3-D models.

Jun 2014 - Jan 2015

Concept Artist Intern

Nobodinos

Visually realizing ideas for characters, props, and locations for the online game Bottom Feeders and the unreleased Paper Shack.

Jun 2013 - Aug 2013
2 education records

Aaron Mortensen education

Bachelor Of Arts (Ba), Game And Interactive Media Design

Art Institute Of Seattle

Bachelor Of Arts (Ba), Creative Writing

Western Washington University
FAQ

Frequently asked questions about Aaron Mortensen

Quick answers generated from the profile data available on this page.

What company does Aaron Mortensen work for?

Aaron Mortensen works for Bad Robot Games.

What is Aaron Mortensen's role at Bad Robot Games?

Aaron Mortensen is listed as Lead VFX Artist at Bad Robot Games.

What is Aaron Mortensen's email address?

AeroLeads has found 1 work email signal at @firewalkstudios.com for Aaron Mortensen at Bad Robot Games.

What is Aaron Mortensen's phone number?

AeroLeads has found 2 phone signal(s) with area code 425 for Aaron Mortensen at Bad Robot Games.

Where is Aaron Mortensen based?

Aaron Mortensen is based in Bellevue, Washington, United States while working with Bad Robot Games.

What companies has Aaron Mortensen worked for?

Aaron Mortensen has worked for Bad Robot Games, Firewalk Studios, Bungie, Drifter Entertainment, and Freelance.

How can I contact Aaron Mortensen?

You can use AeroLeads to view verified contact signals for Aaron Mortensen at Bad Robot Games, including work email, phone, and LinkedIn data when available.

What schools did Aaron Mortensen attend?

Aaron Mortensen holds Bachelor Of Arts (Ba), Game And Interactive Media Design from Art Institute Of Seattle.

What skills is Aaron Mortensen known for?

Aaron Mortensen is listed with skills including Maya, 3D Modeling, Game Design, Uv Mapping, Digital Illustration, Texture Painting, Texturing, and Zbrush.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.