Aaron Toney

Aaron Toney Email and Phone Number

Embedded Development for Wearables and Robotics Applications @ Toneys Incorporated
Aaron Toney's Location
Seattle, Washington, United States, United States
Aaron Toney's Contact Details

Aaron Toney personal email

n/a
About Aaron Toney

I am an Electrical Engineer and Computer Scientist by training (BSEE, PhD CS). I obtained my electrical engineering degree because I loved building things, and went back for a PhD focused on in Computer Human Interaction for Wearable and IoT devices. The two decade I have worked on emerging technology ranging form wearable technologies that are integrated into clothing or worn in jewelry, to autonomous drone platforms that fly and swim. The common elements I look for in new challenges are hard problems, and a good team. This path has led me to work as a researcher, and research support, on teams in both corporate and academic settings, as principal software engineer, a senior hardware engineer, a project manager, and to co-found several startups.

Aaron Toney's Current Company Details
Toneys Incorporated

Toneys Incorporated

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Embedded Development for Wearables and Robotics Applications
Aaron Toney Work Experience Details
  • Toneys Incorporated
    Director Of Engineering
    Toneys Incorporated Sep 2014 - Present
    I run a small shop doing prototype development and research work for hire. Not currently taking on new work - but if you have a crazy idea you need built reach out. I can probably put you in touch with the right people.
  • Brdgai
    Director Of Research And Development
    Brdgai Mar 2022 - Mar 2023
    Billings, Montana, Us
    While the company was in stealth mode, I developed prototypes and then built out initial production capacity for the company’s new agro-tech sensor products. Products prototyped included instrumented stock feed stations, vehicle mounted sensors, and on animal smart collars. Primary project was development of a smart collar sensor. The collar turned animals on a ranch into mobile sensor platforms capable of providing on the ground sensor coverage in places where it is currently not feasible to deploy modern robotics. Data gathered, was ingested to ML models suggesting precision agriculture interventions and predicting carbon costs.
  • Varjo
    Principal Product Engineer
    Varjo Jun 2017 - Aug 2017
    Helsinki, Southern Finland, Fi
    Solved a problem the company was having with noise and vibration generated by the motors in their foveated head mounted display. Collaborated with the ME team on refining actuator design, and developing new drive electronics, firmware, and algorithms that more efficiently mapped eye movement to required motor drive signals.
  • Wally
    Principal Software Engineer
    Wally Jun 2016 - Mar 2017
    Initial work consisted of helping get the embedded side of the company’s first product, an IoT property monitoring system, ready for launch. Post launch role was prototyping new devices. Largest project was the creation of a cellular version of the companies IoT property monitoring solution suitable for use mobile monitoring of boats, cars, and trucks, as well as monitoring of remote, typically off grid and infrequently visited, properties such as vacation cabins.
  • Oculus Vr
    Scientist
    Oculus Vr Apr 2014 - Jun 2014
  • Microsoft
    Senior Project Manager - Mobile Labs Team
    Microsoft Dec 2012 - Apr 2014
    Redmond, Washington, Us
    I jointed the Mobile Labs team when it was an advanced concepting team supporting Windows Phone, and was there as its scope broadened to include supporting all platforms as part of the Operating Systems Group. My role was to collaborate closely with both product and research teams throughout Microsoft to pull emerging technologies into product.
  • Microsoft
    Senior Hardware Engineer - Analog Labs Team
    Microsoft Apr 2012 - Dec 2012
    Redmond, Washington, Us
    Developed hardware incubation prototypes for one of the largest stealth projects in the company's history.
  • Nokia
    Senior Researcher - Nokia'S Media Technologies Lab
    Nokia Apr 2010 - Feb 2012
    Espoo, Southern Finland, Fi
    Senior researcher in the Interaction Ecologies Group responsible for the development of new body worn user interface devices. The group’s focus is on the usage opportunities for collections of mobile devices when used together in a single aggregate interface. Representative work includes creating Bluetooth-enabled rings and glasses to act as body worn sensor platforms, research into new eye tracking technologies for use in near eye displays, and exploration of emerging low power wireless technologies.
  • Purple Crayon
    Product Development
    Purple Crayon Jan 2009 - Mar 2010
    Co-founded Purple-crayon, a small startup focused on developing consumer desktop manufacturing technology intended for use in the home. Initial products included a 3-axis CNC mill and a 3D scanner. I was responsible for both the mechanical and electrical engineering of all the company’s products.
  • Microsoft
    Contract - Emerging Product Development
    Microsoft Oct 2007 - Dec 2008
    Redmond, Washington, Us
    Member of a small concepting team tasked with developing technologies that could be rapidly integrated into new products in under an eighteen-month timeframe. I was typically given a general area in which to target innovation and tasked with developing potential products or improvements to existing products.During my time in this group I was responsible for developing a low power camera focusing mechanism, methods for magnetically tracking a mouse wheel, and several low powered mechanical actuators.
  • University Of South Australia
    Phd Student
    University Of South Australia 2003 - 2007
    Adelaide, South Australia, Au
    My thesis research focused on developing new ways to support mobile users, and there were three related but distinct branches to this work.The first branch of my thesis research focused on studying the social consequences of using mobile technology. This research focused on how to design technology so as to minimize the social consequences arising from its use.The second branch of my thesis research focused on garment integration of technology. When technology is integrated directly into clothing the act of getting dressed also instruments the user. Garment integration is attractive as it provides coverage of the user and connection to the environment without requiring the user explicitly carry and use separate devices.The third branch of my thesis research focused on carried devices. This research was concerned with device “deployment”, as when mobile users set down a device to temporarily instrument a space with sensors or user interface elements.

Aaron Toney Skills

Embedded Systems Mobile Applications Mobile Devices Wireless Mobile Technology Product Development Algorithms Software Engineering Start Ups Human Computer Interaction Augmented Reality Research Rapid Prototyping Virtual Reality Wearable Computing Patents Software Development Product Management C++ Programming C

Aaron Toney Education Details

  • University Of South Australia
    University Of South Australia
    Computer Science
  • University Of Washington
    University Of Washington
    Electrical And Electronics Engineering
  • University Of Washington
    University Of Washington
    Electrical Engineering

Frequently Asked Questions about Aaron Toney

What company does Aaron Toney work for?

Aaron Toney works for Toneys Incorporated

What is Aaron Toney's role at the current company?

Aaron Toney's current role is Embedded Development for Wearables and Robotics Applications.

What is Aaron Toney's email address?

Aaron Toney's email address is kt****@****jds.org

What is Aaron Toney's direct phone number?

Aaron Toney's direct phone number is +142528*****

What schools did Aaron Toney attend?

Aaron Toney attended University Of South Australia, University Of Washington, University Of Washington.

What are some of Aaron Toney's interests?

Aaron Toney has interest in Science And Technology, Education.

What skills is Aaron Toney known for?

Aaron Toney has skills like Embedded Systems, Mobile Applications, Mobile Devices, Wireless, Mobile Technology, Product Development, Algorithms, Software Engineering, Start Ups, Human Computer Interaction, Augmented Reality, Research.

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