Aaron Jablonski Email & Phone Number
Who is Aaron Jablonski? Overview
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Aaron Jablonski is listed as Creative Developer - Game Engines, XR, Immersive Technologies at Freelance, based in Berlin, Berlin, Germany. AeroLeads shows a matched LinkedIn profile for Aaron Jablonski.
Aaron Jablonski previously worked as Creative Developer (Frontend / Three.js / Next.js) at Alias and Technical Artist / Unity Developer at Volkswagen Group Future Center Europe Gmbh. Aaron Jablonski holds Bachelor Of Engineering - Be, Audio-Visual Engineering from Hochschule Düsseldorf.
Email format at Freelance
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About Aaron Jablonski
Aaron Jablonski is a creative developer and technical artist based in Berlin, Germany. With expertise in Game Engines, Augmented Reality / Virtual Reality and Programming he creates digital experiences under the name ExitSimulation and brings them to life by utilising procedural workflows.An Engineering graduate with a focus on immersive technology, Aaron has honed his skills over the course of many years of hands-on experience across a variety of frameworks and languages, including Unity, Unreal Engine, Three.js, Spark AR, Javascript, Next.js, C#, Houdini.As a Meta Spark AR Partner, and official Snapchat Lens Creator his XR experiences and filters on social platforms have received over 150 million views globally, making him a well-recognized name in the industry.A former artist in residence at Factory Berlin and Sónar+D, Aaron has worked with a variety of clients, including Dior, TATE, Snap Inc., Universal Music, Sony, Vice Media, Random Studio, The 1975, Boiler Room, and more. With his unique blend of technical expertise and artistic vision, he continues to explore his vision of digital art and immersive experiences.
Aaron Jablonski's current company
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Aaron Jablonski work experience
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Creative Developer (Frontend / Three.Js / Next.Js)
Current- Integrate motion capture technology in a Next.js frontend.- Implement and animate VRM avatars with Three.js.- Build responsive, accessible UI components using Tailwind CSS.- Handle real-time media and video processing with FFmpeg.- Integrate Web3 authentication
Creative Developer - Game Engines, Xr, Immersive Technologies
CurrentCreative developer and technical artist with a passion for immersive experiences, art and music. Based in Berlin, Germany, he combines his expertise in game engines, programming, XR development and 3D web development to create digital experiences under the name ExitSimulation. Aaron has honed his skills over the course of many years of hands-on experience.
Technical Artist / Unity Developer
- Developing a large-scale procedural environment for a driving simulator- Developing custom procedural pipeline tools for the environment creation (Spline Mesh Generation etc)- Building an interactive / responsive Visual Effects system in VFX Graph- Improving general look and rendering quality of HDRP based project
Xr Developer / Artist - (Meta Spark Partner Network Member)
Meta Spark AR Partner - Released XR experiences and filters have reached over 150 million views globally. Brand and artist commissions including Dior, The 1975, TATE, Universal Music, Sony, Dazed Beauty, Vice Media etc
Co-Founder Polypixos
Art Director & Creative Developer
Higher Education Institute Lecturer | Introduction To Unity Development
Higher Education Institution Lecture for Unity Development:Game Engine IntroductionAsset PipelineShader & MaterialGame Engine LightingGame Engine Rendering
Artist In Residence
Junior Developer For Interactive Applications (Unity, Web, Ios, Android)
Working with Unity (real-time / game engine) to create visualizations and interactive applications (iOS, Android, Windows) for architectural projects, like Virtual Reality visitations, interactive project presentations, Augmented Reality applications etc
Lecturer | Introduction To Game Development In Scratch
Introduction to Game Development in Scratch for middle-school students and up:Building multiple mini games with the Scratch platformGiving an overview about logic and programming principlesClasses, variables, loopsEvents, Conditionals, Boolean, MethodsRandomnessConnection between objects, scripts and variablesWorking with sprites and animation
Lecturer | Adobe After Effects
Adobe After Effects lecture for adult learners:Keyframe animationColor gradingVideo effectsImage stabilizationGreen screeningWorking with masks
Lecturer | Adobe Premiere And After Effects
Adobe Premiere Pro and After Effects lecture for adult learners: Overview of Adobe Premiere and After Effects functionalities Working with various file formats and importing media Rough cuts, editing techniques, transitions, and titles Video filters, Adobe Media Encoder, and custom presets Dynamic Link integration between Premiere and After Effects Text.
Aaron Jablonski education
Frequently asked questions about Aaron Jablonski
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What company does Aaron Jablonski work for?
Aaron Jablonski works for Freelance.
What is Aaron Jablonski's role at Freelance?
Aaron Jablonski is listed as Creative Developer - Game Engines, XR, Immersive Technologies at Freelance.
Where is Aaron Jablonski based?
Aaron Jablonski is based in Berlin, Berlin, Germany while working with Freelance.
What companies has Aaron Jablonski worked for?
Aaron Jablonski has worked for Freelance, Alias, Volkswagen Group Future Center Europe Gmbh, Meta, and Self-Employed.
How can I contact Aaron Jablonski?
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What schools did Aaron Jablonski attend?
Aaron Jablonski holds Bachelor Of Engineering - Be, Audio-Visual Engineering from Hochschule Düsseldorf.
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