Aaron Jablonski
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Aaron Jablonski Email & Phone Number

Founder @ ExitSimulation | Technical Artist and Creative Technologist at ExitSimulation
Location: Berlin, Germany 14 work roles 1 school
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Current company
Role
Founder @ ExitSimulation | Technical Artist and Creative Technologist
Location
Berlin, Germany

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Aaron Jablonski is listed as Founder @ ExitSimulation | Technical Artist and Creative Technologist at ExitSimulation, based in Berlin, Germany. AeroLeads shows a matched LinkedIn profile for Aaron Jablonski.

Aaron Jablonski previously worked as Creative Developer - Game Engines, XR, Immersive Technologies at Freelance and Creative Developer (Frontend / Three.js / Next.js) at Alias. Aaron Jablonski holds Bachelor Of Engineering - Be, Audio-Visual Engineering from Hochschule Düsseldorf.

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ExitSimulation

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About Aaron Jablonski

Aaron Jablonski is a creative developer and technical artist based in Berlin, Germany. With expertise in Game Engines, Augmented Reality / Virtual Reality and Programming he creates digital experiences under the name ExitSimulation and brings them to life by utilising procedural workflows.An Engineering graduate with a focus on immersive technology, Aaron has honed his skills over the course of many years of hands-on experience across a variety of frameworks and languages, including Unity, Unreal Engine, Three.js, Spark AR, Javascript, Next.js, C#, Houdini.As a Meta Spark AR Partner, and official Snapchat Lens Creator his XR experiences and filters on social platforms have received over 150 million views globally, making him a well-recognized name in the industry.A former artist in residence at Factory Berlin and Sónar+D, Aaron has worked with a variety of clients, including Dior, TATE, Snap Inc., Universal Music, Sony, Vice Media, Random Studio, The 1975, Boiler Room, and more. With his unique blend of technical expertise and artistic vision, he continues to explore his vision of digital art and immersive experiences.

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ExitSimulation
Exitsimulation
Founder @ ExitSimulation | Technical Artist and Creative Technologist
Berlin, DE
AeroLeads page
14 roles · 12 years

Aaron Jablonski work experience

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Founder @ Exitsimulation | Technical Artist And Creative Technologist

Berlin, De

Creative Developer - Game Engines, Xr, Immersive Technologies

Freelance

Berlin, De

Creative Developer (Frontend / Three.Js / Next.Js)

- Integrate motion capture technology in a Next.js frontend.- Implement and animate VRM avatars with Three.js.- Build responsive, accessible UI components using Tailwind CSS.- Handle real-time media and video processing with FFmpeg.- Integrate Web3 authentication

Creative Developer - Game Engines, Xr, Immersive Technologies

Freelance

Creative developer and technical artist with a passion for immersive experiences, art and music. Based in Berlin, Germany, he combines his expertise in game engines, programming, XR development and 3D web development to create digital experiences under the name ExitSimulation. Aaron has honed his skills over the course of many years of hands-on experience across a variety of softwares and frameworks, including Unity, Unreal Engine, Houdini, Three.js, Meta Spark Studio, Next.js.

Technical Artist / Unity Developer

Potsdam, Brandenburg, Germany

- Developing a large-scale procedural environment for a driving simulator- Developing custom procedural pipeline tools for the environment creation (Spline Mesh Generation etc)- Building an interactive / responsive Visual Effects system in VFX Graph- Improving general look and rendering quality of HDRP based project

Jun 2024 - Aug 2024

Xr Developer / Artist - (Meta Spark Partner Network Member)

Meta Spark AR Partner - Released XR experiences and filters have reached over 150 million views globally. Brand and artist commissions including Dior, The 1975, TATE, Universal Music, Sony, Dazed Beauty, Vice Media etc

Jan 2020 - May 2024

Co-Founder Polypixos

Self-Employed
Nov 2021 - Mar 2024

Art Director & Creative Developer

Feb 2021 - Dec 2023

Higher Education Institute Lecturer | Introduction To Unity Development

Berlin, Germany

Higher Education Institution Lecture for Unity Development:Game Engine IntroductionAsset PipelineShader & MaterialGame Engine LightingGame Engine Rendering

Oct 2021 - Mar 2022

Artist In Residence

Berlin, Germany

Oct 2020 - Mar 2021

Junior Developer For Interactive Applications (Unity, Web, Ios, Android)

Avp

Düsseldorf, North Rhine-Westphalia, Germany

Working with Unity (real-time / game engine) to create visualizations and interactive applications (iOS, Android, Windows) for architectural projects, like Virtual Reality visitations, interactive project presentations, Augmented Reality applications etc

2015 - 2018 ~3 yrs

Lecturer | Introduction To Game Development In Scratch

Düsseldorf, North Rhine-Westphalia, Germany

Introduction to Game Development in Scratch for middle-school students and up:Building multiple mini games with the Scratch platformGiving an overview about logic and programming principlesClasses, variables, loopsEvents, Conditionals, Boolean, MethodsRandomnessConnection between objects, scripts and variablesWorking with sprites and animation

Mar 2015 - Sep 2015

Lecturer | Adobe After Effects

Düsseldorf, North Rhine-Westphalia, Germany

Adobe After Effects lecture for adult learners:Keyframe animationColor gradingVideo effectsImage stabilizationGreen screeningWorking with masks

Mar 2015 - Sep 2015

Lecturer | Adobe Premiere And After Effects

Essen, North Rhine-Westphalia, Germany

Adobe Premiere Pro and After Effects lecture for adult learners: Overview of Adobe Premiere and After Effects functionalities Working with various file formats and importing media Rough cuts, editing techniques, transitions, and titles Video filters, Adobe Media Encoder, and custom presets Dynamic Link integration between Premiere and After Effects Text animations, keyframe functionality, and animation presets Slow motion, time-lapse, nesting, and proxy editing Masking and keying functions in Premiere and After Effects Integration with Speedgrade and other Adobe programs Export options, settings, and workflow optimization tips

Aug 2014 - Sep 2014
1 education record

Aaron Jablonski education

FAQ

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What company does Aaron Jablonski work for?

Aaron Jablonski works for ExitSimulation.

What is Aaron Jablonski's role at ExitSimulation?

Aaron Jablonski is listed as Founder @ ExitSimulation | Technical Artist and Creative Technologist at ExitSimulation.

Where is Aaron Jablonski based?

Aaron Jablonski is based in Berlin, Germany while working with ExitSimulation.

What companies has Aaron Jablonski worked for?

Aaron Jablonski has worked for Exitsimulation, Freelance, Alias, Volkswagen Group Future Center Europe Gmbh, and Meta.

How can I contact Aaron Jablonski?

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What schools did Aaron Jablonski attend?

Aaron Jablonski holds Bachelor Of Engineering - Be, Audio-Visual Engineering from Hochschule Düsseldorf.

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