Design, engineering, production and business development leader with decades of experience creating games and immersive entertainment, including roles at Walt Disney Imagineering, Sony, Activision, and Two Bit Circus.Began working on AI and VR at the University of Washington, where I earned a master's degree in Computer Science & Engineering, before starting my professional career at Imagineering as a Show Designer and Software Engineer developing immersive attractions for DisneyQuest. Since then I have worked on a wide variety of home and out-of-home entertainment projects, including producing dozens of console games at Activision, developing award-winning mobile and spatial games independently, leading production of attractions for the Two Bit Circus micro-amusement park, designing interactive experiences for the MSG Sphere, and directing the AR/VR and innovation studio at Amber.Currently serve as a Board Member for the XR Guild nonprofit, Production Innovation Committee member of the Producers Guild of America, and as a passionate speaker on the topics of VR/AR/XR, spatial computing, location-based entertainment and interactive storytelling.NOTE: AWS is my employer, Opinions are my own.
Listed skills include Game Development, Video Games, Mobile Games, Game Design, and 45 others.