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Kuolun Aaron Tzeng Email & Phone Number

Rigging Technical Artist at Punkzilla
Location: San Francisco Bay Area, United States, United States 9 work roles 2 schools
1 work email found @riotgames.com 1 phone found area 415 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email t****@riotgames.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Rigging Technical Artist
Location
San Francisco Bay Area, United States, United States
Company size

Who is Kuolun Aaron Tzeng? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Kuolun Aaron Tzeng is listed as Rigging Technical Artist at Punkzilla, a company with 9 employees, based in San Francisco Bay Area, United States, United States. AeroLeads shows a work email signal at riotgames.com, phone signal with area code 415, and a matched LinkedIn profile for Kuolun Aaron Tzeng.

Kuolun Aaron Tzeng previously worked as Character Technical Artist III at Riot Games and Character Technical Artist at Striking Distance Studios. Kuolun Aaron Tzeng holds Master Of Fine Arts (Mfa) from Academy Of Art University.

Company email context

Email format at Punkzilla

This section adds company-level context without repeating Kuolun Aaron Tzeng's masked contact details.

{last}@riotgames.com
86% confidence

AeroLeads found 1 current-domain work email signal for Kuolun Aaron Tzeng. Compare company email patterns before reaching out.

Profile bio

About Kuolun Aaron Tzeng

2XKOThe Last of Us Part II - PS4God of War - PS4Callisto Protocol - PS5/XBox Series/PC*Maya, Unreal, Zbrush, Adobe CC, *Python, PyQt, Maya API, C+++ Creature/facial/props rigging, + Hair/cloth simulation+ Animation+ Human anatomy+ Digital and practical sculpt+ Traditional art

Listed skills include Rigging, Facial Rigging, Animation, Anatomy, and 8 others.

Current workplace

Kuolun Aaron Tzeng's current company

Company context helps verify the profile and gives searchers a useful next step.

Punkzilla
Punkzilla
Rigging Technical Artist
California, United States
Employees
9
AeroLeads page
9 roles

Kuolun Aaron Tzeng work experience

A career timeline built from the work history available for this profile.

Rigging Technical Artist

California, United States

Character Technical Artist Iii

Los Angeles, CA, US

  • 2XKO - PC
  • Evaluation/R&D for procedural lipsync solutions in Maya, collaborated with manager and animators(FaceFX, JALI)
  • R&D for facial rig propagation pipeline in Maya and Blender.
  • Character rigging/deformation in Maya
  • Character fx(hair/cloth/accessories) in UE(Kawaii/PoseDriver/AnimDynamics/TrailController/SpringController/etc)
  • Troubleshooted for animators/modelers
Oct 2022 - Jan 2024

Character Technical Artist

San Ramon, CA, US

  • Callisto Protocol - PS5
  • Pipeline tool development in Maya(Python), collaborated with manager.
  • Character rigging/deformation in Maya(UE RBF solver in Maya)
  • Character fx(cloth/hair/accesories) in UE(NvCloth)
  • Prop/vehicle rigging
  • Troubleshooted for animators/modelers
May 2021 - Sep 2022

Character Technical Artist

Santa Monica, California, US

  • Unannounced title (Team dissolved) Toys for Bob
  • Create model, texturing, rigging, animation for characters in a game prototype and build tools around the character pipeline as project proceeds. Took care of art asset flow from Maya to Unity
Mar 2020 - Oct 2020

Character Rigger

Santa Monica, CA, US

  • The Last of Us Part II - PS4
  • Set up animal rigs
  • Set up ingame hair/cloth sim for heros/NPCs.
  • Set up hit/bumping collisions fo NPCs/animals.
  • Painted skinning(helper system).
  • NPC batch workflow
Apr 2018 - Dec 2019

Character Technical Artist

Foster City, CA, US

  • Asgard’s Wrath - Oculus VR
  • Character rigging & skinning
  • Proprietary tool maintaining(MAYA MEL)
  • Unreal engine cloth simulation setup(NvCloth solver)
  • Unreal engine Ragdoll collision tuning
Sep 2017 - Nov 2017

Associate Character Technical Artist

San Mateo, California, US

  • God of War - PS4 Santa Monica Studio
  • procedural background dialog lipsync pipeline
  • character additive cyclic animation pipeline
  • built and maintained pipeline tools.
  • created characters and prop rigs.
  • ingame cloth setup
Jun 2015 - Jun 2016

Intern Character Technical Artist

San Francisco, CA, US

  • retopoligized the faces for online rig collection characters.
  • tested facial shapes for online rig collection.
  • cleaned up skinweight, applied new joint orientation style for online rig collection.
  • fixed and refined the facial blendshapes for Fuse default characters.
  • built Maya pipeline tools in python.
  • tested facial shapes of Fuse default characters in Unity
Jun 2014 - Aug 2014

Animator

New Taipei City, TW

  • Bounty Hounds Online
  • rigged bipeds, quadrupeds, insects, robots, and props for Bounty Hounds Online.
  • animated bipeds, quadrupeds, insects, robots, and props for Bounty Hounds Online.
  • closely communicated with concept artists and modelers.
Sep 2008 - Nov 2010
2 education records

Kuolun Aaron Tzeng education

Master Of Fine Arts (Mfa)

Academy Of Art University

Bachelor Of Fine Arts (Bfa)

Fu Jen Catholic University
FAQ

Frequently asked questions about Kuolun Aaron Tzeng

Quick answers generated from the profile data available on this page.

What company does Kuolun Aaron Tzeng work for?

Kuolun Aaron Tzeng works for Punkzilla.

What is Kuolun Aaron Tzeng's role at Punkzilla?

Kuolun Aaron Tzeng is listed as Rigging Technical Artist at Punkzilla.

What is Kuolun Aaron Tzeng's email address?

AeroLeads has found 1 work email signal at @riotgames.com for Kuolun Aaron Tzeng at Punkzilla.

What is Kuolun Aaron Tzeng's phone number?

AeroLeads has found 1 phone signal(s) with area code 415 for Kuolun Aaron Tzeng at Punkzilla.

Where is Kuolun Aaron Tzeng based?

Kuolun Aaron Tzeng is based in San Francisco Bay Area, United States, United States while working with Punkzilla.

What companies has Kuolun Aaron Tzeng worked for?

Kuolun Aaron Tzeng has worked for Punkzilla, Riot Games, Striking Distance Studios, Activision, and Naughty Dog.

How can I contact Kuolun Aaron Tzeng?

You can use AeroLeads to view verified contact signals for Kuolun Aaron Tzeng at Punkzilla, including work email, phone, and LinkedIn data when available.

What schools did Kuolun Aaron Tzeng attend?

Kuolun Aaron Tzeng holds Master Of Fine Arts (Mfa) from Academy Of Art University.

What skills is Kuolun Aaron Tzeng known for?

Kuolun Aaron Tzeng is listed with skills including Rigging, Facial Rigging, Animation, Anatomy, Maya, 3D Studio Max, Python, and Zbrush.

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