Aaron Walz Email & Phone Number
@riotgames.com
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Who is Aaron Walz? Overview
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Aaron Walz is listed as Audio Director at Scopely, a with 2883 employees, based in San Francisco, California, United States. AeroLeads shows a work email signal at riotgames.com and a matched LinkedIn profile for Aaron Walz.
Aaron Walz previously worked as Composer, Sound Designer, Producer at Walz Music & Sound and Senior Audio Manager at Riot Games. Aaron Walz holds Ba, Music from Sonoma State University.
Email format at Scopely
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AeroLeads found 1 current-domain work email signal for Aaron Walz. Compare company email patterns before reaching out.
About Aaron Walz
People-focused game audio director. Dependable and performance-driven sound designer, composer, engineer, and producer with extensive experience in game audio implementation, project and workflow management, and process improvement. Proven aptitude for creating high-level design for interactive and linear media and tailoring game audio for specs and limitations of various platforms and devices. Leverages exemplary leadership, technical, and communication skills to create high-quality sound assets and execute projects while perpetually redefining expectations and fostering multidisciplinary collaboration.
Listed skills include Sound Design, Sound, Composition, Video Games, and 51 others.
Aaron Walz's current company
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Aaron Walz work experience
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Composer, Sound Designer, Producer
CurrentWe provide high quality, original, artistic, and thoughtful music, sound design, implementation and voiceovers for casual, social, AAA, VR and mobile game developers. We also offer musical artist production, Foley, film, television and live audio.We create music and design sound that stands alone as a worthy contribution to art and aural enjoyment. We strive for constant improvement, excellence and understanding internally and throughout the audio industry.Our YouTube channel focuses on piano performances of retro game tunes, vocal classical music, hilighting our artists, and presentations sharing tips and tricks for composition, sound design, and navigating the business.
Senior Audio Manager
Senior Sound Designer
Lead sound designer, music supervisor & audio project manager for Magic Legends.
Operations Manager
Transforming Healthcare. Supporting a team of admins, providers, phlebotomists, as well as the corporate office in the San Francisco Financial District. Partnered with UCSF. Office specialties are nutrition, women's health, trans care, and prenatal. Prenatal operations lead for One Medical.• Responsible for operations, scheduling, billing, onboarding, training, implementing and tracking strategic operating plans• Manage 7 direct admin reports – responsible for coaching, feedback, scheduling development and growth• Helped open and operate two-story renovated office with 11 provider rooms, 2 phlebotomists, and 6 admin assistants• Coordinate with district and supporting central teams for escalations and new standard work rollouts• Partner and collaborate with Office Medical Director to deliver high-quality care and service• Engage the team to creatively solve local problems and create best practices• Operations lead for prenatal program
Music Producer
Creators of the official app for the Voice, Starmaker and other mobile music apps.Using MIDI as well as audio editing, I analyze, re-create by ear and keyboard performance, mix, master and produce backing and sample tracks, complex meta tags and lyrics for all genres of popular music for users to enjoy and interact with.
Lead Audio Designer
In charge of all sound design, music composition and implementation for Stonehearth team. Riot Games branch in Redwood City, CA. JS, LUA, Python, JSON.
Lead Sound Designer
Lead Sound Designer for Minecraft Story Mode Franchise. I have also worked quite a bit on Walking Dead, Guardians of the Galaxy and Batman.I record Foley, edit sound, design SFX, implement and mix audio (SFX/VO/MUSIC/AMB) via FMOD and our Tool, as well as manage the Minecraft Audio Team in its quest for quality and on-time audio that helps tell our stories, in which choices matter.I fulfilled two successful stints as a contractor and was converted to full time.I was affected by the 25% of staff mass layoff.
Sound Designer & Audio Project Manager
Non-exclusive onsite game audio sound design and studio recording engineering, editing, producing, scrubbing, planning. Assist in supporting several of Kabam's game teams. Implementation via Unity, Fabric and WWISE. Repository software Git, Perforce.(Dec 2014-May 2015)In addition to providing sound design, implementation, music composition and education to the industry, at Kabam I also function as the Audio Project Manager. I work with the audio team, contractors, internal game team producers, our international teams in China and Canada, as well as operations, marketing, HR, finance and legal, to make things happen on time and with great quality and service.
Co-Founder, Managing Partner & Project Manager
The Game Audio Alliance (GAA) is a first-class team of collaborative audio professionals who have been actively working in the game industry for over 10 years each. The GAA is a one stop shop for high level game audio services encompassing the wide range of platforms available to the developer today, including casual, social, handheld, downloadable, Wii, 360, PS3, mobile etc.In addition to providing creative content, I coordinate and manage all assets and communication with clients of GAA and the internal members and partners.
Office Manager
This organization hosts multi-day wellness retreats, classes, and free, confidential counseling for veterans returning from Iraq and Afghanistan, as well as their immediate and extended family, and service providers. I am responsible for accounts payable and receivable, employee, vendor and volunteer relations, office equipment, social networking and website, and to keep the office and its inhabitants running smoothly.
Human Resources Director
As the HR Director at Drake Terrace, I was responsible for recruiting, personal development of our associates, training for continuous improvement, scheduling, assisting management with counseling and terminations, benefits and compensation.
Business Office Director
Receivables, Payables, Payroll, Programming, Scheduling, Customer Service
Colleagues at Scopely
Other employees you can reach at scopely.com. View company contacts for 2883 employees →
Ron Hwang
Colleague at ScopelyLos Angeles, California, United States
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SS
Santosh Shedbalkar
Colleague at ScopelyBengaluru, Karnataka, India
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KT
Katai Tang
Colleague at ScopelyLos Angeles, California, United States
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GB
Gal Ben Arosh
Colleague at ScopelyTel Aviv District, Israel
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WC
William Collins
Colleague at ScopelyLos Angeles Metropolitan Area, United States
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JB
John Berges
Colleague at ScopelyHackettstown, New Jersey, United States
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Robert Poupon
Colleague at ScopelyCommes, Normandy, France
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LW
Lloyd Whitcraft
Colleague at ScopelySan Francisco Bay Area, United States
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XC
Xavier Crespo Martin
Colleague at ScopelyBarcelona, Catalonia, Spain
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RW
Rich Waters
Colleague at ScopelySeattle, Washington, United States
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Aaron Walz education
Ba, Music
Bachelor'S Degree, Music
Frequently asked questions about Aaron Walz
Quick answers generated from the profile data available on this page.
What company does Aaron Walz work for?
Aaron Walz works for Scopely.
What is Aaron Walz's role at Scopely?
Aaron Walz is listed as Audio Director at Scopely.
What is Aaron Walz's email address?
AeroLeads has found 1 work email signal at @riotgames.com for Aaron Walz at Scopely.
Where is Aaron Walz based?
Aaron Walz is based in San Francisco, California, United States while working with Scopely.
What companies has Aaron Walz worked for?
Aaron Walz has worked for Scopely, Walz Music & Sound, Riot Games, Cryptic Studios, and One Medical.
Who are Aaron Walz's colleagues at Scopely?
Aaron Walz's colleagues at Scopely include Ron Hwang, Santosh Shedbalkar, Katai Tang, Gal Ben Arosh, and William Collins.
How can I contact Aaron Walz?
You can use AeroLeads to view verified contact signals for Aaron Walz at Scopely, including work email, phone, and LinkedIn data when available.
What schools did Aaron Walz attend?
Aaron Walz holds Ba, Music from Sonoma State University.
What skills is Aaron Walz known for?
Aaron Walz is listed with skills including Sound Design, Sound, Composition, Video Games, Music, Recording, Entertainment, and Mobile Games.
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