Abigail Floyd Email & Phone Number
@usc.edu
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Who is Abigail Floyd? Overview
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Abigail Floyd is listed as Unity Developer at Team Project Lunch, based in Los Angeles, California, United States. AeroLeads shows a work email signal at usc.edu and a matched LinkedIn profile for Abigail Floyd.
Abigail Floyd previously worked as Associate Software Engineer at Light & Wonder and Software Engineering Intern at Light & Wonder. Abigail Floyd holds Media Arts & Practice, Minor In Video Game Programming, 3.97 Gpa from University Of Southern California.
Email format at Team Project Lunch
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AeroLeads found 1 current-domain work email signal for Abigail Floyd. Compare company email patterns before reaching out.
About Abigail Floyd
Hello!I am recent graduate at USC, where I studied Media Arts & Practice and Video Game Programming. I am passionate about building games, and am constantly looking to push my creative and technical limits and learn new skills. I am proficient in C# and C++, as well as Unity and Unreal Engine, and am always looking to challenge myself with new endeavors.
Abigail Floyd's current company
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Abigail Floyd work experience
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Associate Software Engineer
Current- Responsible for designing, writing, integrating, testing, and debugging code for slot machine games, including Dragon Spin and Monopoly Express, using Unity
- Collaborates with a team of engineers, artists, producers, and others in order to produce successful slot machine games on a timely schedule
Software Engineering Intern
Unity Developer
- Was responsible for implementing gameplay functionality into Fruit Golf, a multiplayer asynchronous VR game, and Wildermage, a mobile AR game
- Used design specifications to implement various features into games in Unity
- Designed and built prototype for single-player challenge mode for Fruit Golf
Code Instructor
Taught kids aged 6-12 core computer programming techniques using Scratch
Game Development Intern
- Made comprehensive 2D game prototypes in Unity,based on GDD specifications
- Worked collaboratively to make sure final products are able to showproof of concept for all design elements
Video Game Programming Teaching Assistant
I worked as one of five teaching assistants helping run an introductory video game programming class at USC. Duties include grading approximately 10 students’ assignments each week, including comprehensive code review, conducting weekly office hours and attending labs, and helping students resolve issues with their code.
Lighting Assistant
Assisted with all technical needs of events on USC campus, specifically regarding lighting, but sound, backstage management, and any client needs as well.
Technical Assistant
Assisted in the implementation of virtual and augmented reality systems into libraries across California, and helps provide training and classes for kids interested in emerging technologies.
Math Instructor
Tutored students of grades 1-10 in math and helped them understand challenging concepts.
Abigail Floyd education
Media Arts & Practice, Minor In Video Game Programming, 3.97 Gpa
4.3 Gpa
Frequently asked questions about Abigail Floyd
Quick answers generated from the profile data available on this page.
What company does Abigail Floyd work for?
Abigail Floyd works for Team Project Lunch.
What is Abigail Floyd's role at Team Project Lunch?
Abigail Floyd is listed as Unity Developer at Team Project Lunch.
What is Abigail Floyd's email address?
AeroLeads has found 1 work email signal at @usc.edu for Abigail Floyd at Team Project Lunch.
Where is Abigail Floyd based?
Abigail Floyd is based in Los Angeles, California, United States while working with Team Project Lunch.
What companies has Abigail Floyd worked for?
Abigail Floyd has worked for Team Project Lunch, Light & Wonder, Coal Car Studio Ltd., Coderev Kids, and Change Lab ®.
How can I contact Abigail Floyd?
You can use AeroLeads to view verified contact signals for Abigail Floyd at Team Project Lunch, including work email, phone, and LinkedIn data when available.
What schools did Abigail Floyd attend?
Abigail Floyd holds Media Arts & Practice, Minor In Video Game Programming, 3.97 Gpa from University Of Southern California.
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