Alexandre Bléron
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Alexandre Bléron Email & Phone Number

Location: Grenoble, Auvergne-rhône-alpes, France 7 work roles 2 schools
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Role
R and D Engineer
Location
Grenoble, Auvergne-rhône-alpes, France
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Who is Alexandre Bléron? Overview

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Quick answer

Alexandre Bléron is listed as R and D Engineer at Nintendo European Research and Development, a with 87 employees, based in Grenoble, Auvergne-rhône-alpes, France. AeroLeads shows a matched LinkedIn profile for Alexandre Bléron.

Alexandre Bléron previously worked as Software Developer at Maxon and Software Engineer at Left Angle. Alexandre Bléron holds Doctor Of Philosophy - Phd, Computer Graphics from Université Grenoble Alpes.

Company email context

Email format at Nintendo European Research and Development

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Nintendo European Research and Development

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Profile bio

About Alexandre Bléron

I can write code and do research, with a specialization in computer graphics.My research interests revolve mostly around computer graphics, and more specifically non-photorealistic – or expressive – rendering: i.e. finding new ways to render 3D scenes that give more freedom to artists (artist direction), and allow visual styles that deviate significantly from photorealism or the traditional look of computer graphics.

Listed skills include C++, Computer Graphics, and Opengl Shading Language.

Current workplace

Alexandre Bléron's current company

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Nintendo European Research and Development
Nintendo European Research And Development
R and D Engineer
France
Employees
87
AeroLeads page
7 roles

Alexandre Bléron work experience

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Software Developer

Grenoble, Fr

Software Engineer

Grenoble, Auvergne-Rhône-Alpes, France

Lead Developer

Tallinn, Harjumaa, Estonia

May 2019 - Feb 2021

Phd Candidate

Grenoble

Worked on real-time stylized rendering (NPR) techniques for 3D scenes: - Design of stylized shading models- Rendering of brush strokes with image filtering techniques

Oct 2015 - Nov 2018

Research Internship

Inria

Grenoble

Developement of an interactive editing tool for procedural 2D vector textures.

Feb 2015 - Jul 2015

Intern

Cgg

Massy

Performance evaluation and optimization of seismic imaging algorithms on new computing architectures. Developement of an instrumentation and profiling testbench. Analysis and optimization of memory access patterns.

Jul 2014 - Aug 2014
2 education records

Alexandre Bléron education

Doctor Of Philosophy - Phd, Computer Graphics

Real-time stylized rendering techniques for 3D animation

FAQ

Frequently asked questions about Alexandre Bléron

Quick answers generated from the profile data available on this page.

What company does Alexandre Bléron work for?

Alexandre Bléron works for Nintendo European Research and Development.

What is Alexandre Bléron's role at Nintendo European Research and Development?

Alexandre Bléron is listed as R and D Engineer at Nintendo European Research and Development.

Where is Alexandre Bléron based?

Alexandre Bléron is based in Grenoble, Auvergne-rhône-alpes, France while working with Nintendo European Research and Development.

What companies has Alexandre Bléron worked for?

Alexandre Bléron has worked for Nintendo European Research And Development, Maxon, Left Angle, Artineering, and Université Grenoble Alpes.

How can I contact Alexandre Bléron?

You can use AeroLeads to view verified contact signals for Alexandre Bléron at Nintendo European Research and Development, including work email, phone, and LinkedIn data when available.

What schools did Alexandre Bléron attend?

Alexandre Bléron holds Doctor Of Philosophy - Phd, Computer Graphics from Université Grenoble Alpes.

What skills is Alexandre Bléron known for?

Alexandre Bléron is listed with skills including C++, Computer Graphics, and Opengl Shading Language.

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