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David Luong Email & Phone Number

Art Director @ Couch Heroes at Couch Heroes
Location: Santa Ana, California, United States 14 work roles 2 schools
1 work email found @blizzard.com 7 phones found area 951, 909, and 949 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 7 phones

Work email d****@blizzard.com
Direct phone (951) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Art Director @ Couch Heroes
Location
Santa Ana, California, United States

Who is David Luong? Overview

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Quick answer

David Luong is listed as Art Director @ Couch Heroes at Couch Heroes, based in Santa Ana, California, United States. AeroLeads shows a work email signal at blizzard.com, phone signal with area code 951, 909, 949, and a matched LinkedIn profile for David Luong.

David Luong previously worked as Art Director at Couch Heroes and Unreal Engine 5 Cinematographer at Sony Immersive Music Studios. David Luong holds Bfa, Visual Effects from Academy Of Art University.

Company email context

Email format at Couch Heroes

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{first_initial}{last}@blizzard.com
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AeroLeads found 1 current-domain work email signal for David Luong. Compare company email patterns before reaching out.

Profile bio

About David Luong

www.davidluong.netCurrently working as Art Director at Couch Heroes working on an unannounced video game and at Sony Immersive Music Studios as a Cinematographer in Unreal Engine 5.I have 19 years of experience in the video game and film industry, including 15 years at Blizzard Entertainment. I've also worked at Parallax Studios, Imagendary Studio, Rhythm & Hues, and Luma Pictures. My past projects include World of Warcraft, Overwatch, Diablo, StarCraft, Hearthstone, Heroes of the Storm, and artwork for Riot Games.Worked with VES award winning team and cinematic for World of Warcraft: Wrath of the Lich King released in 2008.I specialize in art direction, digital matte painting, lighting, compositing, cinematography and cinematics.

Listed skills include Digital Painting, Unreal Editor, Rendering, Digital Matte Painting, and 32 others.

Current workplace

David Luong's current company

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Couch Heroes
Couch Heroes
Art Director @ Couch Heroes
AeroLeads page
14 roles

David Luong work experience

A career timeline built from the work history available for this profile.

Art Director

Current
  • Visual Concept Development:
  • Defines the artistic vision and visual style for a project, aligning with the creative and narrative goals.
  • Creates or oversees mood boards, style guides, and initial concept sketches.Team Leadership and Collaboration:
  • Leads and mentors artists, animators, and designers, ensuring their work aligns with the overall vision.
  • Facilitates collaboration between departments, such as game design, programming, and marketing.Art Production Oversight:
  • Supervises the creation of 2D/3D assets, environments, characters, animations, and UI design.
Nov 2024 - Present

Unreal Engine 5 Cinematographer

Current
Sony Immersive Music Studios
  • Cinematic art development in Unreal Engine 5, doing camera, layout, lighting, sequences, compositing, editing and general VFX
  • Asset oversight, material and surfacing development, look polish, color and final frames
  • Post-process calibrations, workflows and documentation for future pipeline of projects
Jul 2024 - Present

Unreal Engine 5 Consultant & Lighter

Storyprotocol.Xyz
  • Consulting and lighting on cinematic assets for an unannounced project using Unreal Engine 5.
  • Compositing in Nuke from UE5’s MRQ renders.
Jun 2024 - Jul 2024

Art Director

Los Angeles, CA, US

- Part of the creative leadership team reporting to the CEO, providing studio advice and artistic direction.- Worked in a fast-paced art design agency setting handling multiple varied art projects at a time.- Met with clients (directors, production designers, producers etc.) to get launched on new projects and receive feedback on submitted work..

Oct 2023 - Mar 2024

Lead Artist, Lighting & Skyboxes

Irvine, California, US

- Spearheaded the development of Digital Matte Paintings & Environments as Lead Artist, as well as assisted the VFX/Lighting team for integration and support on a new unannounced IP and AAA cinematic/game.- Experience with Lumen lighting characters/environments in UE5 with PBR materials and shader editing.- Collaborated with concept artists, lighters.

Jul 2022 - Jul 2023

Senior Lighting & Matte Painting Artist

Irvine, California, US

I will be known as "Number 11" here, working as a core production senior artist using Unreal Engine 5 with a focus on real time digital matte painting, environments, lighting, rendering, compositing, for games and cinematics as well as sky art for upcoming brand new AAA games.

Dec 2021 - Jul 2022

Senior Cinematic Artist Ii

Irvine, CA, US

- Lighting, Rendering, Compositing and Digital Matte Paintings for cinematic sequences on al Blizzard video game titles: Overwatch 1 and 2, World of Warcraft, Hearthstone, Diablo 3 and 4, Heroes of the Storm, and StarCraft 2.- 15-year veteran that worked with junior artists, providing mentorship, feedback, and artistic direction.- Lead development of key.

Mar 2012 - Dec 2021

Senior Cinematic Artist

Irvine, CA, US

- World of Warcraft: Mists of Pandaria- Diablo 3- Starcraft 2: Wings of Liberty- World of Warcraft: CataclysmWorks range from Lighting, Rendering, Compositing and Matte Paintings.

Nov 2008 - Feb 2012

Cinematic Artist

Irvine, CA, US

- Starcraft 2: Intro Cinematic- World of Warcraft: Wrath of the Lich King- Diablo 3 Teaser- Starcarft 2: TeaserLighting/Rendering/Compositing/Matte Painting for Blizzard cinematics.

Nov 2006 - Nov 2008

Matte Painting Instructor

Cgsociety.Org

Teaching Matte Painting classes online at the CGSociety CGWorkshops with students around the world

Jan 2008 - Jan 2017

Book Co-Author

Adelaide, South Australia, AU

Helped create and co-author d'Artiste: Matte Painting vol. 3 book with Damien Mace and Milan Schere for CGSociety.org/Ballistic Media Publishing. Book includes a forward and interview by us of legendary matte painter Michael Pangrazio, digital matte painting tutorials, and invited guest galleries.

Jan 2013 - May 2013

Compositor

Los Angeles, CA, US

- Night at the Museum- Superman Returns- Garfield 2: A Tail of Two Kitties

Jan 2006 - Oct 2006

Vfx Artist

Santa Monica, California, US

Roto/Paint/Comp:- Silent Hill- Underworld 2: Evolution

Aug 2005 - Jan 2006

Visual Development Artist

Burbank, CA, US

Freelance: visual developer artist on 3D animated feature, Tinker Bell, working in Photoshop to paint/light sketched scenes from layout department so the 3D people can better realize their environments and textures.

Aug 2005 - Aug 2005
2 education records

David Luong education

Bfa, Visual Effects

Academy Of Art University

General Education

University Of California, Riverside
FAQ

Frequently asked questions about David Luong

Quick answers generated from the profile data available on this page.

What company does David Luong work for?

David Luong works for Couch Heroes.

What is David Luong's role at Couch Heroes?

David Luong is listed as Art Director @ Couch Heroes at Couch Heroes.

What is David Luong's email address?

AeroLeads has found 1 work email signal at @blizzard.com for David Luong at Couch Heroes.

What is David Luong's phone number?

AeroLeads has found 7 phone signal(s) with area code 951, 909, 949 for David Luong at Couch Heroes.

Where is David Luong based?

David Luong is based in Santa Ana, California, United States while working with Couch Heroes.

What companies has David Luong worked for?

David Luong has worked for Couch Heroes, Sony Immersive Music Studios, Storyprotocol.Xyz, Parallax Studios, and Imagendary Studios.

How can I contact David Luong?

You can use AeroLeads to view verified contact signals for David Luong at Couch Heroes, including work email, phone, and LinkedIn data when available.

What schools did David Luong attend?

David Luong holds Bfa, Visual Effects from Academy Of Art University.

What skills is David Luong known for?

David Luong is listed with skills including Digital Painting, Unreal Editor, Rendering, Digital Matte Painting, Cinematics, Feature Films, Visual Effects, and Teaching.

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