Vyacheslav Adadurov

Vyacheslav Adadurov Email and Phone Number

Senior Technical Designer @ Team Clout
Vyacheslav Adadurov's Location
St Petersburg, St Petersburg City, Russia, Russian Federation
Vyacheslav Adadurov's Contact Details

Vyacheslav Adadurov work email

Vyacheslav Adadurov personal email

n/a
About Vyacheslav Adadurov

Vyacheslav Adadurov is a Senior Technical Designer at Team Clout. He possess expertise in level design, game design, 2d graphics, technical writing, game scripting and 9 more skills.

Vyacheslav Adadurov's Current Company Details
Team Clout

Team Clout

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Senior Technical Designer
Vyacheslav Adadurov Work Experience Details
  • Team Clout
    Senior Technical Designer
    Team Clout Dec 2023 - Present
  • Bloober Team
    Senior Technical Combat Designer
    Bloober Team Nov 2021 - Dec 2023
    - AI entitie managment- Prototype of AI combat mechanics- Technical setup of AI archetypes from scratch- Mentoring and RecruitingEngine: Unreal Engine 5Project: TBA
  • Sperasoft
    Technical Designer
    Sperasoft May 2019 - Nov 2021
    St Petersburg, St Petersburg City, Russia
    - Technical setups handling for single and multi-player levels- Encounter design and setup- Level, AI logic and mission objective scripting- Gameplay mechanics and level mechanics prototype- Mentoring and RecruitingEngine: proprietary Slipspace EngineProject: Halo Infinite
  • Sperasoft
    Lead Technical Artist
    Sperasoft Apr 2018 - May 2019
    St Petersburg, St Petersburg City, Russia
    - Investigation and reorganization of project pipelines and tools on a 10+ year old AAA game- Prototyping and reverse engineering - Documentation- Mentoring and Recruiting- Leading a team of ~8 technical artists Engine: proprietary CTG EngineProject: Saint's Row: The Third Remastered
  • Sperasoft
    Technical Designer
    Sperasoft Feb 2016 - Apr 2018
    St Petersburg, St Petersburg City, Russia
    AI:- Combat behaviors- Non-Combat behaviors Tech Design- Entity managment- Feature prototypes- Features implementationOther- Scripts- Test levels with logic and auto-tests- Draft VFXs and SFXs- Animation Graph- Collaboration within internal departments to reach project goalsEngine: proprietary AnvilNext 2.0 2016 - 2017: Assassin's Creed: Origins2017 - 2018: Assassin's Creed: Odyssey
  • Nival
    Senior Level Designer/Scripter
    Nival Oct 2015 - Feb 2016
    St Petersburg, St Petersburg City, Russia
    - Full development cycle of singleplayer and multiplayer levels and missions- Handling of pipelines and tools- Participation in the scaling of the Level Design team- Design and prototyping of UI\HUD elementsEngine: Unity 3DProject: Blitzkrieg 3
  • Nival
    Level Designer/Scripter
    Nival Mar 2014 - Oct 2015
    Saint Petersburg Area, Russian Federation
    - Design of multiplayer and singleplayer levels- Design of singleplayer missions. Writing a story and working with historical materials- Handling of tech & art on the levels- Unit balance adjustments- Design and development of tools for developing singleplayer missions. Script system design- Design of custom tools for cut scenes development- Prototyping custom mechanics and bringing them to release- Close work with Programmers, QA, Animators, Artists and Sound… Show more - Design of multiplayer and singleplayer levels- Design of singleplayer missions. Writing a story and working with historical materials- Handling of tech & art on the levels- Unit balance adjustments- Design and development of tools for developing singleplayer missions. Script system design- Design of custom tools for cut scenes development- Prototyping custom mechanics and bringing them to release- Close work with Programmers, QA, Animators, Artists and Sound Engineer- Mentoring, pipeline development and knowledge sharing with the team- Writing design and technical documentationProject: Blitzkrieg 3Engine: Unity 3D Show less
  • Nival
    Junior Level Designer/Scripter
    Nival May 2013 - Mar 2014
    St Petersburg, St Petersburg City, Russia
    - Art decoration of multiplayer and singleplayer levels, according to the specified art style- Placement of technical/gameplay objects at the level and their configuration- Participation in the pre-production of levels. Search and confirmation of historical information- Research of tools for creating scripted events- Script prototypes- Art decoration of multiplayer and singleplayer levels, according to the specified art style- Placement of technical/gameplay objects at the… Show more - Art decoration of multiplayer and singleplayer levels, according to the specified art style- Placement of technical/gameplay objects at the level and their configuration- Participation in the pre-production of levels. Search and confirmation of historical information- Research of tools for creating scripted events- Script prototypes- Art decoration of multiplayer and singleplayer levels, according to the specified art style- Placement of technical/gameplay objects at the level and their configuration- Participation in the pre-production of levels. Search and confirmation of historical information- Research of tools for creating scripted events- Script prototypesProject: Blitzkrieg 3Engine: Unity 3D Show less
  • Gamingsoft
    Technical Writer
    Gamingsoft Nov 2012 - Apr 2013
    St Petersburg, St Petersburg City, Russia

Vyacheslav Adadurov Skills

Level Design Game Design 2d Graphics Technical Writing Game Scripting Content Management C++ C# Testing Web Design Java Modding News Writing Low Poly Modeling

Frequently Asked Questions about Vyacheslav Adadurov

What company does Vyacheslav Adadurov work for?

Vyacheslav Adadurov works for Team Clout

What is Vyacheslav Adadurov's role at the current company?

Vyacheslav Adadurov's current role is Senior Technical Designer.

What is Vyacheslav Adadurov's email address?

Vyacheslav Adadurov's email address is vy****@****oft.com

What schools did Vyacheslav Adadurov attend?

Vyacheslav Adadurov attended Санкт-Петербургский Государственный Университет Аэрокосмического Приборостроения / Saint Petersburg State University Of Aerospace And Instrumentation.

What skills is Vyacheslav Adadurov known for?

Vyacheslav Adadurov has skills like Level Design, Game Design, 2d Graphics, Technical Writing, Game Scripting, Content Management, C++, C#, Testing, Web Design, Java, Modding.

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