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Adam Ryason, Ph.D. Email & Phone Number

Technical Product Manager - Generative AI Edge Computing at NVIDIA
Location: Santa Clara, California, United States 7 work roles 2 schools
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Role
Technical Product Manager - Generative AI Edge Computing
Location
Santa Clara, California, United States
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Who is Adam Ryason, Ph.D.? Overview

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Adam Ryason, Ph.D. is listed as Technical Product Manager - Generative AI Edge Computing at NVIDIA, a with 18356 employees, based in Santa Clara, California, United States. AeroLeads shows a matched LinkedIn profile for Adam Ryason, Ph.D..

Adam Ryason, Ph.D. previously worked as Founder & Lead Engineer at Intelligent Medicine Inc and Research Engineer at Rensselaer Polytechnic Institute. Adam Ryason, Ph.D. holds Doctor Of Philosophy - Phd, Mechanical Engineering from Rensselaer Polytechnic Institute.

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NVIDIA

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About Adam Ryason, Ph.D.

Experienced founder with a knack for hacking innovative ideas, getting prototypes in front of users, and launching products. I like to spend my time going between research, product vision, and programming.

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Adam Ryason, Ph.D.'s current company

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NVIDIA
Nvidia
Technical Product Manager - Generative AI Edge Computing
santa clara, california, united states
Website
Employees
18356
AeroLeads page
7 roles

Adam Ryason, Ph.D. work experience

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Technical Product Manager - Generative Ai Edge Computing

Current

Product manager for Visual Agent for Video Search and Summarization (formerly VIA), an NVIDIA AI Blueprint.

Jul 2024 - Present

Founder & Lead Engineer

Schenectady, New York, United States

- Original inventor and developer for Circulate, a real-time, GPU-based physicsengine for infectious particle and air quality simulations in hospital digital twins.- Architected a cloud pipeline that deploys virtual instances to compute results ofCirculate based on facility BIM models, patient census, and environmental sensors.- Demonstrated high correlation with biological sensing devices in the builtenvironment and actionable insights within an hour (96% reduction).- Translated healthcare executive and facility stakeholders needs into features andled engineers to deploy our MVP into production.- Primary Investigator for NSF Phase 1 SBIR and NSF Innovation Corps (I-Corps)cohort (both regional and national).

Apr 2019 - Dec 2023

Research Engineer

Troy, Ny

- Led the research and simulator development within the Center for Modeling, Simulation, and Imaging in Medicine (CeMSIM) on multiple physics-based, cognitive, and physiologically based simulators.- Various medical procedures I’ve worked on are endotracheal intubation, surgical cricothyrotomy, and laparoscopy.- Worked on mixed reality systems including multiplayer interaction, haptic feedback robotics, AI-integration (reinforcement learning), and training metric implementation

Jun 2020 - Feb 2022

Research Assistant

Troy, Ny

- Designed and manufactured a 4-DOF robotic haptic feedback mechanism for endotracheal intubation and emergency cricothyrotomy.- Programmed and characterized controllers based on dynamic simulation andcontrolled studies using external force/torque and position sensors.- Validated performance through In-situ studies for intubation training withanesthesia residents at Harvard Medical School and demonstrated a significantimprovement (p=0.042) when compared to traditional training methods.

Aug 2014 - May 2020

Co-Founder + Consultant

Albany, New York

We help companies create efficient, user-friendly, and profitable products and services through User Experience and Human Factors research.

Jul 2015 - May 2020

Undergraduate Research Fellow

La Canada Flintridge, California, United States

I constructed 3D dynamic simulations of the Mars System Laboratory Wheeled Test-Rig and compared results to experimental data to ensure robustness. I also developed a discrete grass model using Large-scale Atomic/Molecular Massively Parallel Simulator (LAMMPS) to be used with small-scale robotic simulations.

Jun 2014 - Aug 2014

Undergraduate Research Fellow

La Canada Flintridge, California, United States

I worked as a part of the DARTS (Dynamic Algorithms for Real-Time Simulation) Lab within theRobotics and Simulation division. This involved constructing 3D dynamic simulations of a bipedal robot through adapting a previous four-legged robot simulation and developing force models for full-body contact and vehicle tire simulations.

Jun 2013 - Aug 2013
Team & coworkers

Colleagues at NVIDIA

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2 education records

Adam Ryason, Ph.D. education

Doctor Of Philosophy - Phd, Mechanical Engineering

Thesis: "User-centric Design and Validation of a Haptic Interface for Endotracheal Intubation" Feat: I defended my thesis in flip-flops.

FAQ

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Quick answers generated from the profile data available on this page.

What company does Adam Ryason, Ph.D. work for?

Adam Ryason, Ph.D. works for NVIDIA.

What is Adam Ryason, Ph.D.'s role at NVIDIA?

Adam Ryason, Ph.D. is listed as Technical Product Manager - Generative AI Edge Computing at NVIDIA.

Where is Adam Ryason, Ph.D. based?

Adam Ryason, Ph.D. is based in Santa Clara, California, United States while working with NVIDIA.

What companies has Adam Ryason, Ph.D. worked for?

Adam Ryason, Ph.D. has worked for Nvidia, Intelligent Medicine Inc, Rensselaer Polytechnic Institute, Kennason Llc, and Nasa Jet Propulsion Laboratory.

Who are Adam Ryason, Ph.D.'s colleagues at NVIDIA?

Adam Ryason, Ph.D.'s colleagues at NVIDIA include Sergey Kozub, Gayatri Kulkarni, Roey Iosub, Chris Buris, and Esmeralda Petersen.

How can I contact Adam Ryason, Ph.D.?

You can use AeroLeads to view verified contact signals for Adam Ryason, Ph.D. at NVIDIA, including work email, phone, and LinkedIn data when available.

What schools did Adam Ryason, Ph.D. attend?

Adam Ryason, Ph.D. holds Doctor Of Philosophy - Phd, Mechanical Engineering from Rensselaer Polytechnic Institute.

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