Adam Zainudin Email and Phone Number
I have an extensive experience as a digital product manager where I work with cross-discipline teams consiting of designers, developers, data and QA. I oversee the development of websites and apps in start-ups, as well as the corporate sector. These roles exposed me to various project management tools (e.g. JIRA, Trello, Confluence) and methodologies (e.g. waterfall, agile scrum).I have also been a game designer and producer in the games industry and has worked on PC, mobile and tablet games.On the side, I'm sharing my knowledge and building a community of aspiring product leaders through free and paid videos, workshops and courses.
Flux
View- Website:
- driveflux.com
- Employees:
- 7
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Lead Product ManagerFlux Nov 2024 - Present -
FounderPixel Mystique 2018 - PresentKuala Lumpur, Malaysia -
Lead Product ManagerMindvalley Jul 2020 - Jul 2024Kuala Lumpur, Malaysia- Leading the Connect stream with the mission to help like-minded people form genuine connections on our community platform (web, mobile and back office). - Sharing industry insights and conduct workshops with product & technology peers.- Coaching and educating product-led culture and agile scrum practices between developers, designers and stakeholders- Cultivating data driven culture and establishing processes and initiatives to make data more accessible to the organization. -
Product Manager - Mobile AppsMaxis Jun 2016 - Jul 2018Kuala Lumpur, Malaysia -
Game Designer / Product ManagerCenter For Content Creation (Ccc) Sdn. Bhd. 2015 - Jun 2016CyberjayaRoles:• Mechanics: Design, prototyping, and iteration of gameplay mechanics that realize the vision of the client, the project director, and lead designer• UX: Design UI flow and player experience for game systems• Content: Outline content needs for gameplay systems; work with writer & other team members to get content into game• Balance: Iterate, balance, and adjust gameplay elements based on feedback from QA, and play testing• Documentation: Draft, maintain, and review internal design documentation, including feature specifications and implementation guides• Play testing: Analyze data and player feedback to continually optimize existing game experience• Responsible for designing and producing intuitive and compelling systems• Responsible for level layout by creating simplified level geometry, creating puzzles and performing extensive play-testing and iteration• Work with programmers to implement new AI mechanics, features and behaviors• Game-wide tuning for skill and enemy progression, game-wide difficulty tuning• Act as producer for levels and systems, as well as other parts of the game, collaborating across disciplines to get work done and clear dependencies, ensuring deadlines are met, and championing aspects of the gameplay• Work directly with artists, programmers and animators to contribute to the vision of the game• Work with programmers to develop tools on an ongoing basis
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Game Designer / Product ManagerE-One Studio Sdn Bhd / Quark Energy System Sdn Bhd Mar 2014 - 2015Kota Damansara, Selangor, MalaysiaPrimary Roles:• Conceptualise and propose games internally to management team which are eithermeant for PC, PSN, iPhone, iPad Android, XBLA but not limited to only these.• Conduct market and design research to support internal and external pitchingprocess for new game titles.• Design gameplay mechanics and any related gameplay elements in gamesdevelopment.• To oversee end-to-end production process and manage each team's schedule (both internal & external) • To be the key person in between game programmers and game design/artmembers and bridging the requirements from game design and to discuss withprogrammers for execution.• To work with concept artist in visualizing the game design and game mechanics.• To keep abreast with the latest techniques and know how in games design andgames industry in general.Secondary Roles:• To oversee the art asset production based on games design requirements.• To oversee and work with script writers as part of the design process.• To oversee and assist in gameplay testing, music/sound effects design andproduction.• To get familiarised with E1 Game Editor and perform high level scripting toexecute gameplay for purpose of prototype/testing or production according to theapproved game design.• To assist the executive producers (internal or external) in ensuring the changerequests or requirements are met.• To assist the CEO in some adhoc matters which are related to game industry’sproduct marketing or public relationship.
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Digital Product Management ExecutiveAstro Jul 2012 - Mar 2014Technology Park, Bukit Jalil, Kuala Lunpur, MalaysiaTo serve as the primary product owner & project manager of Digital Five product lines and affiliated digital sites and properties. Ability to work in an innovative, high-growth and startup-like environment supported with the stability of a public company. Roles:• Develop the product strategy and define the product roadmap covering user engagement & retention to support demographic profiling, ad sponsorship, aggregated & user-generated content publication, premium subscription and brand efforts • Create detailed product specifications and document functional design needs to guide and prioritize the efforts of the engineering team and the organization• Define and drive the development lifecycle to release high-quality and innovative products, features and enhancements • Communicate ongoing business and market development to cross-functional teams. • Conduct customer research & market analysis to plan for improvements of products • Track and measure the success of tests and product launches• To oversee end-to-end production process and manage each project schedule -
Games Business Development ExecutiveAstro Jan 2012 - Jul 2012Bukit Jalil, Kuala Lumpur, Malaysia -
Chief Creative Officer (Masca Victoria Sports)Masca Victoria Nov 2010 - Aug 2011Melbourne, Australia
Adam Zainudin Education Details
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Games Graphic Design -
Taylor'S University CollegeArchitecture -
Smkttdi
Frequently Asked Questions about Adam Zainudin
What company does Adam Zainudin work for?
Adam Zainudin works for Flux
What is Adam Zainudin's role at the current company?
Adam Zainudin's current role is Product Manager | I help people in tech communicate persuasively using storytelling that drives action and builds trust. | 10+ years in product, 5+ years creating educational content..
What schools did Adam Zainudin attend?
Adam Zainudin attended Rmit University, Taylor's University College, Smkttdi.
Who are Adam Zainudin's colleagues?
Adam Zainudin's colleagues are Noveen Shiva, Amin Arshad, Vignesh Bernatsha, Tommy Yip Cp, Ammar Isfahan, Raja Muzaffar Raja Iskandar, Fatkhi Santoso.
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