Adam Chapman Email and Phone Number
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Adam Chapman personal email
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I am a seasoned entrepreneurial product and business leader with 15 years experience driving creative, technical, operational, and content innovation across global, matrixed organizations and cross-functional teams. I have a passion for user-focused implementation of emerging technologies, setting strategy, creating content and tools to optimize workflows, and increasing transparency for all stakeholders. Most recently, I led the Franchise Operations team, guiding our most ambitious and complex IP projects across multiple Amazon media (Prime Video, Audible, Games, Retail, etc.) ensuring coordination across divisions and providing regular updates to senior leadership. Previously, I led horizontal teams at Amazon Prime Video/Studios, launching AR and VR apps, voice-driven Alexa experiences, and new worldwide, localized Prime Video features and associated content (games, video, interactive, copy) for all. I’ve built things like companies and products and ad campaigns and robots. I have won patents and marketing/advertising awards.My skills and expertise span across product strategy and go to market, product management, engineering management, customer experience, design, product requirements, and data analytics. I use a combination of user feedback, data analysis, rich experience, and informed intuition to drive decisions that elevate customer satisfaction and positively influence business metrics. I excel in problem-solving, consensus-building in complex projects, and high-judgement decision making. My experience in A/B testing, data analysis, and UX/UI research coupled with holistic experience, guides my product development decisions. I have developed my leadership skills by leading diverse product teams of engineers and designers, both large and small.Prior to my work at Amazon, I founded and led MaxPlay, a cloud-based game engine company (think Google Docs for game developers) that I pitched, incubated, secured funding for, and spun out of Technicolor, growing the team from a PowerPoint pitch deck to >100 FTEs. I have a passion for building effective and compelling features and products for internal and external customers in the media space.In addition to the above, I’ve spent the last year consulting on AI strategy and implementation with a large health data organization.
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Chief Product OfficerStealth Ai StartupLos Angeles, Ca, Us -
Franchise Head Of Operations: Amazon StudiosAmazon Jul 2022 - Mar 2024I lead Franchise operations, guiding our most ambitious and complex IP projects across multiple Amazon media (Amazon MGM Studios, Audible, Games, Retail, etc.) authoring strategy, and ensuring coordination across divisions and providing regular updates to senior leadership (SVP and CEO). This includes formulating the long term franchise strategy, then designing and implementing reporting and tracking mechanisms for multiple teams.
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Ww Head Of Marketing Product ManagementAmazon Nov 2021 - Jun 2022I led the horizontal cross-org teams responsible for identifying opportunities and efficiencies within Digital Studio (which owns content, features, activations), and Marketing Product Management (which owns the end-to-end marketing pipeline). This required building alignment across Prime Video Marketing, Product and Tech, and Amazon Studios.
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Senior Manager Biz Tech & Principal Product ManagerAmazon Sep 2016 - Oct 2021I led horizontal product, engineering, and content teams working from market and user research to develop concepts to lead teams building new products from scratch. I managed a group of Product Managers, Engineers, and UX teams to pitch, incubate, and ship novel features, applications, and a publishing pipeline for our WW customers. We launched the Prime Video VR app and the Prime Video “Explore” section (AR, Alexa, and interactive deep-dive content and features for Prime Video’s largest titles) which drove significant growth in both engagement and revenue. I oversaw our development and greenlight pipeline, for new localized content (a slate of VR games and films as well as multi-surface interactive content), managing our budget and reporting directly to our COO.
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Founder, Director Of Product & StrategyMaxplay Jun 2013 - Jun 2016San Francisco, Ca, UsAs Founder, I built the original team, oversaw spin out from MPC/Technicolor, secured $12mm in funding, led product and product strategy, and oversaw design from concept to prototypes, prioritizing roadmap, market research and testing, developing messaging and branding, go to market, and business model.MaxPlay is a high-performance, SaaS, collaborative game development platform led by a world-class team of proven experts in game development, enterprise software, data science, and publishing, MaxPlay is dedicated to enabling, partnering and collaborating with game developers in all aspects of the gaming ecosystem so they can spend more time creating and running their games. -
Director Of Interactive TechnologyMpc Oct 2012 - May 2013London, GbCo-led a new arm of MPC making interactive installations, reactive objects, robots, etc. for brands and agencies, working with some of the best 3D and VFX artists in the world.* Instrumental in evolving MPC parent company, Technicolor’s understanding and strategy of the games space through regular presentations to their C-Suite* Started and built the games technology division, Bifrost, and secured funding* Worked to spin Bifrost into a stand-alone company, MaxPlay, and hire executive management team -
Svp, Director Of Creative TechnologyDeutsch Aug 2011 - Oct 2012New York, Ny, Us* Bridged the creative, strategy, and engineering departments* Instrumental in organic business growth and new business acquisition and co-led internal and external projects for Microsoft, PNC, and Outback Steakhouse, and others -
Integrated Creative DirectorSaatchi & Saatchi Apr 2011 - Aug 2011London, Greater London, GbManaged teams from conception to pitching to execution to evolution on specific and Toyota-wide initiatives. * Led the Camry Effect team, which was charged with creating a digital campaign to support Toyota’s tent pole vehicle launch. I developed and sold through concept to Toyota and all affiliate partners including Dealers Association. The campaign capitalized on and amplified existing consumer behavior, creating a massive and sustainable online + real world network. This award-winning project has been one of the most successful social campaigns ever: ~500 million earned media impressions, increasing sales leads by ~20%. It was so successful, Toyota decided to back it with a Super Bowl ad. * Initiated company-wide strategy and planning sessions to tackle Toyota's involvement with mobile platforms* Led teams for Prius Plug-in, handling the launch, reveal, and constant communication, and special projects* Led the Toyota-wide AutoBiography social initiative -
Co-Founder, PresidentPoptank Studios Nov 2009 - Apr 2011Los Angeles, UsDeveloped and implemented broad based strategy for a music-driven game and its accompanying experience design, social network, DLC-based store, leveled play, versioning, and internal tools.* Oversaw raise of $1.2mm* Coordinated relationships at the top level of music labels, music instrument manufacturers, music management, technology companies, and video game companies* Planned and managed cash flow, projections, sales modeling, day-to-day operations, engineering and creative teams, hiring, firing, development, negotiations, positioning, and long and short term strategies -
Freelance Art Director And EngineerIndependent Sep 1998 - Oct 2009Led award-winning interactive and print art direction and programming campaigns at various publications, websites, and arts organizations including PBS, PBS Kids, POV, HBO Documentaries, Artisan Entertainment, NYU, the New School, Girl Scouts of America, McDonald’s, the Discovery Channel, Comedy Central, Fox Sports, MSN, Nintendo, Progressive Networks, Macromedia, the Pittsburgh Children’s Museum, Human Rights Watch, K2 Sports, Treemo, Modernista, Rapp, and FCB.
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Adjunct Professor, Design + TechnologyParsons School For Design 2001 - 2009New York, Ny, UsTaught MFA and BFA courses encompassing year-long Thesis, as well as interface, user experience, systems analysis, design, engineering, and implementation. Projects included websites, video games, board games, kiosks, computer vision installations, toys, robots, social networks, procedurally generated ads, animated shorts, motion graphics, and more. All work was evaluated on design, concept, technology, and execution. -
Lead Software EngineerDigitas Mar 2006 - Jan 2007Boston, Massachusetts, UsLed development on the American Express site My Life, My Card as part of the Powerhouse team -
Art Director & Lead EngineerR/Ga Mar 2005 - Jan 2006New York, Ny, Us* Instrumental in organic and new business growth* Designed and developed projects for Verizon, Johnson & Johnson, Lowe’s, Motorola, and Nokia
Adam Chapman Skills
Adam Chapman Education Details
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Punahou School -
Johnston Center @ University Of RedlandsArt/Writing/Philosphy -
The New SchoolWriting
Frequently Asked Questions about Adam Chapman
What company does Adam Chapman work for?
Adam Chapman works for Stealth Ai Startup
What is Adam Chapman's role at the current company?
Adam Chapman's current role is Chief Product Officer.
What is Adam Chapman's email address?
Adam Chapman's email address is te****@****adm.com
What is Adam Chapman's direct phone number?
Adam Chapman's direct phone number is +1 888 329*****
What schools did Adam Chapman attend?
Adam Chapman attended Punahou School, Johnston Center @ University Of Redlands, The New School.
What skills is Adam Chapman known for?
Adam Chapman has skills like User Experience, Creative Direction, Information Architecture, Art Direction, Digital Media, Interaction Design, User Interface Design, Creative Strategy, Interactive Advertising, Digital Strategy, Experience Design, Strategy.
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