Adam Fairfield
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Adam Fairfield Email & Phone Number

Principal Software Engineer at Minecraft (Microsoft Game Studios) at Minecraft
Location: United States 7 work roles 1 school
2 work emails found @minecraft.net LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email f****@minecraft.net
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Current company
Role
Principal Software Engineer at Minecraft (Microsoft Game Studios)
Location
United States
Company size

Who is Adam Fairfield? Overview

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Quick answer

Adam Fairfield is listed as Principal Software Engineer at Minecraft (Microsoft Game Studios) at Minecraft, a with 375 employees, based in United States. AeroLeads shows a work email signal at minecraft.net and a matched LinkedIn profile for Adam Fairfield.

Adam Fairfield previously worked as Principal Software Engineer at Minecraft and Software Engineer II at Microsoft. Adam Fairfield holds Bachelor Of Science (Bs), Computer Science, Software Engineering, Video Game Design, Japanese Language, Alumni from Arizona State University.

Company email context

Email format at Minecraft

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{last}{first_initial}@minecraft.net
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Profile bio

About Adam Fairfield

I’m a Principal Software Engineer at Microsoft, currently working on the graphics team at Minecraft. Prior to joining the Minecraft team, I worked as a test engineer on Windows and XBOX graphics components and tools, such as: DirectX 12, HLSL, PIX and AAA developer relations.

Listed skills include C++, Software Engineering, Computer Science, Computer Graphics, and 24 others.

Current workplace

Adam Fairfield's current company

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Minecraft
Minecraft
Principal Software Engineer at Minecraft (Microsoft Game Studios)
madrid, madrid, spain
Website
Employees
375
AeroLeads page
7 roles

Adam Fairfield work experience

A career timeline built from the work history available for this profile.

Principal Software Engineer

Current

I'm a graphics engineer on Minecraft. I maintain our cross-platform rendering engine and material pipeline, which provides 5+ graphics APIs for Minecraft's variety of shipping platforms.I also author effects/shaders for the Bedrock version of Minecraft, which includes significant contributions to the (cancelled) "SuperDuper Graphics Pack" and "Minecraft with RTX".

Feb 2017 - Present

Software Engineer Ii

Redmond, Wa

I worked as a test engineer on Windows and XBOX graphics. My primary areas of focus were gaming, DirectX 12 and PIX.

Nov 2013 - Feb 2017

Software Development Engineer In Test

Redmond, Wa

I worked as a test engineer on the HLSL compiler. I wrote and maintained tools to test conformance of the compiler.

Jun 2013 - Nov 2013

Undergraduate Research Assistant

Visual Analytics And Data Exploratory Research Lab

I worked as an undergraduate research assistant to Dr. Ross Maciejewski. Research focuses on graphics techniques in fields such as: NPR (Non-Photo-realistic Rendering), Data Visualization, Visual Analytics, Volume Rendering. I headed research on 3 projects, 2 of which I was awarded grant funding, and contributed to 2 more.

Dec 2011 - May 2013

Management Intern - Dashboard Developer

University Technology Office

I developed online dashboards that allowed ASU faculty and staff to navigate financial and educational data. I wrote front-end visualizations, SQL and back-end server scripts.

Jan 2008 - May 2013

Undergraduate Research Assistant

Imaging & 3D Data Exploitation & Analysis Lab

I worked as an Undergraduate Research Assistant in the I3DEA Graphics Lab to develop a military UAV surveillance training simulator using C++, GLSL and the Delta3D game engine. I helped implement systems that allowed the UAV operator to fly and maneuver the camera, while the system analyzed the operator's surveillance performance.

Jan 2011 - Dec 2011

Art Technician

Longmont, Co

I received a summer internship at Circle Graphics in Longmont, Colorado during 2007. Here I worked in the Art Preparation department using graphic editing tools such as: Photoshop, Illustrator, Corel Draw, In-Design, etc...

May 2007 - Aug 2007
Team & coworkers

Colleagues at Minecraft

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1 education record

Adam Fairfield education

FAQ

Frequently asked questions about Adam Fairfield

Quick answers generated from the profile data available on this page.

What company does Adam Fairfield work for?

Adam Fairfield works for Minecraft.

What is Adam Fairfield's role at Minecraft?

Adam Fairfield is listed as Principal Software Engineer at Minecraft (Microsoft Game Studios) at Minecraft.

What is Adam Fairfield's email address?

AeroLeads has found 2 work email signals at @minecraft.net for Adam Fairfield at Minecraft.

Where is Adam Fairfield based?

Adam Fairfield is based in United States while working with Minecraft.

What companies has Adam Fairfield worked for?

Adam Fairfield has worked for Minecraft, Microsoft, Arizona State University, and Circle Graphics.

Who are Adam Fairfield's colleagues at Minecraft?

Adam Fairfield's colleagues at Minecraft include Noelia Mds, Carbajosa Xyron, Perro Viejo, Mehmet Ege Özugurlu, and Lokola Lokola.

How can I contact Adam Fairfield?

You can use AeroLeads to view verified contact signals for Adam Fairfield at Minecraft, including work email, phone, and LinkedIn data when available.

What schools did Adam Fairfield attend?

Adam Fairfield holds Bachelor Of Science (Bs), Computer Science, Software Engineering, Video Game Design, Japanese Language, Alumni from Arizona State University.

What skills is Adam Fairfield known for?

Adam Fairfield is listed with skills including C++, Software Engineering, Computer Science, Computer Graphics, Game Programming, Software Development, Game Development, and C/C++ Stl.

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