Associate Lead Ui Technical Artist
CurrentLeading the UI Tech-Art team towards the release of “Avatar: Frontiers of Pandora” and the DLCs “The Sky Breaker” and “Secrets of the Spires”.
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Adán Silva is listed as Associate Lead UI Technical Artist/Designer at Massive Entertainment - A Ubisoft Studio, a with 662 employees, based in Malmo, Skåne County, Sweden. AeroLeads shows a work email signal at massive.se and a matched LinkedIn profile for Adán Silva.
Adán Silva previously worked as Associate Lead UI Technical Artist at Massive Entertainment - A Ubisoft Studio and Senior UI Technical Artist at Massive Entertainment - A Ubisoft Studio. Adán Silva holds Master Of Science (Ms), Games from It-Universitetet I København.
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‣ UI/UX technical artist/designer with 10+ years of experience in developing user interfaces for web, apps, and games. ‣ Academic background in Computer Science, Interactive Digital Arts, and Videogame Design and Development. ‣ For the past 7+ years I've worked on full development and release of blockbuster AA video-games and DLCs.‣ I'm curious and enjoy learning about diverse subjects, with a keen interest in math, shaders, and creating fantastic visuals and experiences.
Listed skills include Maya, 3D Modeling, Photoshop, Unity3D, and 35 others.
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Leading the UI Tech-Art team towards the release of “Avatar: Frontiers of Pandora” and the DLCs “The Sky Breaker” and “Secrets of the Spires”.
Development of UI and pixel shaders for “Avatar: Frontiers of Pandora”.
Worked on “The Division 2”. Implemented diegetic UI and shaders.
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Wendra Rosadi
Colleague at Massive Entertainment - A Ubisoft StudioMakassar, South Sulawesi, Indonesia
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Stefan Hannibal
Colleague at Massive Entertainment - A Ubisoft StudioCopenhagen, Capital Region Of Denmark, Denmark
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Lovisa Ekelöw
Colleague at Massive Entertainment - A Ubisoft StudioSweden
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Simon Koudriavtsev
Colleague at Massive Entertainment - A Ubisoft StudioGreater Malmö Metropolitan Area, Sweden
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Tom Garden
Colleague at Massive Entertainment - A Ubisoft StudioGreater Malmö Metropolitan Area, Sweden
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Viktor Dreval
Colleague at Massive Entertainment - A Ubisoft StudioMalmo, Skåne County, Sweden
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Massive Sydney
Colleague at Massive Entertainment - A Ubisoft StudioGreater Sydney Area, Australia
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Jared Nealon
Colleague at Massive Entertainment - A Ubisoft StudioMalmo, Skåne County, Sweden
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Marc Verhoef
Colleague at Massive Entertainment - A Ubisoft StudioSweden
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Carma A.
Colleague at Massive Entertainment - A Ubisoft StudioMalmo, Skåne County, Sweden
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Education in technical experimentation, critical thinking, scientific research, and analytical tools, with a focus on exploring playful.
Practical team experience developing 2 video games from concept to release.
Emphasis on video games development, digital art, interactive technologies, film, video editing, VFX development, 3D modeling.
Education in programming, data structures, algorithm design & analysis, computer graphics, software & computer architecture, game AI.
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Adán Silva works for Massive Entertainment - A Ubisoft Studio.
Adán Silva is listed as Associate Lead UI Technical Artist/Designer at Massive Entertainment - A Ubisoft Studio.
AeroLeads has found 1 work email signal at @massive.se for Adán Silva at Massive Entertainment - A Ubisoft Studio.
Adán Silva is based in Malmo, Skåne County, Sweden while working with Massive Entertainment - A Ubisoft Studio.
Adán Silva has worked for Massive Entertainment - A Ubisoft Studio, Lucus, Manuvo, and Freelance.
Adán Silva's colleagues at Massive Entertainment - A Ubisoft Studio include Wendra Rosadi, Stefan Hannibal, Lovisa Ekelöw, Simon Koudriavtsev, and Tom Garden.
You can use AeroLeads to view verified contact signals for Adán Silva at Massive Entertainment - A Ubisoft Studio, including work email, phone, and LinkedIn data when available.
Adán Silva holds Master Of Science (Ms), Games from It-Universitetet I København.
Adán Silva is listed with skills including Maya, 3D Modeling, Photoshop, Unity3D, Game Development, Game Design, Level Design, and After Effects.
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