Co Founder And Technical Director
CurrentOur first project was GRIS, a 2D adventure platformer with unique visuals.
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Adrian Cuevas is listed as Co Founder and Technical Director at Nomada Studio, a with 4 employees, based in Barcelona, Catalonia, Spain. AeroLeads shows a matched LinkedIn profile for Adrian Cuevas.
Adrian Cuevas previously worked as Senior Programmer at Ubisoft and Game Programmer at Io-Interactive. Adrian Cuevas holds Higher Engineering In Multimedia, Computer Vision, Games, Advanced Simulation from Universitat Ramon Llull.
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Passionate about physics, computer vision and game development. Dedicated worker who cooperates with the team to produce high quality results.Strong problem solving skills with an aptitude for adapting to new technologies.Specialties: Games, Physics and computer vision development.Technical Skills• Languages: C, C++, Lua, Matlab, C#, Java and Action Script.• Libraries: OpenGL, Irrlicht, OpenCV and Newton Game Dynamics (NGD).• Tools: MS Visual Studio, Perforce, PS3 SN Systems and 3DS Max.
Listed skills include Game Development, Video Games, Perforce, Ps3, and 25 others.
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Barcelona Area, Spain
Our first project was GRIS, a 2D adventure platformer with unique visuals.
Barcelona Area, Spain
- Rainbow Six: Siege - ◦ Improving performance of the animation and AI system.- Rabbids Invasion: The Interactive TV Show -◦ In charge of the PS4 development, leading a team of 5 programmers.◦ Developing Save System for PS4 and XBox One.◦ Video decoder for PS4.◦ Integrating Softkinetic technology for the PS4.◦ Profiling and optimizing PS4 version.- Shape Up -Working in the replay technology:◦ Helping with the architecture design◦ Recording tools◦ Depth compression
Copenhagen Area, Denmark
- Hitman -◦ Worked in the IK system.◦ Worked in the locomotion system for NPCs.◦ Working in the Save System.
Montreal, Canada Area
- Far Cry 3 - ◦ In charge of the Cinematic Engine, Editor and Pipeline. ◦ Working on the 3DS Max Exporter. ◦ Supporting Post FX, Animation and Exotic Gameplay
Brighton, United Kingdom
- Buzz! The Ultimate Music Quiz -◦ Worked in the PlayStation Move rounds.◦ Implemented tool to simulate and test algorithms for distributing players.- Cancelled project -◦ Prototyped new gameplay systems.◦ Developed application to create, test and export maps
Barcelona Area, Spain
• A cutting edge mobile game using network communication and GPS technology.• Developed the GPS module and gameplay.
Barcelona Area, Spain
• Helped to develop our own camera based motion capture system. My main task was developing new calibration and motion tracking algorithms. • Created video based dynamic simulations and data processing for biomechanical analysis.• Worked on the application front-end.
Barcelona Area, Spain
• Implemented gameplay, graphics and physics for Smash Ball, a motion tracking based game.• Developed a real time Rigid Body Physics Engine from scratch.• Researched real time 3d graphics for embedded systems as part of a R&D project for the Catalan Government.
Other employees you can reach at grisgame.com. View company contacts for 4 employees →
Conrad Roset Tenllado
Colleague at Nomada StudioGreater Barcelona Metropolitan Area, Spain
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Ian García Martos
Colleague at Nomada StudioSanta Llogaia D'Àlguema, Catalonia, Spain
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Georgina Campoy
Colleague at Nomada StudioGreater Barcelona Metropolitan Area, Spain
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Arnau Martín
Colleague at Nomada StudioGreater Barcelona Metropolitan Area, Spain
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Quick answers generated from the profile data available on this page.
Adrian Cuevas works for Nomada Studio.
Adrian Cuevas is listed as Co Founder and Technical Director at Nomada Studio.
Adrian Cuevas is based in Barcelona, Catalonia, Spain while working with Nomada Studio.
Adrian Cuevas has worked for Nomada Studio, Ubisoft, Io-Interactive, Relentless Software, and Zeroinfinite.
Adrian Cuevas's colleagues at Nomada Studio include Conrad Roset Tenllado, Ian García Martos, Georgina Campoy, and Arnau Martín.
You can use AeroLeads to view verified contact signals for Adrian Cuevas at Nomada Studio, including work email, phone, and LinkedIn data when available.
Adrian Cuevas holds Higher Engineering In Multimedia, Computer Vision, Games, Advanced Simulation from Universitat Ramon Llull.
Adrian Cuevas is listed with skills including Game Development, Video Games, Perforce, Ps3, Opengl, C++, Game Programming, and Gameplay.
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