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Adam Gershowitz Email & Phone Number

Studio Head, ISX @ Netflix at Netflix
Location: Irvine, California, United States 15 work roles 2 schools
1 work email found @blizzard.com 1 phone found area 949 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email a****@blizzard.com
Direct phone (949) ***-****
LinkedIn Profile matched
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Current company
Role
Studio Head, ISX @ Netflix
Location
Irvine, California, United States

Who is Adam Gershowitz? Overview

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Quick answer

Adam Gershowitz is listed as Studio Head, ISX @ Netflix at Netflix, based in Irvine, California, United States. AeroLeads shows a work email signal at blizzard.com, phone signal with area code 949, and a matched LinkedIn profile for Adam Gershowitz.

Adam Gershowitz previously worked as Studio Head at Netflix and Advisor at Brain Jar Games. Adam Gershowitz holds Computer Animation, 3D Modeling, Texture Painting, Animation from The Art Institutes.

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Email format at Netflix

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{first_initial}{last}@blizzard.com
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AeroLeads found 1 current-domain work email signal for Adam Gershowitz. Compare company email patterns before reaching out.

Profile bio

About Adam Gershowitz

I've had the honor to work with some talented teams on some truely amazing games over my career. Below is my highlight reel for those who are intrested!Games in DevelopmentThis is the double secret stuff I can't talk about but I'm hoping we'll be ready to share more soon!- Unannounced Mobile, PC Crossplay Title (Elodie Games) Shipped GamesGames I worked on full cycle from early incubation through launch and live operations. - Overwatch 2- Overwatch- RIFT- Warhammer Online : Age of ReckoningShipped ExpansionsLarge multi year development projects focused on shipping a top tier expansion experience with new features, content and gameplay - RIFT : Storm Legion- Dark Age of Camelot : Darkness Rising- Dark Age of Camelot : Catacombs - Dark Age of Camelot : New Frontiers Partial Development TitlesSometimes you don't have an oppertunity to ride all the way to the end with the team, but there is still alot of effort to get them through those early development milestones!- Atlas Reactor (Project Incubation / pre-production)- Trove (Project Incubation / pre-production)- Lord of the Rings Online : Shadows of Angmar (Pre-Production / Early Development)

Listed skills include Game Development, Video Games, Mmo, Game Design, and 28 others.

Current workplace

Adam Gershowitz's current company

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Netflix
Netflix
Studio Head, ISX @ Netflix
AeroLeads page
15 roles · 26 years

Adam Gershowitz work experience

A career timeline built from the work history available for this profile.

Studio Head

Current

Los Gatos, CA, US

Studio Head for ISX internal development studio

Oct 2023 - Present

Vp Of Product & Executive Producer

Venice, California, US

Responsible for driving development of Elodie's flagship first title. We are creating an amazing cross play (Mobile, PC, Console) game experience for our players and building a talent dense team of developers with a culture of work where they can excel.

Apr 2022 - Sep 2023

Production Director

Irvine, CA, US

Co-Lead the development team for Overwatch and Overwatch 2. Responsible for the day to day operation of a development team of 225+ internal developers and numerous external partner studios and developers. Directly managed the project directors, and was responsible for product roadmaps, achieving KPIs, hiring, development budget.Oversaw production.

Feb 2021 - Apr 2022

Principal / Lead Producer

Irvine, CA, US

Lead Producer on Overwatch and Overwatch 2, responsible for overseeing all content development for the franchise. Directly manages a production team of 9 who facilitate development across all disciplines of a 200+ person development team. Works closely with project Directors and Executive Producer to plan product roadmaps, staffing, and develop best.

Mar 2017 - Feb 2021

Senior Producer Ii

Irvine, CA, US

Sr Producer for Overwatch responsible for the Hero development pipeline from initial game development through release. Managed a large multi-discipline team of designers, engineers, artists, and audio developers through inception to completion, including ongoing live updates. Additional development responsibilities include the following. High level project.

Jun 2013 - Feb 2017

Lead Producer

Trion Worlds, Inc.

Lead producer responsible for development of new IP and product ideation within the Redwood Shores studio. Coordinated and supporting RIFT product expansion into Asian markets. Owned game content producer for RIFT & RIFT: Storm Legion.

Mar 2011 - Jun 2013

Senior Producer

Trion Worlds, Inc.

Game systems / Live Ops producer for RIFT. Oversaw the development of key game systems including Characters, PvP, instanced content, and social features. Responsible for running the live service testing programs including Alpha & Beta

Jan 2010 - Jun 2011

Producer / Design Director

Redwood City, CA, US

Design director for Warhammer Online franchise of products. Oversaw and coordinated design efforts over multiple teams and projects within the studio.

2009 - Jan 2010

Producer

Redwood City, CA, US

Live product producer responsible for game systems & features. Led a team of developers focused on resolving design issues and developing new features to support and maintain a 250k+ player base.

2008 - 2009 ~1 yr

Associate Art Director

Redwood City, CA, US

Oversaw the day to day operation of a large multidiscipline development team focused on the design and execution of character development and core game systems for Warhammer Online: Age of Reckoning.

2006 - 2008 ~2 yrs

Lead Character Artist

Mythic Entertainment

Lead Character Artist for initial development of Warhammer Online: Age of Reckoning product. Responsible for the art direction, scheduling and management of a team of 13+ artists.

2005 - 2006 ~1 yr

Character Artist

Mythic Entertainment

Character Artist on Dark Age of Camelot, specialized in technical pipeline and art system design

2003 - 2005 ~2 yrs

Artist

Turbine Entertainment

Production artist on Lord of the Rings Online project. Responsible for the creation of both environment and character based art assets.

2003 - 2003

Artist

Freelance Artist

Worked with small studios and art outsourcing companies to produce high quality art assets for a variety of products within video games, animation, and advertising.

2000 - 2003 ~3 yrs
2 education records

Adam Gershowitz education

Computer Animation, 3D Modeling, Texture Painting, Animation

The Art Institutes

Computer Science, Graphics Programming / Ai

Georgia Institute Of Technology
FAQ

Frequently asked questions about Adam Gershowitz

Quick answers generated from the profile data available on this page.

What company does Adam Gershowitz work for?

Adam Gershowitz works for Netflix.

What is Adam Gershowitz's role at Netflix?

Adam Gershowitz is listed as Studio Head, ISX @ Netflix at Netflix.

What is Adam Gershowitz's email address?

AeroLeads has found 1 work email signal at @blizzard.com for Adam Gershowitz at Netflix.

What is Adam Gershowitz's phone number?

AeroLeads has found 1 phone signal(s) with area code 949 for Adam Gershowitz at Netflix.

Where is Adam Gershowitz based?

Adam Gershowitz is based in Irvine, California, United States while working with Netflix.

What companies has Adam Gershowitz worked for?

Adam Gershowitz has worked for Netflix, Brain Jar Games, Elodie Games, Blizzard Entertainment, and Trion Worlds, Inc..

How can I contact Adam Gershowitz?

You can use AeroLeads to view verified contact signals for Adam Gershowitz at Netflix, including work email, phone, and LinkedIn data when available.

What schools did Adam Gershowitz attend?

Adam Gershowitz holds Computer Animation, 3D Modeling, Texture Painting, Animation from The Art Institutes.

What skills is Adam Gershowitz known for?

Adam Gershowitz is listed with skills including Game Development, Video Games, Mmo, Game Design, Animation, Computer Games, Characters, and Gameplay.

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