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I've had the honor to work with some talented teams on some truely amazing games over my career. Below is my highlight reel for those who are intrested!Games in DevelopmentThis is the double secret stuff I can't talk about but I'm hoping we'll be ready to share more soon!- Unannounced Mobile, PC Crossplay Title (Elodie Games) Shipped GamesGames I worked on full cycle from early incubation through launch and live operations. - Overwatch 2- Overwatch- RIFT- Warhammer Online : Age of ReckoningShipped ExpansionsLarge multi year development projects focused on shipping a top tier expansion experience with new features, content and gameplay - RIFT : Storm Legion- Dark Age of Camelot : Darkness Rising- Dark Age of Camelot : Catacombs - Dark Age of Camelot : New Frontiers Partial Development TitlesSometimes you don't have an oppertunity to ride all the way to the end with the team, but there is still alot of effort to get them through those early development milestones!- Atlas Reactor (Project Incubation / pre-production)- Trove (Project Incubation / pre-production)- Lord of the Rings Online : Shadows of Angmar (Pre-Production / Early Development)
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Studio HeadNetflix Oct 2023 - PresentLos Gatos, Ca, UsStudio Head for ISX internal development studio -
AdvisorBrain Jar Games Mar 2023 - Present -
Vp Of Product & Executive ProducerElodie Games Apr 2022 - Sep 2023Venice, California, UsResponsible for driving development of Elodie's flagship first title. We are creating an amazing cross play (Mobile, PC, Console) game experience for our players and building a talent dense team of developers with a culture of work where they can excel. -
Production DirectorBlizzard Entertainment Feb 2021 - Apr 2022Irvine, Ca, UsCo-Lead the development team for Overwatch and Overwatch 2. Responsible for the day to day operation of a development team of 225+ internal developers and numerous external partner studios and developers. Directly managed the project directors, and was responsible for product roadmaps, achieving KPIs, hiring, development budget.Oversaw production discipline for a team of 24+ producers and project managers. Responsible for guiding production processes, and developing production talent within the Overwatch team. Participated as a member of studio level Production Council, tasked with aligning production and project management best practices across all of Blizzard game products. -
Principal / Lead ProducerBlizzard Entertainment Mar 2017 - Feb 2021Irvine, Ca, UsLead Producer on Overwatch and Overwatch 2, responsible for overseeing all content development for the franchise. Directly manages a production team of 9 who facilitate development across all disciplines of a 200+ person development team. Works closely with project Directors and Executive Producer to plan product roadmaps, staffing, and develop best practices for development pipelines. Facilitates collaboration between development team and external partner teams at Blizzard including; Blizzard Animation, Global Publishing, Marketing, and Consumer Products. -
Senior Producer IiBlizzard Entertainment Jun 2013 - Feb 2017Irvine, Ca, UsSr Producer for Overwatch responsible for the Hero development pipeline from initial game development through release. Managed a large multi-discipline team of designers, engineers, artists, and audio developers through inception to completion, including ongoing live updates. Additional development responsibilities include the following. High level project road-map and patch planning. Development side ownership of Marketing & Community activation on new content releases. Facilitate the creative relationship between game team and Blizzard animation on multiple cinematic, comic, and assorted media projects. Franchise owner for partnership with AB consumer products. Worked closely with the team to bring the Overwatch franchise to retail partners worldwide, including product road-maps, partner selection, and creative direction / approvals., -
Lead ProducerTrion Worlds, Inc. Mar 2011 - Jun 2013Lead producer responsible for development of new IP and product ideation within the Redwood Shores studio. Coordinated and supporting RIFT product expansion into Asian markets. Owned game content producer for RIFT & RIFT: Storm Legion.
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Senior ProducerTrion Worlds, Inc. Jan 2010 - Jun 2011Game systems / Live Ops producer for RIFT. Oversaw the development of key game systems including Characters, PvP, instanced content, and social features. Responsible for running the live service testing programs including Alpha & Beta
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Producer / Design DirectorElectronic Arts 2009 - Jan 2010Redwood City, Ca, UsDesign director for Warhammer Online franchise of products. Oversaw and coordinated design efforts over multiple teams and projects within the studio. -
ProducerElectronic Arts 2008 - 2009Redwood City, Ca, UsLive product producer responsible for game systems & features. Led a team of developers focused on resolving design issues and developing new features to support and maintain a 250k+ player base. -
Associate Art DirectorElectronic Arts 2006 - 2008Redwood City, Ca, UsOversaw the day to day operation of a large multidiscipline development team focused on the design and execution of character development and core game systems for Warhammer Online : Age of Reckoning. -
Lead Character ArtistMythic Entertainment 2005 - 2006Lead Character Artist for initial development of Warhammer Online : Age of Reckoning product. Responsible for the art direction, scheduling and management of a team of 13+ artists.
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Character ArtistMythic Entertainment 2003 - 2005Character Artist on Dark Age of Camelot, specialized in technical pipeline and art system design
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ArtistTurbine Entertainment 2003 - 2003Production artist on Lord of the Rings Online project. Responsible for the creation of both environment and character based art assets.
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ArtistFreelance Artist 2000 - 2003Worked with small studios and art outsourcing companies to produce high quality art assets for a variety of products within video games, animation, and advertising.
Adam Gershowitz Skills
Adam Gershowitz Education Details
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The Art InstitutesAnimation -
Georgia Institute Of TechnologyGraphics Programming / Ai
Frequently Asked Questions about Adam Gershowitz
What company does Adam Gershowitz work for?
Adam Gershowitz works for Netflix
What is Adam Gershowitz's role at the current company?
Adam Gershowitz's current role is Studio Head, ISX @ Netflix.
What is Adam Gershowitz's email address?
Adam Gershowitz's email address is ag****@****ard.com
What is Adam Gershowitz's direct phone number?
Adam Gershowitz's direct phone number is (949) 955*****
What schools did Adam Gershowitz attend?
Adam Gershowitz attended The Art Institutes, Georgia Institute Of Technology.
What skills is Adam Gershowitz known for?
Adam Gershowitz has skills like Game Development, Video Games, Mmo, Game Design, Animation, Computer Games, Characters, Gameplay, Team Leadership, Character Animation, Team Management, Level Design.
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