Adam Gershowitz

Adam Gershowitz Email and Phone Number

Studio Head, ISX @ Netflix @ Netflix
Adam Gershowitz's Location
Irvine, California, United States, United States
Adam Gershowitz's Contact Details

Adam Gershowitz personal email

n/a

Adam Gershowitz phone numbers

About Adam Gershowitz

I've had the honor to work with some talented teams on some truely amazing games over my career. Below is my highlight reel for those who are intrested!Games in DevelopmentThis is the double secret stuff I can't talk about but I'm hoping we'll be ready to share more soon!- Unannounced Mobile, PC Crossplay Title (Elodie Games) Shipped GamesGames I worked on full cycle from early incubation through launch and live operations. - Overwatch 2- Overwatch- RIFT- Warhammer Online : Age of ReckoningShipped ExpansionsLarge multi year development projects focused on shipping a top tier expansion experience with new features, content and gameplay - RIFT : Storm Legion- Dark Age of Camelot : Darkness Rising- Dark Age of Camelot : Catacombs - Dark Age of Camelot : New Frontiers Partial Development TitlesSometimes you don't have an oppertunity to ride all the way to the end with the team, but there is still alot of effort to get them through those early development milestones!- Atlas Reactor (Project Incubation / pre-production)- Trove (Project Incubation / pre-production)- Lord of the Rings Online : Shadows of Angmar (Pre-Production / Early Development)

Adam Gershowitz's Current Company Details
Netflix

Netflix

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Studio Head, ISX @ Netflix
Adam Gershowitz Work Experience Details
  • Netflix
    Studio Head
    Netflix Oct 2023 - Present
    Los Gatos, Ca, Us
    Studio Head for ISX internal development studio
  • Brain Jar Games
    Advisor
    Brain Jar Games Mar 2023 - Present
  • Elodie Games
    Vp Of Product & Executive Producer
    Elodie Games Apr 2022 - Sep 2023
    Venice, California, Us
    Responsible for driving development of Elodie's flagship first title. We are creating an amazing cross play (Mobile, PC, Console) game experience for our players and building a talent dense team of developers with a culture of work where they can excel.
  • Blizzard Entertainment
    Production Director
    Blizzard Entertainment Feb 2021 - Apr 2022
    Irvine, Ca, Us
    Co-Lead the development team for Overwatch and Overwatch 2. Responsible for the day to day operation of a development team of 225+ internal developers and numerous external partner studios and developers. Directly managed the project directors, and was responsible for product roadmaps, achieving KPIs, hiring, development budget.Oversaw production discipline for a team of 24+ producers and project managers. Responsible for guiding production processes, and developing production talent within the Overwatch team. Participated as a member of studio level Production Council, tasked with aligning production and project management best practices across all of Blizzard game products.
  • Blizzard Entertainment
    Principal / Lead Producer
    Blizzard Entertainment Mar 2017 - Feb 2021
    Irvine, Ca, Us
    Lead Producer on Overwatch and Overwatch 2, responsible for overseeing all content development for the franchise. Directly manages a production team of 9 who facilitate development across all disciplines of a 200+ person development team. Works closely with project Directors and Executive Producer to plan product roadmaps, staffing, and develop best practices for development pipelines. Facilitates collaboration between development team and external partner teams at Blizzard including; Blizzard Animation, Global Publishing, Marketing, and Consumer Products.
  • Blizzard Entertainment
    Senior Producer Ii
    Blizzard Entertainment Jun 2013 - Feb 2017
    Irvine, Ca, Us
    Sr Producer for Overwatch responsible for the Hero development pipeline from initial game development through release. Managed a large multi-discipline team of designers, engineers, artists, and audio developers through inception to completion, including ongoing live updates. Additional development responsibilities include the following. High level project road-map and patch planning. Development side ownership of Marketing & Community activation on new content releases. Facilitate the creative relationship between game team and Blizzard animation on multiple cinematic, comic, and assorted media projects. Franchise owner for partnership with AB consumer products. Worked closely with the team to bring the Overwatch franchise to retail partners worldwide, including product road-maps, partner selection, and creative direction / approvals.,
  • Trion Worlds, Inc.
    Lead Producer
    Trion Worlds, Inc. Mar 2011 - Jun 2013
    Lead producer responsible for development of new IP and product ideation within the Redwood Shores studio. Coordinated and supporting RIFT product expansion into Asian markets. Owned game content producer for RIFT & RIFT: Storm Legion.
  • Trion Worlds, Inc.
    Senior Producer
    Trion Worlds, Inc. Jan 2010 - Jun 2011
    Game systems / Live Ops producer for RIFT. Oversaw the development of key game systems including Characters, PvP, instanced content, and social features. Responsible for running the live service testing programs including Alpha & Beta
  • Electronic Arts
    Producer / Design Director
    Electronic Arts 2009 - Jan 2010
    Redwood City, Ca, Us
    Design director for Warhammer Online franchise of products. Oversaw and coordinated design efforts over multiple teams and projects within the studio.
  • Electronic Arts
    Producer
    Electronic Arts 2008 - 2009
    Redwood City, Ca, Us
    Live product producer responsible for game systems & features. Led a team of developers focused on resolving design issues and developing new features to support and maintain a 250k+ player base.
  • Electronic Arts
    Associate Art Director
    Electronic Arts 2006 - 2008
    Redwood City, Ca, Us
    Oversaw the day to day operation of a large multidiscipline development team focused on the design and execution of character development and core game systems for Warhammer Online : Age of Reckoning.
  • Mythic Entertainment
    Lead Character Artist
    Mythic Entertainment 2005 - 2006
    Lead Character Artist for initial development of Warhammer Online : Age of Reckoning product. Responsible for the art direction, scheduling and management of a team of 13+ artists.
  • Mythic Entertainment
    Character Artist
    Mythic Entertainment 2003 - 2005
    Character Artist on Dark Age of Camelot, specialized in technical pipeline and art system design
  • Turbine Entertainment
    Artist
    Turbine Entertainment 2003 - 2003
    Production artist on Lord of the Rings Online project. Responsible for the creation of both environment and character based art assets.
  • Freelance Artist
    Artist
    Freelance Artist 2000 - 2003
    Worked with small studios and art outsourcing companies to produce high quality art assets for a variety of products within video games, animation, and advertising.

Adam Gershowitz Skills

Game Development Video Games Mmo Game Design Animation Computer Games Characters Gameplay Team Leadership Character Animation Team Management Level Design Mmorpg Console Xbox 360 Multiplayer Casual Games Project Coordination Agile Project Management Project Planning Project Management Creative Direction Rigging Modeling Public Speaking Microsoft Office Online Gaming Social Games Unreal Engine 3 Art Direction Environment Art Cross Functional Team Leadership

Adam Gershowitz Education Details

  • The Art Institutes
    The Art Institutes
    Animation
  • Georgia Institute Of Technology
    Georgia Institute Of Technology
    Graphics Programming / Ai

Frequently Asked Questions about Adam Gershowitz

What company does Adam Gershowitz work for?

Adam Gershowitz works for Netflix

What is Adam Gershowitz's role at the current company?

Adam Gershowitz's current role is Studio Head, ISX @ Netflix.

What is Adam Gershowitz's email address?

Adam Gershowitz's email address is ag****@****ard.com

What is Adam Gershowitz's direct phone number?

Adam Gershowitz's direct phone number is (949) 955*****

What schools did Adam Gershowitz attend?

Adam Gershowitz attended The Art Institutes, Georgia Institute Of Technology.

What skills is Adam Gershowitz known for?

Adam Gershowitz has skills like Game Development, Video Games, Mmo, Game Design, Animation, Computer Games, Characters, Gameplay, Team Leadership, Character Animation, Team Management, Level Design.

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