3D Artist with 3 years of professional experience in the 3D industry, specializing in hard surfaces and props. I Possess strong technical knowledge and expertise, having engaged with the responsibilities of environment artists, and gaining the needed skills to foster collaboration. I'm seizing every opportunity to acquire new expertise.Driven by curiosity, I constantly explore the technical side of computer graphics, always probing into the how, why, and when. My passion for learning extends beyond my craft, as I actively research various roles within the game industry to better understand the broader context in which my work exists.Although I'm a versatile artist, my current portfolio leans heavily towards weapons. I have worked on different assets for clients, but in the coming period, I plan to diversify my portfolio with a wider range of assets and styles.