Ailurus Chadwell

Ailurus Chadwell Email and Phone Number

Game Designer @ Star Grease Studio
Atlanta, GA, US
Ailurus Chadwell's Location
Atlanta, Georgia, United States, United States
About Ailurus Chadwell

Game Designer/Artist/Programmer on LightBreak!Pursuing B.A. in Game Design + minor in Computer Science at Georgia State University. While taking full advantage of my education, I am learning programs and skills relevant to game design/development on my own time and participating in the PantherDev club. I am doing my best to learn from and inspire other students looking to go into the field. I want the next generation of game developers to change this industry for the better--to push towards increased autonomy, creativity, accessibility, and democracy. NOT interested in AI!

Ailurus Chadwell's Current Company Details
Star Grease Studio

Star Grease Studio

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Game Designer
Atlanta, GA, US
Ailurus Chadwell Work Experience Details
  • Star Grease Studio
    Game Designer
    Star Grease Studio
    Atlanta, Ga, Us
  • Deev Interactive
    Game Developer
    Deev Interactive Aug 2023 - Present
    Atlanta, Georgia, United States
    LightBreak is a musical puzzle game in which you uncover the story of Ava by tuning notes in a specific, satisfying order, communicated her thoughts through music!This is my first time working on a commercial product. I started working mid-August 2023 for this small indie team of former and current university students called Deev Interactive. LightBreak originated in the Global Game Jam at GSU and won best game.I have been working within multiple disciplines for this game:-Systems programming-UI programming-Technical Art & Visual Enhancements-3D modeling & Design-AnimationSteam: https://www.kickstarter.com/projects/deev-interactive/lightbreakgame Kickstarter: https://www.kickstarter.com/projects/deev-interactive/lightbreakgame
  • Pantherdev
    Vice President
    Pantherdev Aug 2023 - Present
    Atlanta, Georgia, United States
    I was voted in as Vice President of PantherDev in the Spring of this year. My primary platform was improving upon an already professional club and opening up students to more people, networking, and knowledge.So far I've heavily updated the team lead constitution as well as designed a new club logo that I feel better reflects the professional values of our group. We've accepted three team leads this semester with one team reaching up to 40 members.During our critical pitching process we emphasized more than ever the importance of the team lead as a producer-esque role in the club--meaning all aspects of game development from programming to art design to narrative should be considered for every project. This attitude has resulted in an increase in position types in these teams and we hope these projects better fit the production model in the industry. Ultimately these games will make for great portfolio pieces.
  • Id Tech Camps
    Game Design Instructor
    Id Tech Camps Jun 2023 - Jul 2023
    Atlanta, Georgia, United States
    As an instructor, my job was to take the curriculum provided to me for each course and teach the material in whatever way I saw fit. Depending on the personalities and interests of the students coming into the course, I could adapt and expand upon the base rubric. I often taught student things not listed on the course such as game design/narrative principles as well as programs like Blender.-Teach week long courses in Unreal Engine, Blender, Unity, and VR for 10-17 year old students in groups of 4-9.-Customize and expand upon original rubric as well as supply advanced students with more concepts/programs.-Provide students game design principles that will help create cohesive game experiences and visuals.
  • Pantherdev
    Level Designer - White Hands Painted Red
    Pantherdev Jan 2023 - Apr 2023
    Atlanta, Georgia, United States
    Itch Page: https://marsjarsy.itch.io/whprFor the spring semester of 2023, I decided to join a team at the PantherDev development club and lead level design on another Unity project. White hands Painted Red is a First Person Shooter, inspired by Ultrakill by Arsi Patala, where excessive blood covers the environment throughout fast paced gameplay.Experience:-Planning and construction of a layout that reflects the gameplay and visuals of the GDD and team lead's goals.-Modeling and texturing of static environmental assets in Blender to enclose and decorate the level.-Assembly of level assets into final level layout.-2D art for enemy TV screen heads.
  • Pantherdev
    Lead Game Designer - Titania
    Pantherdev Sep 2022 - Dec 2022
    Atlanta, Georgia, United States
    Itch Page: https://bludpanda.itch.io/titaniaI pitched an original game concept to PantherDev and assembled a team to produce a prototype demo that would illustrate the concept's many mechanics. Although I was a team lead/manager of this project, I was also in a generalist role--I contributed heavily to 3D modeling, level design, animation, and graphic design.My goal for this project was to create an impressive 3D game in a club that predominantly developed 2D games, as well as lead all aspects of development into a narratively and mechanically cohesive experience.
  • Pantherdev
    Lead Game Developer - Titania
    Pantherdev Sep 2022 - Dec 2022
    Atlanta, Georgia, United States
    As previously mentioned, my generalist role leaned into the technical aspects of the development too--I did a majority of the programming for this game in C# and implemented UI features and SFX.

Ailurus Chadwell Education Details

Frequently Asked Questions about Ailurus Chadwell

What company does Ailurus Chadwell work for?

Ailurus Chadwell works for Star Grease Studio

What is Ailurus Chadwell's role at the current company?

Ailurus Chadwell's current role is Game Designer.

What schools did Ailurus Chadwell attend?

Ailurus Chadwell attended Georgia State University.

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