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Aaron Murray Email & Phone Number

Co-Founder at First Moon Games
Location: Pipe Creek, Texas, United States 16 work roles 2 schools
4 phones found area 512 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Direct phone (512) ***-****
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Current company
Role
Co-Founder
Location
Pipe Creek, Texas, United States
Company size

Who is Aaron Murray? Overview

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Quick answer

Aaron Murray is listed as Co-Founder at First Moon Games, a with 3 employees, based in Pipe Creek, Texas, United States. AeroLeads shows phone signal with area code 512 and a matched LinkedIn profile for Aaron Murray.

Aaron Murray previously worked as Chief Technology Officer at Double A Labs and VP of Engineering at Double A Labs. Aaron Murray holds Bachelor Of Science, Computer Science from California State University, Chico.

Company email context

Email format at First Moon Games

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First Moon Games

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Profile bio

About Aaron Murray

Avid leader, hands-on developer, and lover of business.Specialties: Combining technology + business strategy.Building, motivating, and empowering teams to succeed.Software architecture and mobile+web tech (full stack).Servers, databases, storage, and scaling. Destroyer of needless I/O.Real-time Multiplayer. Custom and Unreal Engine 4.E-Commerce, Tech, and Games Industry.Great companies grow revenue, generate profit, and invest for the future.

Listed skills include E Commerce, Databases, Software Development, C#, and 40 others.

Current workplace

Aaron Murray's current company

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First Moon Games
First Moon Games
Co-Founder
Pipe Creek, TX, US
Employees
3
AeroLeads page
16 roles · 26 years

Aaron Murray work experience

A career timeline built from the work history available for this profile.

Chief Technology Officer

Austin, Tx, Us

Jan 2022 - Jul 2024

Vp Of Engineering

Austin, Tx, Us

Jun 2021 - Dec 2021

Sr Director Or Engineering

Vancouver, British Columbia, Ca

Co-started the Austin development studio and R&D group.Architecting next-gen game servers, data servers, and network infrastructure for real-time multiplayer games.

Mar 2018 - May 2021

Cio

Pflugerville, Tx, Us

Helped a friend w/his very successful newspaper company (the only successful newspaper these days?). Advised on company growth strategy and tech roadmap options.Introduced Agile/Scrum processes and personally trained the engineers as it was a somewhat inexperienced group at the time.

Jun 2017 - Mar 2018

Ceo/Cto, Co-Founder

Tandem Games

Side project company I started in 2007.I released 5 games under the Tandem Games umbrella.Pioneered in 2008 what we now know as "free to play" games.Worked with Paypal and deployed the very first "microtransaction" account (5 cents + 5% per trans).Financially successful.

Aug 2007 - Dec 2017

Cto

Austin, Texas, Us

After being connected by one of the Buildasign.com founders, I helped this small company grow by improving the e-commerce website with features that increased AOV and conversion. Also developed a barcode scanner system to get rid of the paper manifest that had to travel with the orders through the mfg facility. Implemented realtime KPI boards in the offices and warehouse.

Aug 2016 - Jun 2017

Cto, Co-Founder

Austin, Tx, Us

Startup for location-based apps and services. Initial product was a realtime multi-user map. Tech worked great but the timing was poor as during this time there was a lot of concern about phones "tracking you" and the privacy issues that many large websites faced led to a lot of investor uncertainty.

Jun 2015 - Apr 2016

Sr Software Engineering Manager

Sunnyvale, Ca, Us

Computer Vision Research Group Leader in Emerging TechnologiesI was responsible for 4 teams, with 19 direct reports including L7 Principles and L7 SWE Managers.Worked on secret R&D/moon-shot projects involving: Computer VisionMachine LearningDevice-to-cloud integrationLarge scale data collection + taggingGlobal groups (multiple US, India, UK)Awesome projects, but sadly I didn't enjoy the culture. At the time it was very caustic and back-stabbing was "just a part of the deal". And having to stack-rank and summarily fire 10% of staff annually made no sense to me...especially given how grueling the tech interviews were...it wasn't like we had a bunch of low performers. This led to "trading heads" between teams where folks would lobby to have another group fire an extra person so they could fire one less...not for me. I really care about helping each person on the team grow.

May 2014 - May 2015

Director Of Technology And Web Strategy

Austin, Tx, Us

Pre-Vistaprint acquisition; Led the engineering teams and IT as the company grew from $7M/year to $100M/year in revenue.Quite a fun time of relentless growth and tech scaling. From a single webserver in Rackspace to cloud-based+scalable systems. Learned a ton due to steady growth and 10x Cyber Monday traffic spikes. I was able to architect quite a few novel systems at the time and really enjoyed the teams we built.

Apr 2010 - May 2014

Senior Software Engineer

Portland, Oregon, Us

Medical staffing software...we processed over $100M/year in gig economy for nurses (before we had the term gig-economy). Wasn't quite that simple as you might imagine with certifications, HIPPA, and myriad laws, but you get the idea.

Jun 2008 - Feb 2010

Senior Software Developer

Bedandbreakfast.Com

Pre-HomeAway acquisitionBedandBreakfast.com / ELG Hospitality / Rezovation ... all the same group - just 3 different holding entities before the HomeAway acquisition.Worked on BedAndBreakfast.com, Inns.com, Rezovation property management software, online reservations and back-end Booking System.

2007 - 2008 ~1 yr

Founder

Netcast7

Netcast7 was a 'build-your-own-website' (via the website) that existed before easy to use blogs or Google pages. Interesting anecdote: In 2006 Google reached out and flew me to HQ in order to visit and share tech stories with (what would eventually become) their Docs team. They would go on to release Google Sites in 2008.

2004 - 2008 ~4 yrs

Founder

Magnamity, Inc.

Magnamity, Inc. was a California corporation, primarily involved in securing and completing software development contracts.

2003 - 2008 ~5 yrs

Senior Software Developer

New York, Ny, Us

Comprehensive software products for the largest hospitals and insurance companies in the US.

Mar 2003 - Mar 2007

Software Programmer

Toyota (Nummi)

Worked on software for the assembly plant in Fremont, CA. Internal tools, barcode scanners for injection molding facility, tons of metrics gathering, reporting, and charting. DBA work.

2001 - Mar 2003
2 education records

Aaron Murray education

Bachelor Of Science, Computer Science

California State University, Chico

Hs Diploma

Chester Jr/Sr High School
FAQ

Frequently asked questions about Aaron Murray

Quick answers generated from the profile data available on this page.

What company does Aaron Murray work for?

Aaron Murray works for First Moon Games.

What is Aaron Murray's role at First Moon Games?

Aaron Murray is listed as Co-Founder at First Moon Games.

What is Aaron Murray's phone number?

AeroLeads has found 4 phone signal(s) with area code 512 for Aaron Murray at First Moon Games.

Where is Aaron Murray based?

Aaron Murray is based in Pipe Creek, Texas, United States while working with First Moon Games.

What companies has Aaron Murray worked for?

Aaron Murray has worked for First Moon Games, Double A Labs, Kabam, Community Impact Newspaper, and Tandem Games.

Who are Aaron Murray's colleagues at First Moon Games?

Aaron Murray's colleagues at First Moon Games include Zsolt V..

How can I contact Aaron Murray?

You can use AeroLeads to view verified contact signals for Aaron Murray at First Moon Games, including work email, phone, and LinkedIn data when available.

What schools did Aaron Murray attend?

Aaron Murray holds Bachelor Of Science, Computer Science from California State University, Chico.

What skills is Aaron Murray known for?

Aaron Murray is listed with skills including E Commerce, Databases, Software Development, C#, Asp.Net, Agile Methodologies, Javascript, and Sql.

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