Alexander Stanin
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Alexander Stanin Email & Phone Number

Senior Level Designer (SP) at Nekki
Location: Russia, Russian Federation, Russian Federation 7 work roles 3 schools
1 work email found @nekki.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

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Current company
Role
Senior Level Designer (SP)
Location
Russia, Russian Federation, Russian Federation
Company size

Who is Alexander Stanin? Overview

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Quick answer

Alexander Stanin is listed as Senior Level Designer (SP) at Nekki, a company with 199 employees, based in Russia, Russian Federation, Russian Federation. AeroLeads shows a work email signal at nekki.com and a matched LinkedIn profile for Alexander Stanin.

Alexander Stanin previously worked as Lead Level Designer (SP) at Nekki and Level Designer (SP) at Game Gods. Alexander Stanin holds Master'S Degree / Магистр, Economics / Экономика from Peter The Great St.Petersburg Polytechnic University.

Company email context

Email format at Nekki

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{first_initial}{last}@nekki.com
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AeroLeads found 1 current-domain work email signal for Alexander Stanin. Compare company email patterns before reaching out.

Profile bio

About Alexander Stanin

Experienced Level Designer specializing in environmental and level design with a deep understanding of aesthetics, function vs. form relationships, and narrative pacing. Skilled in UE4/5 and Unity, I thrive at crafting immersive gameplay experiences through visual scripting, prototyping, and transforming concepts into captivating environments. Passionate about pushing boundaries in game design and contributing to innovative projects that seamlessly blend aesthetics, functionality, and storytelling.Currently in Saint-Petersburg, Russia.

Current workplace

Alexander Stanin's current company

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Nekki
Nekki
Senior Level Designer (SP)
Russia
Website
Employees
199
AeroLeads page
7 roles

Alexander Stanin work experience

A career timeline built from the work history available for this profile.

Senior Level Designer (Sp)

Russia

Lead Level Designer (Sp)

Current
  • Documentation and Pipeline Enhancement: Refined the game’s level design processes, enabling simultaneous multi-location development and boosting team efficiency.
  • Leadership in Design: Directed the entire design cycle from prototyping to finalization, aligning closely with game design standards and enhancing inter-departmental coordination.
  • Innovation and Feature Development: Initiated and managed new features, influenced creative solutions for game design improvements, and supported cross-functional teams in mission creation.
  • Quality Assurance: Conducted targeted playtests and analyzed performance data to optimize levels, contributing to the project’s high standards and consistent stakeholder approval during presentations.
Dec 2022 - Present

Level Designer (Sp)

Current
Game Gods

Remote

  • Exhibition Levels: Designed exhibition levels, including tutorials, focusing on metrics, visual language, AI, bosses, and mechanics.
  • Integrated Documentation: Created in-engine documentation with test cases, custom meshes, and comments, adopted team-wide.
  • Visual Language and Playtesting: Led the development of the game's visual language and established a robust playtesting culture.
  • Systematic Approach: Systematized the level design process, improving development efficiency.
May 2020 - Present

Level Designer / Level Artist (Sp)

Game Gods

Remote

  • Full Development Cycle: Participated in the complete development cycle from early pre-production to art polishing, including shader development and texture work.
  • Semi-Open World Development: Contributed to the design of a semi-open world map, focusing on gameplay logic and developing several settlements and points of interest.
  • Promotional Material: Created compelling promotional materials, including an article about the development of Rivermore Village, that helped the team secure multiple exhibition spots and grants.
Nov 2019 - May 2020

Level Designer (Mp)

  • Research and Development: Actively participated in the R&D phase, shaping the foundation of core game modes and character dynamics to highlight unique features and address balance issues.
  • Competitive Analysis: Conducted comprehensive competitive analysis of rival games, implementing and testing various design solutions to validate gameplay concepts and enhance the game's competitive edge.
  • Collaborative Design: Worked closely with game artists and developers using Unreal Engine 5 to craft preliminary level designs that supported gameplay testing and feature validation.
  • Playtesting and Quality Assurance: Led playtesting sessions, utilizing feedback to enhance overall gameplay quality, ensuring that each level met both technical standards and gameplay objectives.
Jan 2023 - Jun 2023

Senior Level Designer (Sp)

Remote

  • R&D and Gameplay Enhancement: Participated in the R&D phase, collaborating with the Game Design team on developing and testing gameplay theories, and refining core gameplay elements.
  • Playtesting and Analysis: Led a range of testing activities, from functional and combinatorial tests for AI and encounters to exploratory tests to gauge overall gameplay experience and user interaction.
May 2022 - Dec 2022

Senior Level Designer (Mp)

Remote

  • End-to-End Level Design: Worked on all multiplayer maps from R&D to early production, ensuring alignment with game design requirements and player experience goals.
  • Playtesting and Innovation: Led extensive playtests and experiments, including developing an automated in-engine data collection and visualization system.
  • Documentation and Feature Development: Developed and documented key gameplay elements and thematic maps based on mechanics, significantly impacting interactions with core systems.
May 2020 - May 2022
Team & coworkers

Colleagues at Nekki

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3 education records

Alexander Stanin education

Bachelor / Бакалавр, Environment Design / Дизайн Среды

Санкт-Петербургская Государственная Лесотехническая Академия / St. Petersburg State Forest Technical University

A-grade protection WRC on the topic: "The complex of the Czech embassy in Addis Ababa: the main building of the embassy". На "отлично".

FAQ

Frequently asked questions about Alexander Stanin

Quick answers generated from the profile data available on this page.

What company does Alexander Stanin work for?

Alexander Stanin works for Nekki.

What is Alexander Stanin's role at Nekki?

Alexander Stanin is listed as Senior Level Designer (SP) at Nekki.

What is Alexander Stanin's email address?

AeroLeads has found 1 work email signal at @nekki.com for Alexander Stanin at Nekki.

Where is Alexander Stanin based?

Alexander Stanin is based in Russia, Russian Federation, Russian Federation while working with Nekki.

What companies has Alexander Stanin worked for?

Alexander Stanin has worked for Nekki, Game Gods, Farcana, and Banzai.Games.

Who are Alexander Stanin's colleagues at Nekki?

Alexander Stanin's colleagues at Nekki include Alexandr Melnichuk, Nikita Potapov, Vlad Skrebets, Aliia Irzhanova, and Marina Plekhanova.

How can I contact Alexander Stanin?

You can use AeroLeads to view verified contact signals for Alexander Stanin at Nekki, including work email, phone, and LinkedIn data when available.

What schools did Alexander Stanin attend?

Alexander Stanin holds Master'S Degree / Магистр, Economics / Экономика from Peter The Great St.Petersburg Polytechnic University.

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