Juan Antonio (Tony) Alamo
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Juan Antonio (Tony) Alamo Email & Phone Number

VFX Supervisor / Partner at Stardust Effects
Location: Greece, Greece, Greece 14 work roles 2 schools
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Current company
Role
VFX Supervisor / Partner
Location
Greece, Greece, Greece
Company size

Who is Juan Antonio (Tony) Alamo? Overview

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Quick answer

Juan Antonio (Tony) Alamo is listed as VFX Supervisor / Partner at Stardust Effects, a company with 6 employees, based in Greece, Greece, Greece. AeroLeads shows a matched LinkedIn profile for Juan Antonio (Tony) Alamo.

Juan Antonio (Tony) Alamo previously worked as Visual Effects Supervisor at Stardust Effects and CG supervisor / Partner at Stardust Effects. Juan Antonio (Tony) Alamo holds Animation from Idefagskolen.

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Email format at Stardust Effects

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Stardust Effects

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Profile bio

About Juan Antonio (Tony) Alamo

Experienced Environment Artist with excellent understanding of the entire pipeline from early block-in to delivery to comp/DMP. Good understanding of VEX, Python and PDG and can develop simple and mid level tools for artist that helps them increase output. Can also help guide pipeline to develop advanced tools that benefit the entire pipeline. Experienced setting up new workflows and educating artists. Excellent communication skills and very comfortable leading a team of 3-8 artists, but have experience supervising teams of 25+Collaborating very well with other involving departments such as comp, animation, layout and animation. Great understanding of timeframe and what can be achieved in the time given. Work well under pressure.

Listed skills include Maya, Texturing, Visual Effects, Rigging, and 27 others.

Current workplace

Juan Antonio (Tony) Alamo's current company

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Stardust Effects
Stardust Effects
VFX Supervisor / Partner
oslo, oslo, norway
Employees
6
AeroLeads page
14 roles

Juan Antonio (Tony) Alamo work experience

A career timeline built from the work history available for this profile.

Visual Effects Supervisor

Current

Athens, Attiki, Greece

Mar 2024 - Present

Cg Supervisor / Partner

Athens, Attiki, Greece

Jun 2023 - Mar 2024

3D Generalist

Alamo Studios

Goodbye Kansas - Lead Environment Artist (present)Stardust Effects - Houdini ArtistTBA - Houdini ArtistOpsis Design - Architectural VisualisationMashu - Product Visualisation Untold Studios - Houdini Artist

Mar 2020 - Sep 2022

Environment Supervisor

London, United Kingdom

Environment Supervisor:Fast and furious(2020)Lead Environment Generalist:Wonder Woman(2021)Bohemian Rhapsody (2018)Lead lighting TD: Justice League (2017)Sequence Lead:Fantastic Beasts and Where to Find Them (2016)Antman (2015)Look development/Lighting TD:Inferno (2016)Geostorm (2016)Exodus (2015)Max (2015)Gunman (2015)Hercules (2014)Exodus.

Jun 2013 - Mar 2020

Lead Lighting Td

Melbourne Area, Australia

Lead Lighting TD: The Great Gatsby (2013)Lighting TD: I Frankenstein (2013)Modeler: Deepsea Challenge (2013)

Sep 2012 - May 2013

Lead 3D Artist

Baseblack

London, United Kingdom

Lead 3D artist: Snow White and the Huntsman (2012)3D Artist:Total Recall (2012)Dredd (2012)Harry Potter and the deathly hallows - Part 2 (2011)

Jan 2011 - Sep 2012

Technical Artist

Technical Artist in the R&D and tools group at EA Mocap. The largest mocap studio in the world.Some of my tasks are:- Responsible for all facial rigging done at EA Mocap- Leading development on a multi platform facial control system for use in game.- Development of a facial scanning system.- QA all heads scanned, resurfaced and textured by EA Mocap..

Jan 2009 - Aug 2010

Character Rigger

Rigging for FIFA 2010 and Fight Night Round 4

Oct 2008 - Dec 2008

Vfx Artist

Filmkameratene As

Worked as *VFX Artist for feature film "Max Manus" *Character Designer/Modeler/Rigger/Animator for the "Trollhunter" pitch

May 2008 - Aug 2008

Animator

Qvisten Animation

Animator on the feature film "Kurt blir grusom".

Mar 2008 - Apr 2008

Technical Supervisor

Filmkameratene As

Technical Supervisor on "Elias season two".

Jun 2007 - Mar 2008

3D Teacher

Idefagskolen

Teaching second year students

May 2006 - Jul 2007

Modeler

Gimpville

Task:Low poly character and environment modeling

May 2005 - Aug 2005
Team & coworkers

Colleagues at Stardust Effects

Other employees you can reach at stardusteffects.no. View company contacts for 6 employees →

2 education records

Juan Antonio (Tony) Alamo education

Animation

Idefagskolen

3D

Truemax
FAQ

Frequently asked questions about Juan Antonio (Tony) Alamo

Quick answers generated from the profile data available on this page.

What company does Juan Antonio (Tony) Alamo work for?

Juan Antonio (Tony) Alamo works for Stardust Effects.

What is Juan Antonio (Tony) Alamo's role at Stardust Effects?

Juan Antonio (Tony) Alamo is listed as VFX Supervisor / Partner at Stardust Effects.

Where is Juan Antonio (Tony) Alamo based?

Juan Antonio (Tony) Alamo is based in Greece, Greece, Greece while working with Stardust Effects.

What companies has Juan Antonio (Tony) Alamo worked for?

Juan Antonio (Tony) Alamo has worked for Stardust Effects, Goodbye Kansas Studios, Alamo Studios, Dneg, and Iloura.

Who are Juan Antonio (Tony) Alamo's colleagues at Stardust Effects?

Juan Antonio (Tony) Alamo's colleagues at Stardust Effects include Arina Seljeseth, Per Kristiansen, Mikkel Elias Melby, Anette Gjertsen, and Simen Tystad Tunold.

How can I contact Juan Antonio (Tony) Alamo?

You can use AeroLeads to view verified contact signals for Juan Antonio (Tony) Alamo at Stardust Effects, including work email, phone, and LinkedIn data when available.

What schools did Juan Antonio (Tony) Alamo attend?

Juan Antonio (Tony) Alamo holds Animation from Idefagskolen.

What skills is Juan Antonio (Tony) Alamo known for?

Juan Antonio (Tony) Alamo is listed with skills including Maya, Texturing, Visual Effects, Rigging, 3D Modeling, Photoshop, Zbrush, and Modeling.

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