Alan Curtis

Alan Curtis Email and Phone Number

Software Engineer at Adobe @ Adobe
345 Park Avenue
Alan Curtis's Location
Midvale, Utah, United States, United States
Alan Curtis's Contact Details

Alan Curtis personal email

About Alan Curtis

I am an upbeat optimist that has over 10 years of development experience. Having worked for juggernauts like Electronic Arts to little startups, I have a plethora of experience. My latest venture has been working in Javascript, Nodejs, React and Redux to develop top of the line web applications and software.Github: https://github.com/TalanCurtis Portfolio: http://alancurtisdev.comSoftware Engineer - Web Developer - Technical Artist - Illustrator - Animator

Alan Curtis's Current Company Details
Adobe

Adobe

View
Software Engineer at Adobe
345 Park Avenue
Website:
adobe.com
Employees:
51
Alan Curtis Work Experience Details
  • Adobe
    Software Engineer
    Adobe Jun 2021 - Present
    San Jose, Ca, Us
    Starting an exciting new role at Adobe.
  • Basecamp Franchising
    Software Engineer
    Basecamp Franchising Jul 2020 - Jun 2021
    North Salt Lake, Utah, Us
    Developed internal software for retail stores that handle inventory, invoices and manage staff.Tech: Javascript, React, Redux, Nodejs, Graphql, PostgreSQL, Java, Springboot, Microservices, Docker- Leveraged Reacts component based architecture to make reusable wizard.- Utilized Redux to manage the global state for creating invoices, returns and coupons.- Used Java and graphql on the backend to query and mutate data in PostgreSQL database.- Created onboarding documentation for setting up our development environment.
  • Badger Sport
    Software Engineer
    Badger Sport Jun 2018 - Jul 2020
    Nc, Statesville, Us
    Created web applications to view, customize and purchase athletic apparel.Tech: Javascript, React, Redux, Nodejs, PostgreSQL, Html5 , Css3- Made a hierarchy react filter component to hit api, filter and sort over 2000 products.- Implemented an interactive image for displaying jersey, moving, rotation and scaling customized text and image elements.- Used Redux to synchronize data between sidebar controls and clickable interface.- Created a react component for loading all images dynamically with custom colors.
  • Devmountain Student Developers
    Challenge Accepted - Group Project
    Devmountain Student Developers Jan 2018 - Apr 2018
    Provo, Utah, Us
    Users accept challenges to push themselves outside of their box to achieve goals.Tech: Nodejs | React | PostgreSQL | Material-Ui | Express | Moment-js | Stripe- Created a time window using moment-js for completing, validating, and closing challenges.- Made reusable components in React displaying user and friend details.- Drew out a detailed wireframe to keep the group all on the same page with the product.- Contributed to team discussions and help foresee any issues and resolving solutions.- https://akrasia.solutions/#/
  • Devmountain Student Developers
    O Captain - React | Node.Js
    Devmountain Student Developers Jan 2018 - Feb 2018
    Provo, Utah, Us
    An organizational site for teachers allowing them to track student assignments and grades- Personal project - PostgreSQL: one to many and many to many relationships with joins to pull data.- React: Made live feedback for averages after entering in new scores for assignments.- Chart js : made large amounts of information more aesthetically pleasing. - Created a reusable component to sort info alphabetically or numerically.- Github Repo: https://github.com/TalanCurtis/o-captain- Live Site: http://ocaptain.alancurtisdev.com
  • The Void
    Technical Artist
    The Void Feb 2016 - Oct 2017
    Lindon , Ut, Us
    Created python tools, video game utilities and 3d art for virtual reality development.Tech: Python, C# , Unreal 4, Unity 3d, Maya, ZBrush, Adobe CS, Substance- Made a custom Maya tool window in Python to aid artists with quick access to frequently used actions.- Created Python tools for exporting, importing and making textures.- Programmed C# event trigger sequences. Do X, Y then Z, now you can proceed.- 3d Modeling: Used ZBrush, Maya, and Substance workflow for characters, environments and props.
  • Electronic Arts Salt Lake
    3D Artist / Tech Artist
    Electronic Arts Salt Lake Mar 2011 - Feb 2016
    Redwood City, Ca, Us
    Made python tools, game features and 3d art for video games.Tech: Python, C# , Unity 3d, Maya, ZBrush, Adobe CS- Invented Python tool saving company over $150,000 by reducing time to import assets into the game.- Shipped over 8 titles. One being Sims 3 with over 10 million copies sold.- Designed project structure and modeling workflow for artist pipeline.- Presented to over 100 coworkers monthly, updating the company on progress.
  • Riser Media
    Illustrator / Animator
    Riser Media Dec 2010 - Jan 2011
    Make concept sketches and convert them to high quality illustrations. Provide frame by frame vector animations in Flash.
  • Electronic Arts Salt Lake
    Quality Assurence
    Electronic Arts Salt Lake Feb 2010 - Nov 2010
    Creating and running test cases, performing regression testing, verifying bug fixes and entering data into Dev Track. I did some Character concept sketchs for new game sku.
  • Indelible Sandblasting
    Freelance Graphic Designer
    Indelible Sandblasting Oct 2009 - Dec 2009
    Created Vector Art designs to be sandblasted into headstones.
  • Electronic Arts Salt Lake
    Quality Assurance
    Electronic Arts Salt Lake Apr 2009 - Sep 2009
    Creating and running test cases, performing regression testing, verifying bug fixes and entering data into Dev Track.I also was able to work with Lead Art Director and assist with Enemy, Environment, Vehicle, and weapon, concepts for upcoming game.
  • Electronic Arts Salt Lake
    Quality Assurance
    Electronic Arts Salt Lake Jul 2008 - Nov 2008
    Creating and running test cases, performing regression testing, verifying bug fixes and entering data into Dev Track. I also assisted with a Sizzle video and some conceptual design.

Alan Curtis Skills

Maya Photoshop Traditional Animation Nuke Xbox 360 Flash Game Development Wii Video Games Gameplay Drawing Painting Ps3 3d Modeling Animation Concept Design Illustration Illustrator Quality Assurance Social Games Texture Painting Texturing Adobe Photoshop Concept Art React Node.js Github Git Web Development Postgresql

Alan Curtis Education Details

  • Devmountain
    Devmountain
    Web Development
  • Art Institute Of California-San Diego
    Art Institute Of California-San Diego
    Media Arts& Animation

Frequently Asked Questions about Alan Curtis

What company does Alan Curtis work for?

Alan Curtis works for Adobe

What is Alan Curtis's role at the current company?

Alan Curtis's current role is Software Engineer at Adobe.

What is Alan Curtis's email address?

Alan Curtis's email address is al****@****ail.com

What schools did Alan Curtis attend?

Alan Curtis attended Devmountain, Art Institute Of California-San Diego.

What are some of Alan Curtis's interests?

Alan Curtis has interest in Guitar, Animation, Eating, Skiing, Frisbee, 3d Modeling, Hiking, Painting, Piano, Drawing.

What skills is Alan Curtis known for?

Alan Curtis has skills like Maya, Photoshop, Traditional Animation, Nuke, Xbox 360, Flash, Game Development, Wii, Video Games, Gameplay, Drawing, Painting.

Who are Alan Curtis's colleagues?

Alan Curtis's colleagues are Stanley Sesugh, Mirza Huda Khan (Shahbaz Graphics), Om Kshatriya, Nigonda Patil, Amar Singh Pal, Nana Mirdad, Kai Patrick Kielburger.

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