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Alan Gray Email & Phone Number

Independent iOS Developer at Magic Leap
Location: Santa Cruz, California, United States 11 work roles 3 schools
1 work email found @magicleap.com 1 phone found area 142 LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email a****@magicleap.com
Direct phone (142) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Independent iOS Developer
Location
Santa Cruz, California, United States
Company size

Who is Alan Gray? Overview

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Quick answer

Alan Gray is listed as Independent iOS Developer at Magic Leap, a company with 1211 employees, based in Santa Cruz, California, United States. AeroLeads shows a work email signal at magicleap.com, phone signal with area code 142, and a matched LinkedIn profile for Alan Gray.

Alan Gray previously worked as Sr. Software Engineer at Magic Leap and Senior Software Engineer at Pix System. Alan Gray holds B.S. Computer Science from Oklahoma State University.

Company email context

Email format at Magic Leap

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{first_initial}{last}@magicleap.com
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AeroLeads found 1 current-domain work email signal for Alan Gray. Compare company email patterns before reaching out.

Profile bio

About Alan Gray

Alan Gray is a Independent iOS Developer at Magic Leap. He possess expertise in opengl, ios, osx.

Listed skills include Opengl, Ios, and Osx.

Current workplace

Alan Gray's current company

Company context helps verify the profile and gives searchers a useful next step.

Magic Leap
Magic Leap
Independent iOS Developer
plantation, florida, united states
Website
Employees
1211
AeroLeads page
11 roles

Alan Gray work experience

A career timeline built from the work history available for this profile.

Sr. Software Engineer

Current

Sunnyvale, CA

Feb 2018 - Present

Senior Software Engineer

San Francisco, CA

PIX - Suite of apps allowing secure collaboration and asset sharing. Primarily used by film industry.Research Project:◆ Architected system for real-time image processing of multiple video streams◆ Prototyped system on OS X and iOS using AVPlayer, OpenGL(ES), and GLSL◆ Created common video processing Framework (library) for OS X/iOSMember of the iOS team:◆.

Nov 2013 - May 2017

Independent Ios Developer

Alan Gray

Santa Cruz, CA

- Sexy Slider, iPhone, 2009- Face-Blender, iPad, Sept. 2013

Jun 2009 - Nov 2013

Senior Software Engineer

Grl Games

GRL Games

PARANORMAN: 2-BIT BUB for iPad, iPhone, iPad Touch. Unity3D, NGUI◆ Official mobile game for 2012 movie ParaNorman◆ Developed physics model for Bub's "ectoplasmically conjoined" body◆ Designed and implemented user interface◆ Created graphics management scheme to support wide range of resolutions in a single build

Mar 2012 - Feb 2013

Senior Software Engineer

Sunnyvale, CA

zSpace System - virtual holographic platform combining stereo display, head-tracking, and 3D input◆ R&D to bring early prototype zSpace system to production level◆ Created zSpace Engine - a full-featured graphics engine supporting zSpace stereo◆ Developed zSpace API and SDK for external developers◆ Developed 3D Tracker API and plug-in to evaluate various.

May 2007 - May 2011

Senior Software Engineer

Gfx Games

Milpitas, CA

PUCK-OFF: TABLETOP SHUFFLEBOARD - Arcade, Win32/Torque, C++◆ Created MySQL database to support efficient access to player, operator, and tourney data◆ Created website using PHP and Javascript to interface with databaseBREEDERS CUP TOURNAMENT EDITION - Arcade, Win32/Torque, C++◆ Created camera control and training modes◆ Created scripting language for.

Sep 2003 - Oct 2006

Senior Software Engineer

Mahdavi Toys Interactive

La Jolla, CA

  • FALL OF TROY - PC, Win32/Direct3D, C++◆ Created terrain tools to convert from heightmap to "stripped" geometry◆ Created spline based terrain tracking functions◆ Developed unique camera control functions◆ Assumed.
  • Created a particle system
  • Created mechanism for terrain detail objects
  • Fixed translucency rendering
  • Optimized rendering pipeline
Mar 2002 - Jan 2003

Senior Software Engineer

Gfx Games

Morgan Hill, CA

CROSSFIRE: EXTREME PAINTBALL - Arcade, Linux/OpenGL, C++◆ Created Animation Engine◆ Developed tools to extract bones, joints, and keyframes from Maya animations◆ Used NURBS interpolation for keyframe playback◆ Features included skinning, keyframe blending, and sequence blending◆ Created projective polygon technique for paint "splatters"◆ Used OpenGL's.

Jun 2000 - Feb 2001

Senior Software Engineer

Milpitas, CA

CUSTOM CAR CLUB - Playstation2, C++◆ Created the vehicle dynamics◆ Created terrain model that defined the driving surfaces◆ Created vehicle-vehicle and vehicle-world collision model

May 1999 - Jun 2000

Founder

Gamefarm.Com

Sunnyvale, CA

  • ◆ Managed all aspects of establishing a company
  • Developed business plan
  • Consulted with investors
  • Set up and maintained internal network and servers◆ Created the proof-of-concept technology
  • Designed the network architecture
  • Created the game servers in C running under Linux
Sep 1997 - May 1999

Senior Software Engineer

Milpitas, CA

Lead programmer for #1 games SAN FRANCISCO RUSH and S.F.RUSH: THE ROCK.◆ Handled scheduling and task management for software team◆ Developed vehicle dynamics◆ Developed a quad-tree surface structure for terrain and roads◆ Developed tools to convert polygon roads into a B-spline surfaces◆ Implemented a subset of the Distributed Interactive Simulation (DIS).

Mar 1990 - Sep 1997
Team & coworkers

Colleagues at Magic Leap

Other employees you can reach at magicleap.com. View company contacts for 1211 employees →

3 education records

Alan Gray education

FAQ

Frequently asked questions about Alan Gray

Quick answers generated from the profile data available on this page.

What company does Alan Gray work for?

Alan Gray works for Magic Leap.

What is Alan Gray's role at Magic Leap?

Alan Gray is listed as Independent iOS Developer at Magic Leap.

What is Alan Gray's email address?

AeroLeads has found 1 work email signal at @magicleap.com for Alan Gray at Magic Leap.

What is Alan Gray's phone number?

AeroLeads has found 1 phone signal(s) with area code 142 for Alan Gray at Magic Leap.

Where is Alan Gray based?

Alan Gray is based in Santa Cruz, California, United States while working with Magic Leap.

What companies has Alan Gray worked for?

Alan Gray has worked for Magic Leap, Pix System, Alan Gray, Grl Games, and Zspace 3D.

Who are Alan Gray's colleagues at Magic Leap?

Alan Gray's colleagues at Magic Leap include Josh Rozental, Samantha Curtis, Ptshnikant Shnikant, Eugene Ryvkin, and Kenneth O'Dell.

How can I contact Alan Gray?

You can use AeroLeads to view verified contact signals for Alan Gray at Magic Leap, including work email, phone, and LinkedIn data when available.

What schools did Alan Gray attend?

Alan Gray holds B.S. Computer Science from Oklahoma State University.

What skills is Alan Gray known for?

Alan Gray is listed with skills including Opengl, Ios, and Osx.

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