Albert Mack Email & Phone Number
@asylumlabsinc.com
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Who is Albert Mack? Overview
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Albert Mack is listed as Senior Engineer at Bellota Labs, a company with 53 employees, based in Daly City, California, United States. AeroLeads shows a work email signal at asylumlabsinc.com and a matched LinkedIn profile for Albert Mack.
Albert Mack previously worked as Founder/Chief Technology Officer at Cosmic Foundry, Inc. and Founder/Chief Technology Officer at Asylum Labs, Inc. Albert Mack holds Bs, Electrical Engineering And Computer Science from University Of California, Berkeley.
Email format at Bellota Labs
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AeroLeads found 1 current-domain work email signal for Albert Mack. Compare company email patterns before reaching out.
About Albert Mack
Seasoned game development leader, programmer, and game designer of 20+ years, with a proven track record of delivering engaging, visually stunning, and technically impressive games across a variety of platforms.
Albert Mack's current company
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Albert Mack work experience
A career timeline built from the work history available for this profile.
Founder/Chief Technology Officer
Current- Evaluate and implement technologies used Web3 and AI games (Cthulhu Awakens - https://cthulhuawakens.io)
- Developing unique AI integrated NFTs using Llama3 LLM on Anyscale, LangChain, and ChromaDB. RAG based chat system for memory and custom context support. AI system prompt engineering for interesting conversations
- NFTs deployed on Polygon POS blockchain using Stardust.gg
- Server backend using NodeJS/Express, MySQL, Redis, ChromaDB, Memcached
- DevOps on Amazon AWS (Route53, S3, Cloudfront, AIM) and Linode (cloud servers)
- Game clients using Unity, PixiJS, React
Founder/Chief Technology Officer
- Design and develop social casino title Wild Party Bingo (500,000+ users at peak)
- Real-money-gambling online slots games developed using PixiJS client, NodeJS backend for William Hill, Leander, CQ9, and other slots operators
- Develop cyber security visualization prototype using Unreal4 and Blueprints
Co-Founder
Design and develop a highly social portal for casual games that added cooperative teamplay to the common portal experience.Develop and design connected web/mobile title Just Match as well as other games.
Independent Contractor
- Develop and design Facebook game Beach Town.
- Server backend on AWS using LAMP (Linux, Apache, MySQL, PHP). Client using Adobe Flash, Javascript, HTML/CSS
- All analytics using Google Analytics, Javascript GAT, and Actionscript GA library. Implement AB Test support and funnel analysis
Director Of Web Applications
Refreshed highly popular facebook games Vampires, Werewolves, Zombies, and Slayers using web2.0 techniques.
Technical Director
- Manage programming team of a dozen programmers on several projects (PBR, Dora, Alien Syndrome, Expedition Everest, Buzz Lightyear’s Astroblasters, Secret Weapons Over Normandy):
- Gather project requirements, assess middleware solutions, analyze project risks and come up with risk-mitigation solutions
- Write detailed technical design documents
- Create and maintain schedule in MS Project and Excel
- Mentor new hires on programming best practices to achieve highest productivity
- Conduct goal-oriented performance reviews
Lead Programmer/Lead Designer
- Lead design team on Alien Syndrome, Expedition Everest, and Buzz Lightyear’s Astroblasters
- Analyze licensed property and produce game design to maximize license potential
- Create and maintain detailed game design documents for green light and to guide project team
- Write story elements, including dialog and other in-game text
- Architect level layout using a variety of tools including Google SketchUp, Adobe Illustrator, 3DSMax, Excel, Photoshop, and pen-and-paper
- Design game play elements, including weapons, melee attacks, monsters look and feel & AI behaviors, multi-stage boss battles, puzzles, and camera
Programmer (Ui/Gameplay/Multiplayer)
- Main architect of multiplayer components for Star Trek: Bridge Commander, including low-level winsock implementation and high-level object state replication network system
- Implement several missions in Star Trek: Bridge Commander using Python scripting language
- Lead research on multiplayer technology and implement low-level UDP multiplayer engine for X-Wing vs. TIE Fighter and Star Wars: Alliance
- Key contributor in design and implementation of high-level input-based networking for XvT and Alliance
- Design and implement all UI screens for XvT and Alliance
- Localization support and implementation on various projects
Albert Mack education
Frequently asked questions about Albert Mack
Quick answers generated from the profile data available on this page.
What company does Albert Mack work for?
Albert Mack works for Bellota Labs.
What is Albert Mack's role at Bellota Labs?
Albert Mack is listed as Senior Engineer at Bellota Labs.
What is Albert Mack's email address?
AeroLeads has found 1 work email signal at @asylumlabsinc.com for Albert Mack at Bellota Labs.
Where is Albert Mack based?
Albert Mack is based in Daly City, California, United States while working with Bellota Labs.
What companies has Albert Mack worked for?
Albert Mack has worked for Bellota Labs, Cosmic Foundry, Inc., Asylum Labs, Inc, Forty Humans, Llc, and Huey'S Planet.
How can I contact Albert Mack?
You can use AeroLeads to view verified contact signals for Albert Mack at Bellota Labs, including work email, phone, and LinkedIn data when available.
What schools did Albert Mack attend?
Albert Mack holds Bs, Electrical Engineering And Computer Science from University Of California, Berkeley.
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