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I am a front-end developer with a passion for the Flash Platform. I have worked in many different fields, from gaming to real-time interaction, leveraging the power and ubiquity of the Flash Platform always with great success. I love to play with new tech and experiment with how it can be used in my projects, enjoying the challenge of learning new skills.In the last few years my focus shifted toward Javascript and other web technologies to finally settle on the Haxe ecosystem.
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Senior Game DeveloperGamesys Mar 2013 - Jun 2016Main roles and responsibilities: * Develop AAA slot and bingo games for multiple ventures* Focus on quality, performance and excellent user experience across multiple platforms* Development in Haxe, Lua and Javascript* Working in close contact with Architects to analyse internal tools and frameworks to help write specs for next releases* Working in small, self organized teams following Agile & Scrum methodologies* Version control and continuous integration and delivery* Collaborate with other disciplines (QA, UX, Design, Backend, PMs) to estimate, plan and deliver the productsTechnologies and methodologies used:Haxe, Lua, Javascript, Actionscript, Websockets, Object Oriented Programming, Design Patterns, Git, Maven, Agile – Scrum, Pair Programming, Continuous integration, Code reviews, TDD
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Multipurpose Frontend DeveloperSelf Employed Jan 2007 - Feb 2013AnywhereMain roles and responsibilities: * Development of high-end flash web-sites* Development of responsive html web-sites using jQuery* Developed AIR applications and native extensions for both desktop and mobile* Developed mobile application with Flash AIR and Javascript-based frameworks (Brightcove Appcloud, jQuery)* Worked on dynamic websites in Java and Scala deployed on Google App Engine and Heroku* Extensive use of remote services, both REST with JSON/XML and AMF* At ease with several CVS systems (SVN, Git, Mercurial) and IDEs (Eclipse, IntelliJ, FDT)* Experimenting integrations with new techs: Arduino, Kinect, Leap * Management and tutoring of small (2-3) development teams* Management of clients and planning/scheduling of projects* Developer and single-maintainer of a couple of open-source projects: an AIR extension for Google Analytics and a plugin for Robotlegs.* Practice TDD when possible Technologies and methodologies used:Actionscript, Flex, AIR, Javascript, CSS, HTML, SQL, Object Oriented Development, Design Patterns, TDD, Mobile development, Git, Heroku, Functional programming
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Flash Platform DeveloperGnstudio S.R.L. Oct 2009 - Jan 2012Modena Area, ItalyMain roles and responsibilities: * Management of small (2-3) development teams* Direct contact with clients to handle planning and requests* AS3 and Flex development of high-end web sites and desktop applications* Integration with media streaming servers (FMS, RED5) and real-time multi user solutions (Openfire)* Analysis of projects (UML) and planning of work iterations* Development of a framework used internally on Flash and Flex projects* Version control and continuous integration in remote team environment* Worked at close contact with system admins and server-side developers* Using Agile & Scrum methodologiesTechnologies and methodologies used:Actionscript, Flex, Media Server - Video streaming, Openfire RTC, Socket servers, AMF, Object Oriented Programming, Design Patterns, Object Oriented Analysis - UML, SVN, Agile - Scrum, Pair programming, continuous integration, code reviews
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Game DeveloperMelazeta Srl Jan 2007 - Oct 2009Modena Area, ItalyMain roles and responsibilities: * Development of online slot machines and skill games* Development of different kinds of web games: platformers, racing with 3d graphics and realistic physics (Papervision, Jiglib), arcades, etc* Design of gameplay and features for a 3d racing game* Development of e-learning courses and integration with SCORM-compliant platforms* Research and development of web application using Augmented Reality techniques for marker detection and real-time reaction* Worked in close contact with game designers and graphics to shape up proposals and prototypesTechnologies and methodologies used:Actionscript, Object Oriented Programming, Design Patterns, Game design, Game development, Augmented Reality, 3D engines, Optimization Techniques, SCORM -
Flash DeveloperQuid Web & Media Nov 2002 - Dec 2006Main roles and responsibilities: * Development of flash web sites* Development of e-learning courses and integration with SCORM-compliant platforms* Optimization of flash sites for search engines indexing* Development of HTML/CSS web sitesTechnologies and methodologies used:Actionscript, Javascript, HTML, SCORM, SEO techniques
Alessandro Bianco Skills
Alessandro Bianco Education Details
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Scienze Delle Comunicazione -
Liceo Statale Scientifico Tecnologico P. MartinettiDiploma
Frequently Asked Questions about Alessandro Bianco
What is Alessandro Bianco's role at the current company?
Alessandro Bianco's current role is Software Engineer.
What is Alessandro Bianco's email address?
Alessandro Bianco's email address is al****@****s.co.uk
What is Alessandro Bianco's direct phone number?
Alessandro Bianco's direct phone number is +3933556*****
What schools did Alessandro Bianco attend?
Alessandro Bianco attended Università Degli Studi Di Ferrara, Liceo Statale Scientifico Tecnologico P. Martinetti.
What are some of Alessandro Bianco's interests?
Alessandro Bianco has interest in Science And Technology, Education.
What skills is Alessandro Bianco known for?
Alessandro Bianco has skills like Haxe, Javascript, Mobile Applications, Optimization Techniques, Actionscript, Flex, Adobe Air, Air Native Extension, Air, User Interface Design, Game Development, Web Applications.
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Alessandro Bianco
Full Stack Developer @Displaid | Msc In Computer Science & Engineering @PolimiMilan -
Alessandro Bianco
Greater Milan Metropolitan Area -
1bioair.it
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