Senior Environment Artist
Current• Creating full production photorealistic environment within Unity/Unreal Engine• Materials creation, texturing• Lighting setup and optimization• Set-dressing, level art. • Creating game-ready assets given the technical limitations• Creating art-pipeline, art iterations with concept artist and the art director.• Scene optimization.• Writing and updating environment-art guidelines.• Working with lead artist and other artists to ensure consistency between vision and implementation of environment assets;• Exploring new technologies on the given platforms to achieve best possible results