Alessandro Lima
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Alessandro Lima Email & Phone Number

Associate Professor at Universidade Feevale
Location: Guaíba, Rio Grande Do Sul, Brazil 14 work roles 3 schools
1 work email found @alessandrolima.com 3 phones found area 513 and 199 LinkedIn matched
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Work email a****@alessandrolima.com
Direct phone (513) ***-****
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Current company
Role
Associate Professor
Location
Guaíba, Rio Grande Do Sul, Brazil

Who is Alessandro Lima? Overview

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Quick answer

Alessandro Lima is listed as Associate Professor at Universidade Feevale, based in Guaíba, Rio Grande Do Sul, Brazil. AeroLeads shows a work email signal at alessandrolima.com, phone signal with area code 513, 199, and a matched LinkedIn profile for Alessandro Lima.

Alessandro Lima previously worked as Head of Studio and Art Director at Polyhide Outsourcing Studio and 3D Animation Team Manager at Room 8 Studio. Alessandro Lima holds Master’S Degree, Design, Mestrado Em Design Virtual from Federal University Of Rio Grande Do Sul.

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{first}{last}@alessandrolima.com
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Profile bio

About Alessandro Lima

I'm Bachelor and Master in Design, with over 20 years of experience in 3D Art and Digital Games production, as well as more than 13 years of experience in university teaching in Digital Games and Design. Today, I work with Digital Games and Animation, focusing on people and project management, art direction, and technical leadership, while also producing as a 3D artist. Also, I have the ability to guide, coach and manage professionals of different levels of seniority and from different generations (including Generation Z).SOME RESULTS- I wrote 6 technical books about 3D production, through direct partnerships with manufacturers, I obtained NFR licenses for their production. For the Substance Designer book, its preface was written by Sebastien Deguy.- I managed large inter and multidisciplinary teams, composed of 2D, 3D, VFX artists, animators, art directors and producers.- At Puga Studios, I developed and documented the Career Plans and documented best organization practices for the AnimationVFX department. Also, I helped improve the hunting and selection methodologies for Animation and VFX professionals.- At Feevale, I worked in art direction and management of academic projects, as well as supervised more than 60 projects in Digital Games and Animation Design, most of them being final course projects (TCC). I established a direct international partnership between Allegorithmic and Feevale.SOFTSKILLSTeam and project management, coaching for high performance, conciliatory articulation of conflicts, holistic understanding, good analysis of risk situations and good communication (Portuguese/English), also proactive, methodical and procedural and well organized. Ability to guide, coach and manage professionals of different levels of seniority and from different generations (including Generation Z).HARDSKILLSManagement - agile development methods, coaching techniques for high performance and software management (Jira, Monday, etc).Production - Knowledge of various production pipelines in 2D, 3D art, Animation (2D/3D) and VFX, as well as art direction and technical leadership for 3D projects. Master in 3D modeling (low and highpoly), digital sculpt, UV, bake, realistic and stylized texturing, illumination, rendering, pos-production, rigging, skinning and 3D animation (body and facial).SOFTWARE DOMAINMonday Manager, Slack, Notion, 3dsmax, Vray Render, Zbrush, MudBox, Substance Designer, Substance Painter, xNormal, Photoshop, Unity 3D Engine, and tools for management.

Listed skills include 3D Studio Max, Zbrush, Texturing, Animation, and 44 others.

Current workplace

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Universidade Feevale
Universidade Feevale
Associate Professor
Guaíba, RS, BR
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14 roles

Alessandro Lima work experience

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Associate Professor

Current

Novo Hamburgo

I'm teaching disciplines in the course of Digital Games and Design Animation, currently working in the disciplines of: - 3D Basic/3D Tools- 3D Advanced- Character Modeling and Animation- Sound Synchronization (Facial Animation)- Rendering and Post-Production- Project 2 (Animation Design Course)- Project 6 (Course Conclusion Project in Digital Games).

Feb 2011 - Present

Head Of Studio And Art Director

Current

Guaíba, Rio Grande Do Sul, Brasil

Polyhide Outsourcing Studio is a digital 3D art production studio that loves working with computer graphics (CG), formed by me, a professional with nearly 20 years of experience in the market. We are located in Brazil and we have already developed several types of digital projects within CG, serving the digital games, advertising and architecture.

Mar 2010 - Present

3D Animation Team Manager

Ucrânia

In 2023 Room8 Group bougth the Puga Studios and in 2024, Room8 Group begin the full integration process with Puga Studios and now all employees work in the same company: Room8 Studio. In this case, I'm responsable to manager the Animation and VFX art team (focus in 3D Animation) in work routines and coach sessions. Atributions:- Managing a.

Jan 2024 - Apr 2024

Art Team Manager

Recife, Pernambuco, Brasil

I'm responsable to manager the Animation and VFX art team in your work routines and coach sessions. Atributions:- I manage a multidisciplinary team of 17 collaborators, consisting of animators, 2D artists, 3D artists and VFX artists, in addition to Producers.- Monitoring and improving the performance of animators and VFX artists in projects.- Team.

Jul 2023 - Jan 2024

Animationvfx Department Manager

Recife, Pernambuco, Brasil

I'm responsable to manager the Animation and VFX art team in your work routines. Atributions:- I managed a team of 11 animators and artists.- Monitoring and improving the performance of animators and VFX artists in projects.- Team performance evaluation.- Allocation of human resources, software and equipment.- Elaboration of PDI (Individual Development.

Dec 2021 - Jun 2023

Writer

Porto Alegre Area, Brazil

I have published 5 technical books with the publisher Ciência Moderna:- Development Characters 3D in 3ds max (2007), A book that shows my preocess to create complex character, starting with concept design, modeling, mapping, texturing with basic digital paint and photocomposition, basic animation, basic animation with Scanline Render and advanced lighting.

Jan 2006 - Jan 2024

Lead 3D Artist

Esteio, Rio Grande Do Sul, Brasil

I'm responsable to all 3D art including Modeling, Layout UV, Texturing, Rigging, Skinning, Rendering, some Animations, Art Production Presentation and Art Direction in some cases. I was also responsible for helping other fellow artists with their work, as well as interacting with the development team to integrate art with game programming.

Jun 2021 - Nov 2021

Associate Professor

Porto Alegre

I was teaching disciplines in the course of Game Design, currently working in the disciplines of 2D and 3D animation:- Game Design:- Computer Graphic and Design- 3D Modeling Scenes

Mar 2013 - Jun 2015

Lead 3D Character

Porto Alegre Area, Brazil

I worked in a Aquiris Game Studio that develops Games an Virtual Reality for many Clients like Unity, Cartoon Network, PEPSI, Coca-Cola, Gillette and AXE. In this team, I was answerable for create Characters and Assets Lowpoly, Highpoly and Sculpt Models.My skills at this position is Concept Art (traditional Draw), Modeling, Sculpting, Layout UV.

Apr 2007 - Aug 2013

Writer

Porto Alegre, Rio Grande Do Sul, Brasil

I published a book with the publisher:- Three-Dimensional and Virtual Characters Project: Validation and Adaptation of Methodologies (2011), this book deals with methodological issues on the construction of digital models for games. This book analyzes not only the production of a character, but everything that is necessary to build a really solid.

Jan 2011 - Jun 2011

Instructor

Porto Alegre Area, Brazil

I was instructor in 3ds max Alfamídia, which teach all modules in that school.

May 2010 - Jun 2011

3D Artist

Southlogic Studios

For one yard I worked in a Shouthlogic Studios that develops games for consoles like PSP, PS2, PS3, XBox, XBox360 and PC. I was answerable for create complex Assets and Charaters Lowpoly and Highpoly to Next Gen Games (development technics to create Normal Mapping and Occlusion Mapping), and other objects too. In this position my skills was:Concept Art.

Mar 2006 - Jun 2007

3D Artist

Compumanager Ltda

For almost 3 years, I worked with Design Architeture in a Company Compumanager, in Brazil. At this moment I developed new technics about modeling, texturing, rendering (VRay Render) and pos-production for images still and animations. With my friend's work, I always help them with my knowledge and until these days, I work with this attitude.

Jun 2003 - Feb 2006
3 education records

Alessandro Lima education

Master’S Degree, Design, Mestrado Em Design Virtual

In 2015 I got my Master Degree in Virtual Design with the dissertation DESIGN AND AGILE PRACTICES: Application of agile philosophy and.

Graduation, Design

I'm graduate in 2010 at Uniritter University in a currently Graphic Designer Graduation and I'm participating in a Project of Initiation.

FAQ

Frequently asked questions about Alessandro Lima

Quick answers generated from the profile data available on this page.

What company does Alessandro Lima work for?

Alessandro Lima works for Universidade Feevale.

What is Alessandro Lima's role at Universidade Feevale?

Alessandro Lima is listed as Associate Professor at Universidade Feevale.

What is Alessandro Lima's email address?

AeroLeads has found 1 work email signal at @alessandrolima.com for Alessandro Lima at Universidade Feevale.

What is Alessandro Lima's phone number?

AeroLeads has found 3 phone signal(s) with area code 513, 199 for Alessandro Lima at Universidade Feevale.

Where is Alessandro Lima based?

Alessandro Lima is based in Guaíba, Rio Grande Do Sul, Brazil while working with Universidade Feevale.

What companies has Alessandro Lima worked for?

Alessandro Lima has worked for Universidade Feevale, Polyhide Outsourcing Studio, Room 8 Studio, Puga Studios, and Editora Ciência Moderna.

How can I contact Alessandro Lima?

You can use AeroLeads to view verified contact signals for Alessandro Lima at Universidade Feevale, including work email, phone, and LinkedIn data when available.

What schools did Alessandro Lima attend?

Alessandro Lima holds Master’S Degree, Design, Mestrado Em Design Virtual from Federal University Of Rio Grande Do Sul.

What skills is Alessandro Lima known for?

Alessandro Lima is listed with skills including 3D Studio Max, Zbrush, Texturing, Animation, Character Animation, 3D Modeling, Photoshop, and Video Games.

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