As a Mechatronic Engineer with a passion for innovation and a dedication to excellence, I have spent my career working with startups to bring groundbreaking ideas from prototyping to full-scale manufacturing. My cross-functional expertise in both mechanical and electrical engineering has enabled me to tackle complex challenges and deliver solutions that drive business success.Throughout my career, I've had the privilege of solving critical problems spanning from prototypes, development and manufacturing. My notable achievements include designing ThrowMotion's second product, the connected foosball kit. I also played a crucial role in validating and improving the service life of Halter's collars, ensuring they met rigorous durability standards. Additionally, I collaborated extensively with suppliers and manufacturing partners to implement cost-cutting redesigns and reliability improvements.I thrive on the thrill of solving intricate engineering problems and the satisfaction of seeing a concept evolve into a tangible product. My commitment to continuous learning fuels my drive to tackle new challenges and expand my skill set. I am particularly drawn to opportunities that allow me to engage in innovative projects and collaborate with diverse teams to create impactful solutions.My skill set includes: Altium Designer, Solidworks, C Programming, Prototyping, Diagnostics and Troubleshooting, Production Bring-Up, Vendor and Supplier Management.I am eager to connect with like-minded professionals and explore opportunities where I can contribute to solving interesting problems while continuing to grow my skills and knowledge. If you are looking for a dedicated and innovative Mechatronic Engineer, feel free to reach out to me.Let's collaborate and create something extraordinary!
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System EngineerGaussionLondon, Gb -
Intermediate Electronic Design EngineerHalter Aug 2023 - Apr 2024Auckland, New ZealandHalter is an agritech startup dedicated to enhancing the efficiency of dairy and beef farming globally. By integrating advanced hardware and software solutions, Halter empowers farmers with greater insights and control over their operations. The innovative collars enable virtual fencing, allowing optimal grass growth before it is grazed by cows. Additionally, these collars provide detailed individual insights into cow health and heat cycles, revolutionizing farm management practices.Key Tasks:- Diagnosed field failures to identify root causes.- Designed, tested (lab and field) solutions to field failures, and scaled them to the production line at our Chinese manufacturer.- Improved production line yields and resolved quality issues on the production line- Diagnosed and enhanced custom component designs with suppliers.- Conducted Accelerated Life Testing and Stress Testing to estimate collar service life. -
Junior Electronic Design EngineerHalter Aug 2022 - Jul 2023Auckland, New ZealandKey Tasks:- Collaborated with the firmware team to enhance the custom solar implementation, achieving higher energy generation than commercial ICs.- Diagnosed field failures, identified root causes, and designed, tested, and scaled solutions for our production line in China.- Tested and validated the product's battery life. -
Hardware Design EngineerThrowmotion, Inc. Apr 2017 - Jun 2020SunnyvaleThrowMotion is committed to developing innovative and engaging tabletop sports games. The flagship products seamlessly blend physical gameplay with digital enhancements, creating a unique and interactive experience. The technology is also extendable to more traditional games like foosball. By combining the competitive and social aspects of traditional table games with the stat-tracking features of mobile games, ThrowMotion delivers an unparalleled gaming experience. With a strong emphasis on quality craftsmanship and user engagement, ThrowMotion aims to revolutionize the tabletop gaming industry, appealing to both casual and serious gamers alike.Design and Manufacturing• Redesigned low volume corporate game to a high volume home market game.• Managed remote factory workers toward construction and assembly of the Cricket Table.• Designed and built modifications for the Cricket game to create a coin operated, enclosed arcade prototype.• Designed, prototyped and beta tested an add-on kit for existing foosball tables to leverage the use of ThrowMotion stat tracking software.App Design and Programing • Firmware development in C using BLE for foosball and cricket games• Managed a team of software engineers in development of multiple mobile application• Outlined, managed scope, and initiated new software functionality. (Tournament Mode and Slugfest.)• Coordinated the development of the Foosball application; formulating the user experience and outlining wire frames for the user interface. -
Junior Hardware Design EngineerThrowmotion, Inc. Nov 2013 - Apr 2017Sunnyvale, California, United StatesDesign and Manufacturing•Conducted testing plan for the parts from factories in China.• Traveled to China to manage final sprint of construction and delivery. • Designed and tested prototypes for a Baseball game to begin testing the potential for a new product. • Coding in C to for the PIC microcontroller in the Foosball and Cricket game.Programming• Coding in C to for the PIC microcontroller Cricket game.• Coding in Java to assist in development of the Tablet appMarketing and Game Promotion• Created promotional items to market the game such as Youtube videos, flyers and banners for conferences, newsletters and demo events.• Interacting with customers and users on location for installations, demos, conventions and trade shows. -
Grant And Expansion CoordinatorRides For Lives May 2012 - May 2013Competed for and won a $6000 grant in the UC Berkeley Big Ideas Competition in the Scaling Up Category. The grant is for funding a startup dedicated to delivering sustainability to Rides for Lives' efforts in rural Uganda. This funding will ultimately promote scalable and efficient transportation systems in rural, underserved communities worldwide.
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Assistant ResearchUc Berkeley Vehicle Dynamics Laboratory May 2012 - May 2013Uc BerkeleyWorked in a small four-person research team that helped Beta test HLMT (High Level Modeling Technique) modeling software developed by Toyota and Maplesoft. Tested the software against Simulink models. Developed a presentation of findings and bugs for Toyota Motor Company representatives from Japan and Michigan.
Alex Hayashi Education Details
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Mechanical Engineering -
Mechatronics, Robotics, And Automation Engineering
Frequently Asked Questions about Alex Hayashi
What company does Alex Hayashi work for?
Alex Hayashi works for Gaussion
What is Alex Hayashi's role at the current company?
Alex Hayashi's current role is System Engineer.
What schools did Alex Hayashi attend?
Alex Hayashi attended University Of California, Berkeley, The University Of Auckland.
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