Alex Mayberry Email & Phone Number
@warnerbros.com
16 phones found area 951, 949, 714, 747, 650, 831, 661, 805, and 845
LinkedIn matched
Who is Alex Mayberry? Overview
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Alex Mayberry is listed as General Manager at ProbablyMonsters, a company with 162 employees, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at warnerbros.com, phone signal with area code 951, 949, 714, 747, 650, 831, 661, 805, 845, and a matched LinkedIn profile for Alex Mayberry.
Alex Mayberry previously worked as Executive Producer at Warner Bros. Entertainment and Chief Executive Officer at Voxagent Labs. Alex Mayberry holds Aa, Liberal Arts from Bakersfield College.
Email format at ProbablyMonsters
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AeroLeads found 1 current-domain work email signal for Alex Mayberry. Compare company email patterns before reaching out.
About Alex Mayberry
Previous Positions and ProjectsChief Executive Officer - SILVIA Artificial Intelligence PlatformExecutive Producer - Star CitizenLead Game Producer - Diablo III: Reaper of SoulsLead Game Producer - Diablo III Sr. Game Producer - World of Warcraft: CataclysmSr. Game Producer - World of Warcraft: Wrath of the Lich KingSr. Game Producer - World of Warcraft: The Burning CrusadeSr. Game Producer - Starcraft Ghost (unreleased)Executive Producer/Creative Director - America's Army: Special ForcesExecutive Producer/Creative Director - America's Army: OperationsCreative Director/Art Director - America's Army: ReconCreative Director - Highlander: The Awakening (unreleased)Creative Director - James Bond: The World is not EnoughLead Level Designer - Kingpin: Life of CrimeGame Designer/Lead Level Designer - Quake 2: The ReckoningLead Level Designer - Redneck RampageAdditional Design - Redneck Rampage Rides AgainAdditional Design - Redneck Hunting
Listed skills include Mmo, Game Development, Video Games, Computer Games, and 14 others.
Alex Mayberry's current company
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Alex Mayberry work experience
A career timeline built from the work history available for this profile.
Executive Producer
Hogwarts: Legacy (all platforms) - Best Selling Game of 2023
Chief Executive Officer
Directed a small team of developers pioneering new intelligent interfaces for Entertainment, Augmented Reality, Commerce, and IoT products, utilizing a proprietary artificial intelligence platform called “SILVIA.” Managed all aspects of the business and its operations, as well as provided creative direction and overall user experience design for prototypes.
Chief Product Officer
Oversaw all product development based on Voxagent Labs' proprietary and patented artificial intelligence platform.
Executive Producer
Oversaw global production of Star Citizen, the world record crowd-funded space simulation and combat game. Coordinated production efforts across studios in Santa Monica, Austin, Denver, Montreal, Manchester, and Frankfurt. Developed communication protocols, team organizational charts, production methods and pipelines, hiring and review processes, roadmaps.
Lead Game Producer
As Senior Producer at Blizzard Console, I managed production of StarCraft: Ghost, and maintained schedules, set milestones, tracked progress, established communication lines, and worked with all members of the team, as well as Blizzard HQ, and outside console representatives of Nintendo, Sony and Microsoft.When Ghost was indefinitely postponed, I moved to.
Creative Director/Executive Producer
Responsible for the overall development and production of the America’s Army game for the US Army. Provided creative direction to team of 28 developers, as well as managed production schedules, budgets, and relationships with members of the US Army and the Naval Postgraduate School. At its peak and for a time, America’s Army reached the 2nd most played.
Creative Director
Responsible for creating new intellectual properties, writing game designs, creating 3D game environments, and providing creative direction and overall vision. Worked on film-related prototypes for the Aliens and Highlander franchises.
Creative Director
Responsible for high level game design and direction for James Bond: The World is Not Enough (later renamed Agent Under Fire), for the PS2 and PC. Provided creative direction to team of 60+ members. Hired and directly managed department of ten level designers. Worked with production team to set goals and determine tasks. Wrote and maintained master design.
Lead Level Designer/Game Designer
As lead level designer and game designer at Xatrix Entertainment, it was my responsibility to oversee the creation of 3D game environments, as well as design and implement core gameplay mechanics. Hired and managed team of five level designers and developed the Redneck Rampage series, Kingpin: Life of Crime, and Quake 2: The Reckoning.
Colleagues at ProbablyMonsters
Other employees you can reach at probablymonsters.com. View company contacts for 162 employees →
Ripley Ryan
Colleague at Probablymonsters
Greater Seattle Area, United States
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JH
Joshua Hart
Colleague at Probablymonsters
Round Rock, Texas, United States, United States
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SH
Sophie Huang
Colleague at Probablymonsters
Greater Seattle Area, United States
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MG
Matthew Gault
Colleague at Probablymonsters
Mountlake Terrace, Washington, United States, United States
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CK
Chung Kan
Colleague at Probablymonsters
Irvine, California, United States, United States
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AJ
Alexandria J Condon
Colleague at Probablymonsters
United States, United States
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RP
Ryan Pettersson, Cpa
Colleague at Probablymonsters
Plano, Texas, United States, United States
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SM
Sheri Marzolf
Colleague at Probablymonsters
Bellevue, Washington, United States, United States
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JT
Justin Trout
Colleague at Probablymonsters
Greater Myrtle Beach Area, United States
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CG
Cameron G.
Colleague at Probablymonsters
Seattle, Washington, United States, United States
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Alex Mayberry education
Aa, Liberal Arts
Education record
Frequently asked questions about Alex Mayberry
Quick answers generated from the profile data available on this page.
What company does Alex Mayberry work for?
Alex Mayberry works for ProbablyMonsters.
What is Alex Mayberry's role at ProbablyMonsters?
Alex Mayberry is listed as General Manager at ProbablyMonsters.
What is Alex Mayberry's email address?
AeroLeads has found 1 work email signal at @warnerbros.com for Alex Mayberry at ProbablyMonsters.
What is Alex Mayberry's phone number?
AeroLeads has found 16 phone signal(s) with area code 951, 949, 714, 747, 650, 831, 661, 805, 845 for Alex Mayberry at ProbablyMonsters.
Where is Alex Mayberry based?
Alex Mayberry is based in Los Angeles Metropolitan Area, United States, United States while working with ProbablyMonsters.
What companies has Alex Mayberry worked for?
Alex Mayberry has worked for Probablymonsters, Warner Bros. Entertainment, Voxagent Labs, Cloud Imperium Games, and Blizzard Entertainment.
Who are Alex Mayberry's colleagues at ProbablyMonsters?
Alex Mayberry's colleagues at ProbablyMonsters include Ripley Ryan, Joshua Hart, Sophie Huang, Matthew Gault, and Chung Kan.
How can I contact Alex Mayberry?
You can use AeroLeads to view verified contact signals for Alex Mayberry at ProbablyMonsters, including work email, phone, and LinkedIn data when available.
What schools did Alex Mayberry attend?
Alex Mayberry holds Aa, Liberal Arts from Bakersfield College.
What skills is Alex Mayberry known for?
Alex Mayberry is listed with skills including Mmo, Game Development, Video Games, Computer Games, Game Design, Gameplay, Mobile Games, and Casual Games.
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