Unity Developer
CurrentResponsibilities:• Core game mechanics in a networked game• 2D models integration, skeletal animation, sprite libraries, parallax• UI development• Visual effects and lightingTechnologies: Netcode for GO, UniRx, Cinemachine, DOTween, URP, Steamworks.NETAchievements:• Created a convenient modular system for replacing sprites on characters based on sprite libraries, as well as a bone and inverse kinematics system for rapid animation development.