Creative and enthusiastic Game Designer with varied background:• Indie Game Development;• R&D and Technology;• Technical and Creative Writing;• Acting Improv and Mentoring;• Literature and Music.Demonstrated expertise in Game Design: Documentation, Gameplay, Balance, System, Narrative.Proved creative, analytical, management, and not-being-toxic skills.Telegram: @WirwarenkameradenPortfolio: https://docs.google.com/presentation/d/1ieTGZHglw9dFrQSDNpvRJortd3ikAU4hKobyXPEsyXg/Let's imagine we work together! What can I do for your products:• As a Game Designer Generalist I can write cool GDD and technical tasks, generate hundreds of mechanics and concepts, build game systems from scratch and balance them, make great narrative, etc.• As a former Technical and Creative writer I make various texts well.• As a former R&D Engineer I understand science and production well.• As an improv actor and teacher I can be inventive and say yes-and to people.And let's be completely sincere now. Since you've made it this far.In fact, I'm terribly tired of horizontal growth without vertical one during the past few years. Tired of many semi-commercial projects. My career sucks and I want to start a new chapter of my life. I want to finally break through the hardships and thorns of selecting candidates and get a great offer.
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Narrative Game DesignerPlaygenix Sep 2023 - Apr 2024Mission: came to the project as a narrative game designer due to the resumption of development.Functions: development of script documentation, lore, plot, and in-game texts; brainstorms, calls, interaction with the producer and the GD, assistance in mechanics and environment design.Results: low-level lore documents developed; the plot revealed through diaries, environments, and mechanics; the demo is available on Steam, is attracting the interest of streamers, and is entering early access.Games: Fear Undergroud (2024)
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Game DesignerPet Projects Dec 2021 - Apr 2024St Petersburg, St Petersburg City, RussiaMission: gaining experience and pleasure from creating games and mods for myself and a small circle of friends.Functions: prototyping and testing, working in engines, balance, design of mechanics, systems, quests, and content, solo development and team work.Results: several demos and prototypes developed, useful skills and knowledge aquired, experience and fun of working with developers from several cities gained.Games: Petri Dish Hex (2023), Catharsis (2022), Icetanbul (2022), Petri Dish (2021), Mods (a long time ago)
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Project ManagerMedpribor Nov 2023 - Mar 2024St Petersburg, St Petersburg City, RussiaMission: leading the project in collaboration with the Institute of Physiology of the Russian Academy of Sciences.Functions: maintaining project and product documentation, coordinating team work, interaction with the customers and performers, task management, calls, retrospectives, training, consulting.Results: the products “Doloremit” and “Cogerinf” have been successfully developed and certified.
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Acting TeacherTochka Impro Mar 2020 - Jan 2024St Petersburg, St Petersburg City, RussiaMission: started teaching people how to play acting improv due to the genre popularity growth.Functions: teaching and mentoring, team building, event management, development of methods.Results: 300+ classes in several cities conducted, 30% conversion rate in my trial lessons achieved, 20+ performances organized, 500+ people introduced to improvisation.
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Research And Development EngineerAmcon Jul 2017 - Nov 2023St Petersburg, St Petersburg City, RussiaMission: joined the startup for research and development technologies for potencial investors interests.Functions: R&D, production, and testing; writing documents in Russian and English; working in a distributed team.Results: successfully developed and improved products under the brands “Bioprotec”, “Gourmandiz”, “Nanoprotech”, and “Nanosintez”, annually sold in tens of tons in the CIS and BRICS.
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Game DesignerBatumi Team Dec 2022 - Apr 2023Batumi, GeorgiaMission: in a team with a friend, create and release a successful and memorable mobile indie game.Functions: GDD, core and meta gameplay design, balance, narrative, technical game design.Results: gameplay, narrative, and GDD worked out at the alpha version quality, few iterations of prototypes assembled in the engine.Games: WTF CAP (2023)
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Game DesignerNeman Lords Studio Feb 2023 - Mar 2023RussiaMission: win a game jam with a team and, if successful, finish and release the game.Functions: work with PM, developers and artists; GDD, mechanics, sound design, brainstorms.Results: GDD is created, core gameplay is developed and balanced, UI/UX and narrative are improved, music and SFX are edited; the game won in one of the categories and continued to improve for some time.Games: Oilic Heart (2023)
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Game DesignerNew Hero Dec 2016 - Sep 2017RussiaMission: making and releasing succesful RPG in the Cats Warriors universe with collegues.Functions: close communication with Game Producer, Unity Developer, Community Manager, and Art Lead; creative writing; lore, flavor and dialogs editing; brainstorming, system design, game balance, GDD.Results: the game demo developed, alpha version quality game content developed, the work is frozen.Games: Hew Hero (2017)
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Technical WriterUvelirgrad Dec 2016 - Jun 2017St Petersburg, St Petersburg City, RussiaMission: joined the project to improve documentation and fill the website with technical content.Functions: close communication with PM, writing and maintenance documents in Russian and English, market analysis, website content.Results: the website is filled with content, documentation has been improved.
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Chemical AnalystSaybolt International May 2013 - Nov 2016St Petersburg, St Petersburg City, RussiaMission: joined the project to make the team of chemists strogner, because of business growth.Functions: chemical analysis and expertise, writing documents in English, round-the-clock work every three days with fellow chemists.Results: did a good job, taught couples of trainees, helped with laboratory relocation.
Alexander Vorobev Education Details
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Tochka ImproActing -
Dev2DevGame And Interactive Media Design
Frequently Asked Questions about Alexander Vorobev
What is Alexander Vorobev's role at the current company?
Alexander Vorobev's current role is Game Designer.
What schools did Alexander Vorobev attend?
Alexander Vorobev attended Saint Petersburg State Institute Of Technology (Technical University), Tochka Impro, Dev2dev.
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