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I'm a graduate of Full Sail University's game development bachelor's degree program. I have worked in automotive infotainment for 10 years on multiple projects for different OEMs.
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StellantisNovi, Mi, Us -
Ux Hmi EngineerStellantis Oct 2022 - Dec 2023Amsterdam, NlResponsible for developing and maintaining requirements documents for various radio headunitfeatures including media, gestures, popups. Inputs to the process included competitorbenchmarking and user test feedback, as well as discussions with the development team to ensureclarity. -
Hmi Team ManagerMitsubishi Electric Automotive America, Inc. Aug 2018 - Jan 2022Northville, Mi, UsResponsibilities include continuous requirements analysis and negotiation with customer,managing software suppliers through implementation of features, defect tracking, directingsoftware architecture design of more complex HMI components as needed, code review and mergerequest approval. -
Ivi Software EngineerFord Motor Company Sep 2016 - Aug 2018Dearborn, Michigan, UsResponsible for design and implementation of software at HMI and middleware level. In additionto development, common tasks include participation in daily standup, design reviews, codereviews, and test case reviews. -
Embedded Software EngineerGentherm Oct 2015 - Aug 2016Northville, Michigan, UsSole software engineer on several smaller scale projects including heated/vented seat module,cup-holder, and neck-warmer components using common proprietary framework. -
Software EngineerHarman Oct 2010 - Sep 2015Stamford, Connecticut, UsWorked as a contractor and later hired on directly. Responsibilities included HMI and Bluetooth functionality for the Harley-Davidson Boom! Box infotainment system. In addition to implementing the HMI, common tasks included daily scrum meetings, helping to layout system flows, participating in code reviews. Most coding in Flash/Actionscript, but also using LUA and C++.Starting in Jan 2015, moved into a new position as HMI Lead, gaining responsibilities for managing a team of roughly 20 developers in both the US and India on an unannounced infotainment project. -
ProgrammerMerlin Simulation Sep 2009 - Jul 2010Worked mostly with 3D visual effects such as particle effect smoke, and weather conditions as well as importing models of airports, buildings and culture data into the visual databases. Coding done primarily in C++ using OpenSceneGraph. Also used GLSL shaders.
Alex Cahill Skills
Alex Cahill Education Details
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Full Sail UniversityGame Development
Frequently Asked Questions about Alex Cahill
What company does Alex Cahill work for?
Alex Cahill works for Stellantis
What is Alex Cahill's role at the current company?
Alex Cahill's current role is Software Engineer.
What is Alex Cahill's email address?
Alex Cahill's email address is ba****@****ail.com
What is Alex Cahill's direct phone number?
Alex Cahill's direct phone number is +181037*****
What schools did Alex Cahill attend?
Alex Cahill attended Full Sail University.
What are some of Alex Cahill's interests?
Alex Cahill has interest in Cad (Mechanical Drafting), Programming, Web Design, Card Games, Biking, Running, Computer Hardware, Board Games, Video Games.
What skills is Alex Cahill known for?
Alex Cahill has skills like Game Development, Programming, Lua, C++, Video Games, Visual Studio, C#, Directx, Actionscript, Perforce, Glsl, Opengl.
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