Alex Domingo
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Alex Domingo Email & Phone Number

3D Environment Artist | Production Specialist at Sawhorse Productions
Location: Busan, South Korea, Korea, Republic of 10 work roles 3 schools
1 phone found area 503 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Current company
Role
3D Environment Artist | Production Specialist
Location
Busan, South Korea, Korea, Republic of
Company size

Who is Alex Domingo? Overview

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Alex Domingo is listed as 3D Environment Artist | Production Specialist at Sawhorse Productions, a with 18 employees, based in Busan, South Korea, Korea, Republic of. AeroLeads shows phone signal with area code 503 and a matched LinkedIn profile for Alex Domingo.

Alex Domingo previously worked as 3D Environment Artist at Sawhorse Productions and Founder and 3D Artist at Furnishlink Llc. Alex Domingo holds Bachelor Of Science - Bs, Game And Interactive Media Design, First Degree Honors from Sae Institute.

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Email format at Sawhorse Productions

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Sawhorse Productions

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Profile bio

About Alex Domingo

Experienced, innovative, and detail-oriented 3D environment artist with excellent verbal, written, interpersonal, and group communication skills. Proficient in story telling through 3D modeling, texturing, lighting, and composition. Strong understanding of modular workflows relating to architectural assembly and asset creation. Self-motivated, able to meet deadlines, and prioritize visual direction against realistic goals.

Listed skills include Photoshop, Indesign, Illustrator, Microsoft Office, and 46 others.

Current workplace

Alex Domingo's current company

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Sawhorse Productions
Sawhorse Productions
3D Environment Artist | Production Specialist
los angeles, california, united states
Website
Employees
18
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10 roles · 15 years

Alex Domingo work experience

A career timeline built from the work history available for this profile.

3D Environment Artist

Current

Busan, South Korea

Conceptualize, design, and execute 3D environments. Collaborate closely with Art Directors andinterdisciplinary teams to ensure seamless integration of environments into gameplay. Utilize UnrealEngine tools to optimize quality and performance of game assets. Coordinate with a team of 3Dartists, guiding the production of high-quality art including landscapes, buildings, props, and textures,ensuring technical compliance and visual excellence. Develop and customize artist tools inside Unreal Engine such as blueprints and material shaders to enhance artistic control of in-engine assets. Contribute to level design and environmental storytelling. Optimize assets for performance, addresstechnical challenges and ensure smooth integration into Unreal Engine. Actively participate increative direction, provide and receive constructive feedback to refine environment art during iterativedesign processes. Collaborate with cross-functional teams to seamlessly integrate environment assets.Leverage knowledge of 3D pipelines to assist Art Directors with artist assignments and help developstrategies to refine execution and delivery strategy.

Feb 2024 - Present

Founder And 3D Artist

Current

Busan, South Korea

Hire, manage and lead 3D contractors, prepare design briefs, establish project management anddesign pipeline. Develop detailed budgets and timelines. Review and approve 3D assets to ensureclient standards are met. Create pricing structure for products and services. Discuss art directionwith clients to develop an artistic approach and execution strategy. Render images and scenes formarketing material and client presentations using Unreal Engine and V-Ray.Design, model and texture high-quality 3D assets tailored for architectural visualization, furnituredesign, interior design, previsualization for films and games, concept art and game development.Plan and create modular environments for assembly in Unreal Engine. Organize, publish and marketproducts on ArtStation Marketplace, FlippedNormals and CGTrader. Promote the FurnishLink brandon various social media platforms.https://www.artstation.com/alexanderdomingo/storehttps://flippednormals.com/creator/alexanderdomingohttps://www.cgtrader.com/furnishlinkhttps://www.unrealengine.com/marketplace/en-US/profile/FurnishLink+LLC

May 2022 - Present

3D Artist

Crozzroads

Amsterdam, North Holland, Netherlands

Created architectural visualization graphics and artist impressions for external clients. Built and textured 3d models for use in interactive tool development. Collaborated with Unreal Engine developers and other 3d artists to create real-time visualization tools for architects and developers.Established and documented areas of the firm’s pipeline, including architectural visualization, asset management and distribution, project management structure, 3ds max master file building, Unreal vegetation generation, and material and texture workflow. Streamlined production to reduce miscommunication and rework, improving the standard of quality for the entire firm. Researched and deployed new software and plugins to enhance workflow.Primary development tools include 3ds Max, VRay, Unreal Engine, iToo Software, Megascans, Quixel Mixer, Substance Painter, Substance Designer, Design Connect, Photoshop and Illustrator. Remote collaboration tools include Azure, Discord, GitHub and Monday.

Sep 2020 - Nov 2022

Image Artist

Beaverton, Oregon, United States

Established the licensed content creation team for the Digital Product Creation (DPC) studio. Provided artwork creation and delivery support to all Licensed Nike Leagues (NBA, MLB, College, NFL). Designed and streamlined the content creation, management and delivery process. Executed library solutions based on stakeholder needs in design, development and production. Designed and implemented new processes in content automation, visual tool building, quality control, asset management, standardization and project management. Trained content users on best practices for art creation.Collaborated with Product Creation Centers, factory partners and developers to ensure artwork was consistent across leagues, up-to-date and delivered to stakeholders at the appropriate time. Effectively communicated content strategy to foster an understanding of artwork creation process. Partnered with Adobe and Wrike representatives to provide tailored software solutions that increased studio efficiency.

Oct 2017 - Oct 2018

Digital Creation Lead

Beaverton, Oregon, United States

Project manager for MLB Headwear, Cut and Sew and College Headwear. Launched a project management platform for the Digital Product Creation (DPC) studio. Built trust with leadership to pioneer a new product creation process and champion a new studio model. Held three overlapping positions during studio transitions without sacrificing quality of work. Expanded team capabilities through effective project management and work allocation.Facilitated category meetings to retrieve information needed to execute graphics and images required for product creation, using Wrike as the studio project tracker. Ensured product gates and dates were met and artwork passed quality control tests before factory production. Prepared visual tools for team product reviews, ensured category team members had what they needed to create, sell and manufacture seasonal product. Reported seasonal metrics such as approval and rejection rates, negotiated deadlines and resolved conflicting priorities in a productive fashion.

Dec 2016 - Oct 2018

Production Artist

Beaverton, Oregon, United States

Created and maintained MLB licensed apparel product images and graphics for sales and manufacturing. Collaborated effectively with global teams to produce large product lines, providing design and production solutions when needed. Acted as product expert to provide input and direction to all cross functional stakeholders.Built graphic schematics to the specifications of the League or Team with the input and direction from Graphic Designers. Improved product image standards, review process, execution and final delivery of graphics to the factory. Meticulously reviewed and corrected graphic issues with typography, color, placement and scale. Maintained high design standards throughout the production season. Assisted in training new artists in studio workflow procedures.

Nov 2015 - Dec 2016

Freelance Graphic Designer

Portland, Oregon, United States

Collaborated directly with clients and developers on design projects. Operated within time constraints and design requirements to create content in a timely and cost effective manner. Developed accurate pricing estimates and objective timelines based on project scope and design brief.Designed user interface graphics for mobile apps and websites. Clearly communicated and presented design recommendations that address graphical concerns surrounding typography, alignment, and user experience. Worked remotely and on-site.

2012 - 2016 ~4 yrs

Graphic Designer

Xpo

Portland, Oregon, United States

Designed internal and external facing graphics for print and digital use. Projects included posters, magazines, digital displays, info-graphics, banners, calendars, brochures, booklets, presentations, department icons, email campaign graphics, websites and training documents. Photographed employees and equipment during company events. Frequent photo manipulation, retouching, color proofing and concept pitching and development.Developed and implemented a project tracking tool that identified areas of improvement and maximized design time. Managed all design assets for the company. Ensured artwork complied with company brand standards and legal requirements. Contributed to department Kaizens focused on process improvement.

Jul 2013 - Oct 2015

Contractor

Portland, Oregon, United States

Provided support to the firm’s clients in the areas of administration, media relations, social media, and graphic design. Created and monitored media alerts using Boolean logic and generated daily reports relevant to client activities. Developed and managed Facebook advertising campaigns, feed graphics, and activity schedules to grow client social media metrics.Supported client operations in the areas of strategic messaging, outreach and coalition building, event staffing, website maintenance, copywriting, and research. Utilized news distribution, broadcast coverage, and media analysis tools to create media contact profiles, editorial calendar opportunities, and comprehensive lists for media pitching. Wrote an all-inclusive legislative state map for the Green Building Initiative.

Feb 2013 - Sep 2013

Assistant Graphic Designer, Contract

Portland, Oregon, United States

2 month contract supporting the Creative Director with a company wide effort to improve ease of access to marketing material and design assets on their SharePoint system and shared network. Completed time sensitive tasks with minimal direction and supervision. Re-linked hundreds of broken InDesign links and meticulously inputted meta data for technical brochures, stock photography and design files. Organized InDesign files and links according to the Director's preference. Wrote daily reports to track all changes made, frequent data entry.

Feb 2013 - Mar 2013
Team & coworkers

Colleagues at Sawhorse Productions

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3 education records

Alex Domingo education

Bachelor Of Science - Bs, Game And Interactive Media Design, First Degree Honors

FAQ

Frequently asked questions about Alex Domingo

Quick answers generated from the profile data available on this page.

What company does Alex Domingo work for?

Alex Domingo works for Sawhorse Productions.

What is Alex Domingo's role at Sawhorse Productions?

Alex Domingo is listed as 3D Environment Artist | Production Specialist at Sawhorse Productions.

What is Alex Domingo's phone number?

AeroLeads has found 1 phone signal(s) with area code 503 for Alex Domingo at Sawhorse Productions.

Where is Alex Domingo based?

Alex Domingo is based in Busan, South Korea, Korea, Republic of while working with Sawhorse Productions.

What companies has Alex Domingo worked for?

Alex Domingo has worked for Sawhorse Productions, Furnishlink Llc, Crozzroads, Nike, and Autoap, Inc..

Who are Alex Domingo's colleagues at Sawhorse Productions?

Alex Domingo's colleagues at Sawhorse Productions include Naomi Grace Harris, Tiffany L. Gray, Nicholas Murhling, Samuel Atkinson, and Ryan Chang.

How can I contact Alex Domingo?

You can use AeroLeads to view verified contact signals for Alex Domingo at Sawhorse Productions, including work email, phone, and LinkedIn data when available.

What schools did Alex Domingo attend?

Alex Domingo holds Bachelor Of Science - Bs, Game And Interactive Media Design, First Degree Honors from Sae Institute.

What skills is Alex Domingo known for?

Alex Domingo is listed with skills including Photoshop, Indesign, Illustrator, Microsoft Office, Visual Communication, Marketing Communications, Strategic Communications, and Web Development.

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