Unity C# developer with a Master's in Medialogy, competent in creating diverse Unity projects, including games, enterprise applications, and prototypes in 2D, 3D, VR, and Mixed Reality. Proficient at solving complex development challenges and delivering clean, efficient, and maintainable code. Takes ownership of projects from concept to completion. Focused on clear collaboration, quality, continuous learning, and knowledge sharing. Excited to bring game visions or business solutions to life through technical expertise.
Self-Employed
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Independent Unity DeveloperSelf-Employed Jun 2024 - PresentCopenhagen, Capital Region Of Denmark, Denmark• Developing a full-featured educational mobile game using Unity, from concept to deployment.• Handling all aspects of development, including game design, programming, UI/UX, asset integration, and performance optimization.• Preparing for launch on iOS/Android platforms, managing testing, debugging, and user feedback.
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Mixed Reality Unity DeveloperVirsabi Sep 2020 - Oct 2023Copenhagen, Capital Region, Denmark• Led the technical development, architected and owned the codebase for Tutorio, a Mixed Reality HoloLens app, from concept to two major releases on the Microsoft Store• Collaborated with a cross-functional team of four people to deliver a scalable and reliable platform for creating and sharing spatially embedded virtual tutorials• Designed and built interactive spatial UI and systems for creating persistent virtual elements in real-world environments for an engaging user… Show more • Led the technical development, architected and owned the codebase for Tutorio, a Mixed Reality HoloLens app, from concept to two major releases on the Microsoft Store• Collaborated with a cross-functional team of four people to deliver a scalable and reliable platform for creating and sharing spatially embedded virtual tutorials• Designed and built interactive spatial UI and systems for creating persistent virtual elements in real-world environments for an engaging user experience• Integrated secure user authentication, cloud storage, and voice-based interaction features, enhancing app functionality and security• Performed testing and performance optimization efforts, ensuring a smooth and bug-free user experience Show less -
Unity DeveloperAalborg Universitet Sep 2019 - Oct 2020Copenhagen, Capital Region Of Denmark, Denmark• Built a VR exercise game and related tasks over a one-year period, integrating Bluetooth cadence sensors for real-time bike-based movement in Unity• Integrated sensor data into Unity, enabling responsive player movement and feedback based on exercise bike pedaling• Collaborated with a team to optimize the VR gameplay experience, enhancing user immersion and engagement -
Game Developer/Co-FounderDreamcave Studio Apr 2016 - May 2017Copenhagen, Capital Region Of Denmark, Denmark• Co-created and released Tails, a 3D VR version of Snake, on Steam for HTC Vive, generating a small profit within the first year• Managed design, programming, marketing, and post-release updates, including Steam Achievements and Leaderboards• Gained experience in business operations, game marketing, and platform publishing
Alexander Larsen Education Details
Frequently Asked Questions about Alexander Larsen
What company does Alexander Larsen work for?
Alexander Larsen works for Self-Employed
What is Alexander Larsen's role at the current company?
Alexander Larsen's current role is Unity C# Developer with 8 years of experience in 2D, 3D, VR and Mixed Reality projects.
What schools did Alexander Larsen attend?
Alexander Larsen attended Aalborg University Copenhagen, Aalborg University Copenhagen.
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Alexander Larsen
Student Assistant At Novo Nordisk | Student On Ucph - English Culture, Language Psychology & CommunicationCopenhagen -
Alexander Grøne Larsen
Msc In Sports Science | Expertise In Talent Identification And DevelopmentAarhus -
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