Alexander Rea
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Alexander Rea Email & Phone Number

Founder and Chief Creative Officer at Aux Works
Location: New York City Metropolitan Area, United States 20 work roles 1 school
1 work email found @alexanderrea.com 12 phones found area 347, 646, 310, 773, 312, and 212 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 12 phones

Work email a****@alexanderrea.com
Direct phone (347) ***-****
LinkedIn Profile matched
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Current company
Role
Founder and Chief Creative Officer
Location
New York City Metropolitan Area, United States
Company size

Who is Alexander Rea? Overview

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Quick answer

Alexander Rea is listed as Founder and Chief Creative Officer at Aux Works, a with 7 employees, based in New York City Metropolitan Area, United States. AeroLeads shows a work email signal at alexanderrea.com, phone signal with area code 347, 646, 310, 773, 312, 212, and a matched LinkedIn profile for Alexander Rea.

Alexander Rea previously worked as Freelance Creative, Production & Innovation Director at Aux Works and Member at Sunday Dinner Community. Alexander Rea holds Computer Graphics from Virginia Commonwealth University School Of The Arts.

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{first}@alexanderrea.com
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Profile bio

About Alexander Rea

With over 25 years of experience, I have had the privilege of working at the intersection of creativity, technology, and business, continually pushing the boundaries of marketing and entertainment. My passion for innovation, collaboration, and forward-thinking has driven me to develop groundbreaking solutions that resonate with both consumers and brands alike.I’m often called "The Anti-Technology Technologist®" because of my pragmatic approach to technology. I see it as a tool—something that, when used strategically, can solve complex problems for brands navigating today’s dynamic media landscape. My philosophy has always been that innovation should serve a purpose, not just chase the latest trend.Throughout my career, I’ve taken on a variety of roles that have allowed me to push creative and technological limits. As SVP Global Director of Creative & Technology at Critical Mass, I focused on bringing cutting-edge ideas to life that drove business growth. My time as Creative Technology Officer at DDB North America saw me leading tech-driven, non-traditional advertising solutions, while as Executive Creative Director at We Are Unlimited, I concentrated on pioneering media initiatives for McDonald's. At Framestore, an Academy Award-winning VFX company, I served as Head of Creative Technology, leading projects that blended creativity and tech in remarkable ways.One of my proudest achievements is "Field Trip to Mars," a VR experience that transformed a school bus into a virtual journey to Mars. This project captivated over 100,000 participants and won more than 130 industry awards before being inducted into the permanent collection at the Smithsonian National Air & Space Museum.In 2019, I co-founded Aux Works Inc., a creative and production consultancy that helps agencies and brands execute innovative projects across all forms of media and entertainment. Aux prides itself on being adaptable, integrating into existing setups to enhance capabilities and produce award-winning work. A standout moment for Aux was collaborating with MediaCom on an animated music video featuring Post Malone and Pokémon, which earned a Cannes Gold Entertainment Lion and reinforced my commitment to creative innovation.My journey has always been about igniting creativity, leveraging technology, and fostering successful partnerships. I remain dedicated to shaping the future of media and marketing while embracing whatever challenges and opportunities come next.

Listed skills include Leadership, Section 508, E Commerce, Digital Trends, and 40 others.

Current workplace

Alexander Rea's current company

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Aux Works
Aux Works
Founder and Chief Creative Officer
New York, NY, US
Website
Employees
7
AeroLeads page
20 roles

Alexander Rea work experience

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Founder And Chief Creative Officer

New York, Ny, Us

Freelance Creative, Production & Innovation Director

Current

Areas: Emerging Technology, Innovation, Experiential, Gaming, AI, Web3Seamlessly plugging into existing offerings to produce projects that use emerging technologies through inventive marketing solutions that generate value for both consumers and businesses. Working with local and global contractors and suppliers to execute small skunkworks teams to make the impossible possible.Past partners include: Serviceplan, Silverside AI, EssenceMediacom, Hartmann Studios, Critical Mass, DDB, Civic Entertainment Group

May 2019 - Present

Member

Current

Member of Sunday Dinner Community, a curated slack channel designed to support leaders in the marketing & creative community

Feb 2020 - Present

Freelance Development Executive Creative

Cambridge, Massachusetts, Us

Working with the integrated marketing team on identifying and advancing potential projects.

Aug 2023 - Jul 2024

Product & Client Delivery, Creative Technology

San Francisco, California, Us

Produced “Hypnovels”, a tool designed to provide people with disabilities, such as ADHD and dyslexia, a new way to enjoy a novel. Using generative AI that turns chapters of novels into interpretative animations combined with custom voices that read the words, it creates visual interpretations of chapters of novels.Consulted on client relationships that combine innovative AI partners for existing agency brands who want to accelerate their path to the future.

Feb 2024 - Jun 2024

Jury Member

Cambridge, Cambridgeshire, Gb

Every day since 2000, The FWA's mission is to showcase cutting edge creativity, regardless of the medium or technology used.

Aug 2019 - Jun 2024

Technology Creative & Production Director

Venice, California, Us

Part of the Whalar Group, the Lighthouse is a membership-based community by and for creators starting with a location in Venice CA and Brooklyn NY. I worked with both the marketing and product teams on the future technology experience of members which includes end-to-end full suite of digital and physical services.

Jan 2024 - Apr 2024

Integrated Gaming Consultant

London, England, Gb

EssenceMediacom is a global media agency that manages $17B in annual media spend. I was engaged by the CCO to utilize my expertise to lead creative development and manage client expectations for Shell’s first gaming venture, the Fortnite and Shell co-branded campaign Ultimate Road Trips.Supported the business strategy by applying my knowledge of gaming culture and marketing to align gameplay with brand objectives. Successfully targeted young drivers through real-world rewards to drive engagement.Provided client management utilizing my subject matter expertise in gaming and Unreal Engine development. Educated Shell executives on gameplay through interactive presentations and learning sessions.Focusing the creative strategy through testing, I developed a unique experience pushing branding and resonating with the audience. Collaborated with internal creative and external production teams to align messaging.Drove innovation by pushing the game engine to unlock the campaign’s full potential. My technical knowledge enabled navigating legal requirements while achieving gaming culture resonance.

May 2023 - Aug 2023

Svp, Global Director Of Creative & Technology

Calgary, Alberta, Ca

As an award-winning full-service digital agency, Critical Mass oversees strategy and production across e-commerce and display for leading brands including Nike, BMW, AT&T and Nissan.I expanded business strategy by pioneering emerging tech solutions that pushed client digital marketing beyond scope, driving agency and client revenue growth. I led creative innovation for a global $200M+ portfolio, including generative AI powered campaign innovate how BMW can sell cars online which contributed to the agency winning the five-year media account for BMW North America in Spring 2023.Leveraging business strategy, I advanced client relationships through educating on new marketing channels via customized workshops and demos. My immersive Gaming Metaverse roadshow for QuickBooks led to new workstream briefs.Enhancing creative strategy, I integrated channels like VR, AR, real-time engine and AI to enable DCO and creative automation asset production for BMW with platforms including Celtra. Promoted a prototyping first mentality to sell ideas quicker and fast-track innovation.Applying the latest technical innovations, I created an exclusive VR experience for Nissan using Meta Quest headsets to bring their new model launches to life digitally amidst supply chain challenges.

Jul 2021 - May 2023

Executive Creative & Technology Director, Partnerships

London, Gb

Before leading the Shell Fortnite campaign, I pioneered an award-winning technology solution for Universal Music and Pokémon's 25th anniversary starting with a Post Malone performance and track release.I supported business strategy by assembling a top-tier production team dedicated to executing the visionary concept of a Pokémon-branded Metaverse game, foreseeing the potential early on.Managing client expectations, I built the client’s confidence in my team's ability to deliver this ambitious project to strict standards.I focused the creative strategy on producing a first-of-its-kind Unreal Engine experience incorporating a globally popular artist and IP.Pushing technical boundaries, I leveraged Unreal Engine to create 13 minutes of pioneering animated content with a worldwide artist team and digital twin, proving the workflow's viability for breakthrough content.

Jul 2020 - Feb 2021

Creative Technology Officer

New York, Ny, Us

Client Accounts: McDonald's, State Farm, Heineken, Play-Doh, Nerf, Cotton, Tribeca Film Festival, Energy Upgrade California, Lufthansa, UnileverAt DDB North America, comprising New York, Chicago and San Francisco offices, I worked across all locations servicing brands including State Farm, Heineken, Tribeca Film Festival, Play-Doh, and more. Partnering with executive creative teams, I consulted on integrating emerging tech into campaigns and collaborated with the CCO and CEO on new business pitches. I partnered with executive creative teams for McDonald's U.S., at the bespoke agency created to service the brand, where I was producing marketing from out-of-home to in-store signage to culturally relevant digital.I championed emerging tech concepts complementing traditional advertising, building and managing a New York content studio outputting social media.Working closely with clients, I identified opportunities to enhance campaigns through sharing consumer digital experience trends and demos, advising on transitioning from TV buys to digital-first.I pushed creative strategy daily, driving client growth through bold, buzz-generating ideas. Partnering with leadership, I made the impossible possible via pioneering tech innovations including DNA sequencing for a beer brand and secret-message solar billboards.I collaborated with leadership and production to pioneer first-to-market tech experiences, pushing boundaries while aligning to brand comfort, resulting in engaging short-form content.Evaluating ideas, I identified opportunities to innovate on existing platforms/technologies or combine them to engage guests – whether through AR overlays, gamified virtual toys, or drive-thru enhancements.

Oct 2016 - Feb 2019

Mentor

New Inc

NEW INC is a cultural incubator exploring new ideas at the intersection of art, technology, and design. The first museum-led cultural incubator and was conceived by the New Museum in 2013. It is a not-for-profit platform that furthers the Museum’s ongoing commitment to new art and new ideas

Oct 2017 - Oct 2018

Mentor

New York, Ny, Us

R/GA’s inaugural Ventures program, taking place throughout winter 2014. The portfolio featured companies building connected devices that combined hardware, software, data, and digital services to solve new problems.

Nov 2013 - Oct 2016

Head Of Creative Technology, Integrated Advertising

London, England, Gb

At Framestore, the globally acclaimed VFX/animation studio behind films like Gravity and Blade Runner 2049, I led creative technology for integrated advertising - leveraging CGI teams for VR game engine work.I participated in business strategy and pitching new projects by applying my animation/VFX experience from the agency side. Answering the agency McCann’s call, I developed an approach for their school bus to Mars concept, Field Trip to Mars, winning over 130 awards and redefining the agency.My creative strategy started with an immersive VR pre-vis experience which conveyed scale and scope. We would build the real world in Unreal Engine and turned a physical school bus into a game controller.Driving relentless innovation, I rapidly prototyped and tested physical components, applying learnings in real-time - from dynamic LED transparent “windows” to game engine integration, unlocking an unprecedented experience.This pioneering project focused my career on expectation management for ambitious technology-dependent projects. Clear communication, team dedication, and client trust remain paramount.Field Trip to Mars remains one of the most innovative immersive experiences ever produced for a brand by an agency and it was a privilege to play a primary role in the story.

Aug 2015 - Sep 2016

Technology Experience Lead

New York, Ny, Us

Provided B2B innovation consulting to blend technology into the customer experience for Macy’s brick-and-click retail and Nissan Infiniti’s future of mobility and car ownership. Also lead the initial discovery and architecture team for a now live SaaS product called Doable which is designed for teams to work together to make innovations real. I also worked on infrastructure for Co:Ventures' Grind, a members only co-working space.

May 2014 - Aug 2015

Director Of Lab Technology

New York, Ny, Us

Created best-practices and managed the operating system for a one-of-a-kind showroom comprised of 50+ experiences and interactive installations.As the flagship technology showcase of IPG Mediabrands, I worked with the network agencies to bring audiences to new media channels and ad products. Selling through innovative new media opportunities which lead to producing award winning products, published thought-leadership papers and worked directly with a brand’s C-suite to educate them on emerging digital trends.Produced a messenger app experience for Sony Music's One Direction's album launch and also a prototype for new dealership experience for Chrysler that was debuted at that year's NADA event.Produced events at CES for multiple consecutive years which included creating personalized tours for marketing executives at Fortune 500 brands.

Aug 2012 - Aug 2014

Technology Creative Director

San Diego, Ca, Us

[Formerly SKINNY NYC an MDC agency]Worked with NYC and San Diego offices as a consultant on multiple projects. Providing technology production execution strategies and oversight for existing projects. Functioning as an ambassador to external production companies to better manage internal expectations.Brands included Asics' award winning Stop At Never digital campaign along with continued work on Budweiser (from earlier with Skinny NYC), Stella Artois and Verizon Redbox Instant.Oversaw technology for the small and nimble company. Creative and technology aligning on the same objectives. Designed, pitched and won multiple projects because of our synced approach. Single-handedly drafted scoping documents for large global brand platforms and sold the ideas through the client’s procurement. It was a client facing technology/creative role, built on solid documentation, strategy and teamwork.Projects included flagship properties for AB InBev, along with other projects for Diageo brands, Asics and Aldo. Also included award winning work promoting the new Lexus CT200h with the campaign Lexus Dark Ride along with Darker Side of Green.

Aug 2010 - Dec 2012

Teacher

Miami, Fl, Us

Taught the interactive media production course for Summer Quarter 2012

Jul 2012 - Sep 2012

Technology

New York, Us

The Concept Farm was in growth mode following a successful work for ESPN25 "The Season of Fan" and brought me on to lead technology with the creative team on accounts including the regional telco Windstream, Bank of New York Mellon and BMW's motorcycle division. We developed highly effective Flash driven campaigns for multiple James Patterson book launches and also Hallmark activations. We worked with Versus (which became NBC Sports) on a Tour de France campaign, Take Back the Tour.

Jul 2007 - Aug 2009
Team & coworkers

Colleagues at Aux Works

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1 education record

Alexander Rea education

  • Virginia Commonwealth University School Of The Arts
    Virginia Commonwealth University School Of The Arts
    Computer Graphics
FAQ

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What company does Alexander Rea work for?

Alexander Rea works for Aux Works.

What is Alexander Rea's role at Aux Works?

Alexander Rea is listed as Founder and Chief Creative Officer at Aux Works.

What is Alexander Rea's email address?

AeroLeads has found 1 work email signal at @alexanderrea.com for Alexander Rea at Aux Works.

What is Alexander Rea's phone number?

AeroLeads has found 12 phone signal(s) with area code 347, 646, 310, 773, 312, 212 for Alexander Rea at Aux Works.

Where is Alexander Rea based?

Alexander Rea is based in New York City Metropolitan Area, United States while working with Aux Works.

What companies has Alexander Rea worked for?

Alexander Rea has worked for Aux Works, Sunday Dinner Community, Mit Technology Review, Silverside Ai, and The Fwa.

Who are Alexander Rea's colleagues at Aux Works?

Alexander Rea's colleagues at Aux Works include Francielli Barros, Haolei Qiu, Qazale Karimi, Mônica Silveira, and Marcela Barcelos.

How can I contact Alexander Rea?

You can use AeroLeads to view verified contact signals for Alexander Rea at Aux Works, including work email, phone, and LinkedIn data when available.

What schools did Alexander Rea attend?

Alexander Rea holds Computer Graphics from Virginia Commonwealth University School Of The Arts.

What skills is Alexander Rea known for?

Alexander Rea is listed with skills including Leadership, Section 508, E Commerce, Digital Trends, Interactive Media, Digital Strategy, User Experience, and Outdoor Advertising.

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