Alexander Shen Email & Phone Number
@surveymonkey.com
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Who is Alexander Shen? Overview
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Alexander Shen is listed as Principal Technical Program Manager at Confirm, a company with 39 employees, based in San Ramon, California, United States. AeroLeads shows a work email signal at surveymonkey.com and a matched LinkedIn profile for Alexander Shen.
Alexander Shen previously worked as Senior Staff Technical Program Manager at Confirm and Founder at Phoenix Toy Project. Alexander Shen holds Ba, Cognitive Science from University Of California, Berkeley.
Email format at Confirm
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AeroLeads found 1 current-domain work email signal for Alexander Shen. Compare company email patterns before reaching out.
About Alexander Shen
Alexander’s current position is Senior Staff Technical Program Manager at Confirm.Alexander has spent over 15 years in the software field with work experience ranging from QA, business development, and program management. Types of work range from video games, web applications, and enterprise software. Oversaw the planning and execution of two major programs in completing a full migration of non-paid organic metrics from one system to another as well as introducing brand new metrics and analytics surfaces for e-commerce businesses accounts on the Instagram platform.
Listed skills include Game Development, Game Design, Video Games, Casual Games, and 29 others.
Alexander Shen's current company
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Alexander Shen work experience
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Senior Staff Technical Program Manager
CurrentConfirm is an all-in-one people platform fixing performance reviews by making them faster, fairer, and easier. Grounded in the science of Organizational Network Analysis (ONA), Confirm gives leaders a true view of each employee’s influence, impact, and actual contribution. All with less time and effort. Unveil unique data to promote, PIP, and retain talent.
Founder
CurrentReducing what goes into landfills by giving old toys a new life. A 501c3 California nonprofit organization.
Director Program Management Office
* Managed a team of 4 PMO across the organization, deploying team members in the most impactful and cross-functional programs.* Building out best practices for the company for frameworks to better deliver products on-time, of quality, and within budget.* Lead annual and quarterly strategic planning, partnering with business, R&D, and marketing leaders.*.
Senior Manager, Program Management
* Built and defined PMO career track for the organization* Manages a team of 3 program manager across two key pillars in the organization (R&D, Revenue)* Improved and facilitated process for both quarterly and annual planning
Instagram, Senior Technical Program Manager
· In charge of running Technical Program Management for the Core Business team under the Interests organization at Instagram.· Involved in quarterly planning with team’s Product Manager and Engineering Manager for prioritization, scoping, and execution on feature development to hit organization goals.· Key role in driving XFN reviews and collaboration for.
Facebook, Senior Technical Program Manager
· In charge of running Technical Program Management for the Events & Ticketing team under the Ads & Business Platform organization.· Involved in quarterly planning with team’s Product Manager and Engineering Manager for prioritization, scoping, and execution on feature development to hit organization goals.· Led the collaboration and development of a major.
Technical Program Manager
· Starting in 2016, brought in to plan, organize, and execute from spec to G2M programs that were outside the walled resources of the Analyze team. All programs were cross functional, ranging from three teams of service owners to 12 teams of service owners including QA, marketing, CustOps, and VP level communications.· Establish tracking tools and.
Senior Project Manager, Platform
Responsible for planning and execution across two separate teams of 8 engineers total for the Platform Core team. Projects include supporting current and future game development backend platform services as well as the development of new technologies.
Technical Program Manager
- Manage the roadmap and planning of business development related projects with internal resources and external parties. Physical electronics device to be announced Q1 2015.
- Coordinate the demo home production for Samsung Developer Conference 2014 between multiple external parties, including overall timeline adherence, device procurement, experience planning, and device engineering.
- Coordinate the offsite demo home production for CES 2015 between multiple external parties, including overall timeline adherence, device procurement, experience planning, and device engineering integration.
Live Games Producer
- Currently responsible for the following titles:
- Godzilla – Smash3 (iOS, Android – official movie title)
- Scorched v2.0 (iOS, Android)
- Plan the roadmap with respective external developers producers for upcoming features and bug fixes for current live games in the system.
- Working closely with license partners to ensure current and future game content adheres to licensing requirements.
- Write product specs focusing on features for launch and post-launch retention strategies.
Project Manager
- Responsible for the project management of the Battle Pirates game and team of 20.
- Worked directly with Technical Director, Director of Product Management, and Executive Producer to plan and allocate resources for a rolling 6-week roadmap on a weekly basis.
- Worked directly with Technical Director, Director of Product Management, and Executive Producer to plan 3-month roadmaps to present to the executive staff on a quarterly basis.
- Facilitated the day-to-day of all teams to hit goals for weekly updates on the Battle Pirates online game.
- Main point of contact between team’s game developers, product management, artists, and designers.
- Responsible for ensuring the proper execution of the feature list for weekly builds to be delivered to the live game audience.
Game Producer
- Responsible for the production of the following titles:
- Forbidden City (HTML5)
- Race for the Galaxy (HTML5 – not released)
- Treasures & Traps (HTML5 – not released)
- Responsible for maintaining the production processes involved in external game development production across concurrent developers and respective products (internal and external production).
- Producing game products surrounding popular branded licenses, adhering to publisher guidelines, style guides and approvals.
Business Development Manager
- Work directly as community manager with all Flash game developers in and outside of our network to adopt and use all of our newest features and tools.
- Running and managing contests with partners such as Revolver, Arcade Town, Addicting Games and Warner Brothers and KidsWB.
- Running external production with Flash game developers to produce games for specific promotions from conception to completion, following standard waterfall model milestone conventions.
- Content editor for featured and non-MMO based content on mochigames.com.
- Signed and obtained sponsorships (primary and sitelock) for over 50 games in the last 18 months netting over 80 million gameplay impressions total.
- Main Tools Used: Microsoft Office, Proprietary Game Database Software
Associate Producer
- Responsible for establishing the production processes involved in the newly developed PC division of the company. The main focus of this PC division is casual games.
- Creating timeline for projects from conception to completion. This includes standard milestones and resource allocation throughout the entire project from conception to final product.
- Managed a production team of two artists, three engineers, one designer and one sound engineer.
- Titles shipped: Scene It? Movies (mobile), PAC-MAN Plus (mobile), Namco All-Stars (PC)
- Main Tools Used: Microsoft Office
Qa Core Tester (Contract)
- Responsible for running the QA process for titles on the Leapster gaming platform.
- Managed three external testers through the game's development.
- Created test plans and checklists to ensure quality consistency throughout titles.
- Titles shipped: Go! Diego! Go! (Leapster)
- Main Tools Used: Microsoft Office, Test Track Pro
Qa Tester (Contract)
- Responsible for running the QA process for titles on the Playstation Portable.
- Checked games to meet provided industry guidelines.
- Titles shipped: Syphon Filter: Dark Mirror (PSP), Socom: Fire Team Bravo (PSP)
- Main Tools Used: Microsoft Office, Proprietary Bug Tracking Software
Colleagues at Confirm
Other employees you can reach at confirmhr.com. View company contacts for 39 employees →
Maricel Mazzaro
Colleague at Confirm
Argentina, Argentina
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JD
Javier Del Pino
Colleague at Confirm
Greater Rosario, Argentina
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RA
Ronnie Aron
Colleague at Confirm
Vienna, Vienna, Austria, Austria
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PN
Paras Nayak
Colleague at Confirm
Jodhpur, Rajasthan, India, India
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CD
Cole Dobbs
Colleague at Confirm
Hurlburt Field, Florida, United States, United States
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JH
Jafar Husen
Colleague at Confirm
Surat, Gujarat, India, India
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Alexander Shen education
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University Of California, Berkeley
Frequently asked questions about Alexander Shen
Quick answers generated from the profile data available on this page.
What company does Alexander Shen work for?
Alexander Shen works for Confirm.
What is Alexander Shen's role at Confirm?
Alexander Shen is listed as Principal Technical Program Manager at Confirm.
What is Alexander Shen's email address?
AeroLeads has found 1 work email signal at @surveymonkey.com for Alexander Shen at Confirm.
Where is Alexander Shen based?
Alexander Shen is based in San Ramon, California, United States while working with Confirm.
What companies has Alexander Shen worked for?
Alexander Shen has worked for Confirm, Phoenix Toy Project, Sumup, Meta, and Surveymonkey.
Who are Alexander Shen's colleagues at Confirm?
Alexander Shen's colleagues at Confirm include Maricel Mazzaro, Javier Del Pino, Ronnie Aron, Paras Nayak, and Cole Dobbs.
How can I contact Alexander Shen?
You can use AeroLeads to view verified contact signals for Alexander Shen at Confirm, including work email, phone, and LinkedIn data when available.
What schools did Alexander Shen attend?
Alexander Shen holds Ba, Cognitive Science from University Of California, Berkeley.
What skills is Alexander Shen known for?
Alexander Shen is listed with skills including Game Development, Game Design, Video Games, Casual Games, Flash, Mobile Games, Mobile Devices, and Social Games.
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