Alexander Stevens

Alexander Stevens Email and Phone Number

Software Engineer @ Loopback Systems
Verona, PA, US
Alexander Stevens's Location
Verona, Pennsylvania, United States, United States
Alexander Stevens's Contact Details

Alexander Stevens work email

Alexander Stevens personal email

n/a
About Alexander Stevens

My name is Alexander Stevens and I am a Self Employed Software EngineerOver the years, I gained valuable experiences in mobile and web development from my work and education.My goals for the future are to use my school experience, as well as experience from my current job position, to become a future Game Developer/Software Engineer.

Alexander Stevens's Current Company Details
Loopback Systems

Loopback Systems

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Software Engineer
Verona, PA, US
Alexander Stevens Work Experience Details
  • Loopback Systems
    Software Engineer
    Loopback Systems
    Verona, Pa, Us
  • Truefit
    Software Engineer
    Truefit Aug 2024 - Present
    Pittsburgh, Pa, Us
  • Self-Employed
    Self Employed Software Engineer
    Self-Employed May 2024 - Present
  • Gambyt
    Software Engineer Ll
    Gambyt Feb 2023 - May 2024
    Ann Arbor, Michigan, Us
  • Gambyt
    Software Engineer
    Gambyt Feb 2022 - Feb 2023
    Ann Arbor, Michigan, Us
    During my time at Gambyt, I helped develop numerous web, mobile, even backend applications for the company’s Massachusetts team. I've worked on maintaining the existing website structure we use to support the Massachusetts lottery. This includes combing through various repositories on different stacks (iOS, Android, Web) and implementing new features across the board (AWS Infrastructure/Backend Services/Frontend UI). This experience was critical because it allowed me a chance to integrate changes into a system of such grand size, which was great for honing my skills as a software engineer. I've also used my skills at Gambyt to build a Flutter application from the ground up. This application, Wheel of Luck, is accessed by thousands of users daily and has truly helped develop my skills as a game designer. All of this experience combined has helped in the process of making me a well-rounded individual. To learn more about my experience at the company, check out the project section of my profile.
  • Dick'S Sporting Goods
    Software Engineer
    Dick'S Sporting Goods Jan 2020 - Feb 2022
    Coraopolis, Pa, Us
    During my time at Dick’s Sporting Goods Corporate, I helped develop numerous web, mobile, even backend applications for the company’s Corporate Systems/Construction teams. I’ve worked on Web APIs to handle the transfer of data from frontend to our MYSQL, SQL, and MongoDB databases. These tasks were important because it allowed me to learn how APIs function, how to store and extract data appropriately, as well as how to test using Test-Driven Development in the process of it all. I also learned how to implement continuous integration using tools like Azure DevOps and Github Actions. This was a critical step in the development process because it allowed me to appropriately handle my development spaces from Dev-Prod. During my time here, I’ve also worked extensively on front-end applications using Angular and React Native. Working in these environments has not only enhanced my coding skills, but also enhanced my knowledge of correctly implementing a user friendly front end experience to my users. All of this experience combined has helped in the process of making me a well-rounded individual. To learn more about my experience at the company, check out the project section of my profile.
  • Rit Library
    Building Support Assistant
    Rit Library Aug 2016 - Dec 2019
    As a Building Support Assistant, I perform various tasks around the library in support of the building as a whole. I coordinate with professionals to set up events throughout the library. These events, as well as other building requests, are set through an online ticketing system. I use this system to manage each task, then I physically perform them and complete the tickets afterwards. I also manage monthly and daily inspections for the building itself, updating a file system as changes arise.
  • Dick'S Sporting Goods
    Software Engineer Intern
    Dick'S Sporting Goods May 2019 - Aug 2019
    Coraopolis, Pa, Us
    During my time at Dick's Sporting Goods Corporate, I helped develop a system for Email resiliency. I developed APIs to handle the transfer of JSON payloads to and from Postgres/SQL databases. These tasks were important because it allowed me to learn how APIs work, transferring email data to other applications for further processing. I also learned how to setup these databases and use email management services such as RabbitMQ and SparkPost/Sendgrid API. During my time here, I also worked on an Augmented Reality app for recognizing products with the camera. This app acted as a proof of concept and allowed me to learn more about machine learning software such as TensorFlow, while demonstrating how my Game Design skills in Unity could benefit the company.
  • Rochester Institute Of Technology
    Dynamic Ball
    Rochester Institute Of Technology Apr 2019 - May 2019
    See Project Description
  • Rochester Institute Of Technology
    Date Or Die (Alone)
    Rochester Institute Of Technology Apr 2019 - May 2019
    See Project Description
  • Rochester Institute Of Technology
    Vexillus: Capture The Flag
    Rochester Institute Of Technology Apr 2019 - May 2019
    See Project Description
  • Rochester Institute Of Technology
    Dynamic Defense
    Rochester Institute Of Technology Feb 2019 - Mar 2019
    See Project Description
  • Rochester Institute Of Technology
    Mines Of Srigimor
    Rochester Institute Of Technology Feb 2019 - Mar 2019
    See Project Description
  • Rochester Institute Of Technology
    Dynamic Dvd
    Rochester Institute Of Technology Jan 2019 - Feb 2019
    See Project Description
  • Lockheed Martin
    College Tech Intern
    Lockheed Martin Jun 2018 - Aug 2018
    Bethesda, Md, Us
    During my time at Lockheed Martin, I helped develop an advanced, customizable AR scene. I used a virtual machine to swap between Windows and Linus Ubuntu. This was important because I worked on both platforms. On the Linux side, I programmed in C++ with QT Creator. My main task here was to create a database to autoload terrain and other scene components with Open Scene Graph. I also implemented an environment settings class to take input from a tablet and modify the environment settings accordingly. On the Windows side, I worked with Unity Engine to simulate the realistic physics of a drone. I added behavior to the drone such as flocking, attacking, evading, and following. To test the behavior, I used a tablet to add objects to the scene.
  • Rochester Institute Of Technology
    Winter Wonderland Unreal Engine
    Rochester Institute Of Technology Apr 2018 - May 2018
    (See projects for description)
  • Rochester Institute Of Technology
    Land Before Humans Unity
    Rochester Institute Of Technology Apr 2018 - May 2018
    (See projects for description)
  • Rochester Institute Of Technology
    Pirate'S Life For Me Tabletop Game
    Rochester Institute Of Technology Jan 2018 - May 2018
    (See projects for description)
  • Rochester Institute Of Technology
    Really Complicated Asteroids
    Rochester Institute Of Technology Aug 2017 - Dec 2017
    (See projects for description)
  • Guidos Supermarket
    Guidos Supermarket
    Guidos Supermarket May 2017 - Aug 2017
    During my time at Guidos Supermarket, I worked the produce section of the store. I was among a team of other professionals and my task was to keep the circulation of produce flowing in the store. I moved produce from trucks to storage as well as from storage to the produce area. I answered questions customers had about the store and learned how to appropriately deal with customers in general.I also learned how to keep up in a fast-paced environment.
  • Rochester Institute Of Technology
    Online Web-Checkers
    Rochester Institute Of Technology Jan 2017 - May 2017
    (See projects for description)
  • Beacon Cinema
    Beacon Cinema
    Beacon Cinema May 2016 - Aug 2016
    During my time at Beacon Cinema, I helped create a flowing environment for the customers at the movies. In doing so, I performed tasks such as running the concession stand, Tip Training, organizing/cleaning movie theaters, and customer service. I also learned how to use teamwork in a fast-paced environment and time management to complete my daily tasks.
  • Independent Project
    Sudoku Puzzle Designer
    Independent Project Jun 2016 - Jul 2016
    (See projects for description)
  • Wallace Center Library
    Circulation Assistant
    Wallace Center Library Aug 2015 - May 2016
    During my time as a Circulation Assistant, I had various tasks to keep the circulation of books running smoothly. I learned a specific decimal system to aid in the organization of books throughout the library. I learned how to use an online server in order to keep track of the movement of books in and out of the library. I also performed tasks to upkeep the library such as maintenance of printers/copiers.
  • Misty Moonlight Diner
    Misty Moonlight Diner
    Misty Moonlight Diner Dec 2013 - Aug 2015
    During my time at Misty Moonlight Diner, I was tasked with working in a fast-paced diner environment. I helped organize parties of people, clean tables, and work together with other employees. In doing so, I have gained time management, organization, and customer service skills.

Alexander Stevens Skills

Leadership Sonarqube Json Java Webserver Interaction Jetbrains Rider C Scss Mongodb Schedule Planning Debugging Code Unreal Engine Framework Gameplay Jetbrains Webstorm Agile Software Development Jetbrains Datagrip Adobe Photoshop Ajax Vue.js Html Rabbitmq Data Structures Microsoft Office Java Microsoft Word Xml Postgresql Docker High Motivation Typescript Time Management Javascript C++ Css Unity Python Teamwork Azure Devops Spark C# Organization Sendgrid Mysql Maya Spanish

Alexander Stevens Education Details

  • Rochester Institute Of Technology
    Rochester Institute Of Technology
    Game And Interactive Media

Frequently Asked Questions about Alexander Stevens

What company does Alexander Stevens work for?

Alexander Stevens works for Loopback Systems

What is Alexander Stevens's role at the current company?

Alexander Stevens's current role is Software Engineer.

What is Alexander Stevens's email address?

Alexander Stevens's email address is al****@****ods.com

What schools did Alexander Stevens attend?

Alexander Stevens attended Rochester Institute Of Technology.

What skills is Alexander Stevens known for?

Alexander Stevens has skills like Leadership, Sonarqube, Json Java Webserver Interaction, Jetbrains Rider, C, Scss, Mongodb, Schedule Planning, Debugging Code, Unreal Engine, Framework, Gameplay.

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