Alexandre Freire Abreu Email & Phone Number
Who is Alexandre Freire Abreu? Overview
A concise factual answer block for searchers comparing this professional profile.
Alexandre Freire Abreu is listed as QA Tester at Gravity Interactive, Inc., a with 55 employees, based in São Paulo, Brazil. AeroLeads shows a matched LinkedIn profile for Alexandre Freire Abreu.
Alexandre Freire Abreu previously worked as QA Tester at Ptw and QA Tester at Flux Games. Alexandre Freire Abreu holds Bachelor, Game Design from Anhembi Morumbi University.
Email format at Gravity Interactive, Inc.
This section adds company-level context without repeating Alexandre Freire Abreu's masked contact details.
Review company-level records connected to Alexandre Freire Abreu before choosing the right outreach path.
About Alexandre Freire Abreu
Passionate about games and graduated in Game Design and Digital Media at Universidade Anhembi Morumbi, my goal is to create innovative and immersive games that challenge and delight those who play them. I currently work as a QA Tester at PTW, a leading game testing company. In this role, I am responsible for ensuring the exceptional quality and performance of the games I test, identifying and reporting bugs, evaluating functionality, compatibility and user experience. Additionally, I contribute constructive feedback to development teams, helping to optimize and improve games. Previously, I worked as a Game/Level Designer at Lumo Entertainment, where I participated in a 3D puzzle game project. In this project, I researched references, created level designs, proposed game design ideas and tested the solvability of the puzzles. It was a very enriching and rewarding experience, which allowed me to develop my skills in game design, level design and UX design. In addition to my academic training and professional experience, I have Design Sprint Master certifications, which enable me to lead creative and collaborative processes to solve design problems. I also master tools like Photoshop, Unity and Unreal Engine, which allow me to create prototypes and art for games. I'm always looking to update myself and improve myself in the gaming industry, which I consider to be the future of entertainment. I believe indie games are a form of artistic and cultural expression, and I'm excited to be part of this constantly evolving scene.
Alexandre Freire Abreu's current company
Company context helps verify the profile and gives searchers a useful next step.
Alexandre Freire Abreu work experience
A career timeline built from the work history available for this profile.
Qa Tester
CurrentComo Analista de QA, sou responsável por garantir a qualidade e desempenho excepcionais de nossos jogos. Trabalhando em estreita colaboração com as equipes de desenvolvimento, conduzo testes abrangentes para identificar e relatar bugs, assegurando uma experiência de jogo imersiva e sem falhas.Principais Atividades:Testes Funcionais:- Avaliação completa das funcionalidades do jogo.Identificação e relato eficiente de bugs.Testes de Compatibilidade:- Garantia de… Show more Como Analista de QA, sou responsável por garantir a qualidade e desempenho excepcionais de nossos jogos. Trabalhando em estreita colaboração com as equipes de desenvolvimento, conduzo testes abrangentes para identificar e relatar bugs, assegurando uma experiência de jogo imersiva e sem falhas.Principais Atividades:Testes Funcionais:- Avaliação completa das funcionalidades do jogo.Identificação e relato eficiente de bugs.Testes de Compatibilidade:- Garantia de compatibilidade em várias plataformas.- Colaboração para otimização de desempenho.Avaliação da Experiência do Usuário:- Feedback sobre usabilidade e qualidade da jogabilidade. Show less
Qa Tester
1. Teste de Jogabilidade e Bugs:Realizo testes abrangentes para identificar e relatar bugs, glitches e problemas de jogabilidade, garantindo uma experiência fluida e envolvente.2. Avaliação de Enredo e Imersão:Asseguro a coerência do enredo, testo a solucionabilidade de enigmas e verifico a qualidade dos eventos de enredo, contribuindo para uma narrativa envolvente e uma experiência imersiva.3. Feedback Essencial e Melhoria Contínua:Documentando detalhadamente os… Show more 1. Teste de Jogabilidade e Bugs:Realizo testes abrangentes para identificar e relatar bugs, glitches e problemas de jogabilidade, garantindo uma experiência fluida e envolvente.2. Avaliação de Enredo e Imersão:Asseguro a coerência do enredo, testo a solucionabilidade de enigmas e verifico a qualidade dos eventos de enredo, contribuindo para uma narrativa envolvente e uma experiência imersiva.3. Feedback Essencial e Melhoria Contínua:Documentando detalhadamente os problemas encontrados e fornecendo feedback construtivo, desempenho um papel fundamental na melhoria contínua do jogo, ajudando a criar uma experiência de alta qualidade para os jogadores. Show less
Game / Level Designer
1. Desenvolvimento de Mecânicas de Jogo:Desenvolvi mecânicas de jogo cativantes e imersivas para um jogo de aventura e quebra-cabeça em 3D, aumentando o envolvimento e a diversão do jogador.2. Colaboração com Equipes Multifuncionais:Colaborei com equipes multifuncionais para integrar elementos de jogo de forma coesa, resultando em um ambiente de jogo visualmente deslumbrante e recompensador.3. Design de Níveis e Balanceamento:Criei e balanceei níveis de jogo… Show more 1. Desenvolvimento de Mecânicas de Jogo:Desenvolvi mecânicas de jogo cativantes e imersivas para um jogo de aventura e quebra-cabeça em 3D, aumentando o envolvimento e a diversão do jogador.2. Colaboração com Equipes Multifuncionais:Colaborei com equipes multifuncionais para integrar elementos de jogo de forma coesa, resultando em um ambiente de jogo visualmente deslumbrante e recompensador.3. Design de Níveis e Balanceamento:Criei e balanceei níveis de jogo desafiadores e recompensadores, garantindo uma progressão equilibrada e interessante para os jogadores. Utilizei feedback dos testes para ajustar a dificuldade e melhorar a experiência geral do jogador. Show less
Ti Intern / Ux Event Designer
Assisting in the development of virtual platforms and database management, as well as in the creative and strategic process in the realization of events. I participated in the production process of events such as: - Portland 6th Season - Universe U+ Previously interning as a monitor in: - BIG Festival 2022
Fqa Tester
An FQA Tester focuses on ensuring the quality of the game for the player. The tester checks that all areas of the game are accessible and that the visual, audio, and gameplay experiences are working properly. The projects I work on include: (but are not limited to) - First Party games- AAA Games- Cross-Platform GamesWhere I have roles such as:- Report Bugs in JIRA- Running test cases for different tasks in TestRail- Providing feedback on game… Show more An FQA Tester focuses on ensuring the quality of the game for the player. The tester checks that all areas of the game are accessible and that the visual, audio, and gameplay experiences are working properly. The projects I work on include: (but are not limited to) - First Party games- AAA Games- Cross-Platform GamesWhere I have roles such as:- Report Bugs in JIRA- Running test cases for different tasks in TestRail- Providing feedback on game attributes- Organizing daily tasks in Excel tables Show less
Colleagues at Gravity Interactive, Inc.
Other employees you can reach at warpportal.com. View company contacts for 55 employees →
Nam Pham
Colleague at Gravity Interactive, Inc.Buena Park, California, United States
View →
JP
Johnny Paek
Colleague at Gravity Interactive, Inc.Marina Del Rey, California, United States
View →
AC
Anthony Cara
Colleague at Gravity Interactive, Inc.Palmdale, California, United States
View →
김
김수일
Colleague at Gravity Interactive, Inc.South Korea, Korea, Republic Of
View →
JH
James Hong
Colleague at Gravity Interactive, Inc.Buena Park, California, United States
View →
LO
Linda Ou
Colleague at Gravity Interactive, Inc.Rosemead, California, United States
View →
JK
Jason Koerperich
Colleague at Gravity Interactive, Inc.Los Angeles, California, United States
View →
FK
Frank K
Colleague at Gravity Interactive, Inc.Quận Nam Từ Liêm, Hanoi, Vietnam, Viet Nam
View →
TN
Thuy Nguyen
Colleague at Gravity Interactive, Inc.Buena Park, California, United States
View →
AL
Awfa Labiyb
Colleague at Gravity Interactive, Inc.Gambir, Jakarta, Indonesia
View →
Alexandre Freire Abreu education
Bachelor, Game Design
Técnico Integrado Ao Ensino Médio, Técnico Em Informática
Frequently asked questions about Alexandre Freire Abreu
Quick answers generated from the profile data available on this page.
What company does Alexandre Freire Abreu work for?
Alexandre Freire Abreu works for Gravity Interactive, Inc..
What is Alexandre Freire Abreu's role at Gravity Interactive, Inc.?
Alexandre Freire Abreu is listed as QA Tester at Gravity Interactive, Inc..
Where is Alexandre Freire Abreu based?
Alexandre Freire Abreu is based in São Paulo, Brazil while working with Gravity Interactive, Inc..
What companies has Alexandre Freire Abreu worked for?
Alexandre Freire Abreu has worked for Gravity Interactive, Inc., Ptw, Flux Games, Lumo Entertainment, and Irapuru.Pro.
Who are Alexandre Freire Abreu's colleagues at Gravity Interactive, Inc.?
Alexandre Freire Abreu's colleagues at Gravity Interactive, Inc. include Nam Pham, Johnny Paek, Anthony Cara, 김수일, and James Hong.
How can I contact Alexandre Freire Abreu?
You can use AeroLeads to view verified contact signals for Alexandre Freire Abreu at Gravity Interactive, Inc., including work email, phone, and LinkedIn data when available.
What schools did Alexandre Freire Abreu attend?
Alexandre Freire Abreu holds Bachelor, Game Design from Anhembi Morumbi University.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial