Alexandre Paes De Barros Email and Phone Number
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Alexandre is a head of design at FuelTech, a leading company in automotive performance. With more than 15 years of experience in product, industrial, and experience design, he is passionate about creating innovative solutions that use design as a strategic advantage. He leads a design team that works alongside the R&D manager and the CEO to conceive and develop products that keep the company at the front edge of the industry.He has a bachelor's degree in industrial design and graphic design from ESDI. He has also learned from Stanford's MediaX and collaborated with BMW Designworks and Priestman Goode on award-winning transportation design projects. He has multiple patents and honors in his field, and he is proficient in English, Portuguese, and French. He is interested in transportation design, product design for medical and consumer goods, transformation and experience design, and strategic design management. He is motivated by a good challenge and a vision to improve people's lives through design.
Fueltech
View- Website:
- fueltech.com.br
- Employees:
- 103
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Head Of DesignFueltech Jan 2017 - PresentPorto Alegre Area, Brazil -
Design LeadFueltech Feb 2015 - PresentPorto Alegre Area, BrazilResponsible for design strategies and product development for the company. Design team management and also responsible for brand image. Works alongside R&D manager and CEO in order to concieve innovative products that can maintain the company at the front edge of automotive performance. -
Innovation In Design DirectorSábia Experience Sa Mar 2012 - Nov 2014Florianópolis Area, BrazilCurrently employed as Innovation in Design director for the experience design company. Several projects include interactive ambients, multi-touch products and interactive softwares which sum up to learning & training group and individual experiences for the oil & gas company Petrobras, as well as several other solutions for government and retail clients. -
Design ManagerSábia Experience Sa Jan 2009 - Mar 2012Florianópolis, BrazilLead product designer for the experience design company. Main products conceptualized and developed under my supervision and conceptualization include multi-touch capable group computers for 3 to 7 concurrent (presential) users. To this day I have developed form concept to production 4 products for the company. Also developed several experience design lounges for a variety of clients. This is the first company established in the Sapiens Park (www.sapiensparque.com.br), the biggest innovation park in the southern hemisphere. -
Product DesignerFundação Certi 2009 - 2010Lead designer for the multitouch group computer E-Cog P100. -
Point-Of-Sales Product DesignerO Estúdio Mar 2009 - Jun 2009New line of POS products for the Grendene shoe company. Designed for the Rider brand relaunch in the Brazilian market as a freelance designer for the "O Estúdio" design studio, Rio de Janeiro.
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ProducerHoplon Infotainment Oct 2007 - Jan 2009Was employed as Producer and lead artist at Hoplon‘s serious games department, having produced one training game for a major Oil and Gas company, and two other titles for the brazilian government. Previously employed as lead artist and lead game designer at Hoplon’s entertainment department. Responsible for level design, asset development and technical art direction for the sci-fi-themed action MMOG Taikodom. -
Product & Graphic DesignerEmbraer Apr 2005 - Sep 2007Product and graphic designer in the development of new aircraft products and concepts for EMBRAER, considered by many as being the world’s third largest aircraft manufacturer. Have successfully worked as project manager and lead designer for two important product design concepts - one for commercial aircraft and one for business aircraft. Roles performed at EMBRAER include interior design of several corporate jets, exterior graphic design for several aircrafts, development of new corporate processes and standards for design production and validation, both internally and with clients, as well as design and development of entirely new concepts, from aerodynamics to interior design. Gained lots of experience with the high-luxury and commercial airline market. -
Product & Graphic DesignerCormark Inc. Apr 2006 - May 2006Employed as product and graphic designer for the American POS design and manufacturing company CORMARK. Worked with design concepts of point of sales products for diverse companies such as Staples and Home Depot, among others. -
Designer & ArchitectEduardo Mondolfo Architecture Studio Jan 2005 - Apr 2005Designer & Architect for several in-house projects.
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ResearcherEsdi Nov 2004 - Feb 2005Advanced design research for the ITAFE digital inclusion initiative. Collaborative project including companies such as Cisco, AMD, Intel and Accenture for designing the 2015 1 computer per child strategy. My role was design researcher representing ESDI.
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Interface DesignerCederj (Long-Distance Education Center Of The State Of Rio De Janeiro) Aug 2004 - Oct 2004Interface designer for the Pedagogy e-learning team.
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Lead Game Designer And ArtistParalelo Mar 2002 - Aug 2004Employed as lead game designer and lead artist at Paralelo, one of the first Brazilian video game developers. Worked with the well-known Computer Graphics author and researcher Fabio Policarpo on several game projects, such as Conquest of Titan (2005), a spaceship arcade game for the Globo TV channel; STJ Virtual Walkthrough (2004), an interactive 3D multimedia system for the brazilian Supreme Court; MetalMorphosis (cancelled in 2003), a sci-fi action game; and several other small games and demos for the Fly3D family of graphics engines.
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Freelance DesignerTatil Design Jan 2002 - Mar 2002Product & Graphic designer for Nokia's new mobile phones point of sales products and packages and point of sales concept designs for mobile phone carrier TIM. -
Product Designer & Creative DirectorBarracuda Advanced Composites May 2000 - Jun 2001Worked with design concepts for the maritime industry, including sail yachts, catmarans, powered single-hull yachts and speed boats. Learned how to design with composite materials and expensive metals. Earned vast experience with the luxury market in brazil.
Alexandre Paes De Barros Skills
Alexandre Paes De Barros Education Details
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Strategic Design Management -
Industrial Design -
Materials Engineering -
Engineering
Frequently Asked Questions about Alexandre Paes De Barros
What company does Alexandre Paes De Barros work for?
Alexandre Paes De Barros works for Fueltech
What is Alexandre Paes De Barros's role at the current company?
Alexandre Paes De Barros's current role is Head of Design @ FuelTech | Strategic Design Management.
What is Alexandre Paes De Barros's email address?
Alexandre Paes De Barros's email address is al****@****ail.com
What schools did Alexandre Paes De Barros attend?
Alexandre Paes De Barros attended Universidade Federal De Santa Catarina, Universidade Do Estado Do Rio De Janeiro, Usp - Universidade De São Paulo, Instituto Militar De Engenharia.
What are some of Alexandre Paes De Barros's interests?
Alexandre Paes De Barros has interest in Consumer Products Design, Children, Interaction Design, Jogging, Traveling, Transportation Design, Design Thinking, Experience Design, Aircraft Design, Economic Empowerment.
What skills is Alexandre Paes De Barros known for?
Alexandre Paes De Barros has skills like Product Design, Interaction Design, Design Thinking, Illustrator, Design Management, Creative Direction, Experience Design, 3d Rendering, Photoshop, Concept Design, 3d Studio Max, Graphic Design.
Who are Alexandre Paes De Barros's colleagues?
Alexandre Paes De Barros's colleagues are Aline Greice Duduia, Gabriela Ortiz De Oliveira, Tiago Guilherme Buttenbender, Camile Giordani Fontolan, Tamara Siqueira, Guilherme Jardim, Catiane Ferreira Dos Santos.
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Alexandre Silva Paes de Barros
Várzea Grande, Mt
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