🕹️ Hello! It's really good to have you here.I have a degree in Digital Games and am a Game Designer passionate about creating engaging and immersive experiences. With a focus on F2P mobile and WebGL games, I have a wide experience in game design, ranging from hyper-casual games to premium games.🎮My skills range from designing systems and mechanics to balancing economies and monetization. I have expertise in developing challenging levels and creating compelling gameplay, ensuring players have an amazing experience.During my professional career as a Game Designer at IzyPlay Game Studio, I had the opportunity to work on F2P mobile and WebGL projects, playing a generalist role in design. There, I was responsible for designing experiences and systems, balancing mechanics and economies, and integrating new content and features.I participated in more than 5 Game Jams, strengthening my networking and collaborating with other professionals in the field.Are you looking for a creative and efficient Game Designer, talk to me and get to know a little more about my work.📍 Portfolio: https://alexandreximenesfilho.itch.io/ Email: alexandregamedesigner@gmail.com
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Game Designer67 Bits Mar 2024 - PresentRio De Janeiro, BrasilF2P mobile projects, with generalist performance in game design. Responsible for:• Design player experience and game feel• Design systems and mechanics• Design levels• Design and integrate new content and features• Design economies and monetization• Balance systems, levels, mechanics, and economies• Documentations, mind maps, and design frameworks• Benchmarking and playtesting• Game concepts for publishers -
Game DesignerGamucatex Apr 2024 - Jun 2024Copenhague, RegiĂŁo Da Capital, DinamarcaWorked as a Game Designer on 'Tectonicus: On the Edge of War', a card-based auto-battler focused on deck building and strategy related to the historical and mythological aspects of the Nordic and Viking culture. -
Game DesignerIzyplay Game Studio Mar 2022 - Jun 2023Pelotas, Rio Grande Do Sul, BrasilF2P mobile and WebGL projects, with generalist performance in game design. Responsible for:• Design player experience and game feel• Design systems and mechanics• Design levels• Design and integrate new content and features• Design economies and monetization• Balance systems, levels, mechanics, and economies• Documentations, mind maps, and design frameworks• Benchmarking and playtesting -
Game Design InternManifesto Games Aug 2020 - Dec 2020Recife, Pernambuco, BrasilI participated in Manifesto Power Up, a university internship project in partnership withthe company Manifesto Games. I worked with level design and content balancing for games at Geppetto(a virtual platform for teaching English to children and teenagers through games and ludic content).
Alexandre Ximenes Filho Education Details
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Jogos Digitais
Frequently Asked Questions about Alexandre Ximenes Filho
What company does Alexandre Ximenes Filho work for?
Alexandre Ximenes Filho works for 67 Bits
What is Alexandre Ximenes Filho's role at the current company?
Alexandre Ximenes Filho's current role is Game Designer | Game UX designer.
What schools did Alexandre Ximenes Filho attend?
Alexandre Ximenes Filho attended Universidade CatĂłlica De Pernambuco.
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